An observation, dunno what exactly is responsible for it:
when approaching some planets, i get a warning bc 'extreme gravity', when in fact it's even below 0.5g.
The occasions where i doublechecked the sysmap i found no g given there at all, so perhaps not been surface scanned.
What confused me is the fact the script looks for numbers higher than x, so if it's null / zero it shouldn't fire...
Anyone seen the same or has a workaround for that?
edit: obviously i don't use the default script here, picked up from the forum. Checking yesterdays journal, a body gravity can't be found.
The listed variables mention body.gravity. Where would the values be coming from? And why is it triggered when it has to be >3 to report 'extreme gravity'?
Really no clue on this one.
when approaching some planets, i get a warning bc 'extreme gravity', when in fact it's even below 0.5g.
The occasions where i doublechecked the sysmap i found no g given there at all, so perhaps not been surface scanned.
What confused me is the fact the script looks for numbers higher than x, so if it's null / zero it shouldn't fire...
Anyone seen the same or has a workaround for that?
edit: obviously i don't use the default script here, picked up from the forum. Checking yesterdays journal, a body gravity can't be found.
The listed variables mention body.gravity. Where would the values be coming from? And why is it triggered when it has to be >3 to report 'extreme gravity'?
Really no clue on this one.
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