EDIT: figured it out.
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Is voice attack/Apps as far as you need to go with that there are a few directories in the App directory I want to make sure and get it right.VoiceAttack requires plugins to be stored in theVoiceAttack/Apps
folder before it'll show up in VoiceAttack's plugin manager. Please double check your install location.
Note that you can uninstall EDDI and reinstall it in a different location without disturbing your configuration.
Yep, the file structure should look like: VoiceAttack\Apps\EDDIIs voice attack/Apps as far as you need to go with that there are a few directories in the App directory I want to make sure and get it right.
I am a Newbie Explorer and I find EDDI a MUST have, always tells me the best Planets to ExploreAFAIK, HCS will work fine with EDDI, particularly if you don't use the EDDI Responder feature. Like GJ51 and Darkcyde said, you can selectively uncheck them specifically, or turn off the entire Responder feature.
It's insanely well done. Target lock an NPC with bounty it tells you he's fair game. Fuel levels report during fuel scooping. Bg info on inhabited systems and its power status. Scanned mining hotspots reminder when you approach for the second time and its count. HELLO??? Made the below so pleasurable hehehe.I am a Newbie Explorer and I find EDDI a MUST have, always tells me the best Planets to Explore
Likewise!!!! EDDI is a money maker and required mod. Going out without EDDI is setting off without your pants on. Ha HaIt's insanely well done. Target lock an NPC with bounty it tells you he's fair game. Fuel levels report during fuel scooping. Bg info on inhabited systems and its power status. Scanned mining hotspots reminder when you approach for the second time and its count. HELLO??? Made the below so pleasurable hehehe.
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That sounds like a manifestation of a known issue that should be fixed in the next release. The best mitigation in the interim is to restart EDDI.@VerticalBlank Hello VB, I noticed a bug with EDDI. I just purchased a ship, the chieftan in Jameson and after the ship swap event, it no longer register the TXT:Ship size. I took a redock to fix the var. Is that normal? Was it lag? I noticed EDDI lagged around 6pm EST today.
Noted, thanks for the feedback.I just had it again by logging out in an SRV on the surface. Logging back in, it doesn't detect that I am in an SRV. Board ship (srv docked) also doesn't trigger that you're back in the ship. ((EDDI liftoff)) did something but not optimal, ship still not set, ship size not set, location is ok. Restarting EDDI didn't fix. What fixed it was quit to main menu in ED and going back in. Then the welcome commander fixed everything. I used the below to check status:
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Yes, very much appreciate your efforts in producing a truly wonderful add-on for Elite Dangerous !I would like to record my gratitude to T'kael for a huge amount of work on this.
In the latest release credits we pay tribute to CMDR Hoodathunk, and I will repeat what I said there:
His contribution was massive, his advice was always wise, and he is sorely missed.
o7, CMDR Hoodathunk. This one is for you.
Are you using the revised default script?Yes, very much appreciate your efforts in producing a truly wonderful add-on for Elite Dangerous !
Updated to latest Release v3.7.1-b1 today and now get the following voice announcement:
"Error with Signal Detected Script. Exception has been thrown by the target of an invocation."
Repeated multiple times. Occurs in most populated systems.
Interesting idea, though it is complicated by the carrier being mobile rather than in a fixed location. Mind opening a ticket on Github and outlining some of the use cases that you have in mind?How about a feature to set your carrier as your home base?
Are you using the revised default script?