EDProfiler - A New Display Switcher/Robust Settings Profiler/Switcher/Detector!

Someone pointed out a huge bug: how the matrix transform deals with negative values. Mine does it with a normal matrix transformation. Arkku and Frontier obviously use something else as when they do the matrix transform with negative values, the results are different. Asking around now, hopefully will resolve.

For now, any matrix that has negative values is going to be wrong, sorry! Working on it
 

rootsrat

Volunteer Moderator
De-clutter? hehe no, the whole point is to give every possible HUD element to the user so they know exactly what they are getting. Only downside is it might annoy some neat-oriented people, but I prefer utility over aesthetics. I have tried to make it fairly neat, despite all the clutter.

And as for your second question. Yes. In case you haven't been following, Avatars work differently, and so I had to work out how to transform them the same way the game does. I've cracked it, and will be including them in a very imminent update. Stay tuned.

Fair enough and thanks for the update, looking forward to it!
 
Big thanks to Arkku for helping me figure out the latest build of EDProfiler. Basically, the game uses gamma correction, which I've included in EDP. Unfortunately, that came at a huge performance hit, so I've had to reduce the size of the image. It might still be really slow for some people, if you have a not-so-great CPU, can you please report back on the performance of the GUI changer?

This issue fixed the problem with negative values leading to incorrect images, as well as the splotchy avatars.

Avatars might be a lot more accurate now, but they still aren't 100%. Still, I'd really like some feedback on this.

Thanks folks!
 
Avatars colours are now 100% accurate in EDProfiler, thanks Caointean!

Please update. Optimisation is still to come, so watch this space. Once I get it running butter smooth I will make it a compulsory update and lay these fingers to rest.
 
Not sure if someone had this problem before, on my system ED Profiler is using comma instead of dot to separate decimal values on GraphicsConfigurationOverride.xml, so it doesn't work. After I edit my HUD colors with ED Profiler, I have to open the XML file with notepad and replace commas with dots on decimal values. This is an example of what ED Profiler writes:

<MatrixRed> 0,2, 0,05, 2 </MatrixRed>

Instead of

<MatrixRed> 0.2, 0.05, 2 </MatrixRed>

I guess it has something to do with regional settings, I'm using Windows 10 with Creators Update and my region in Spain (Europe).
 
Not sure if someone had this problem before, on my system ED Profiler is using comma instead of dot to separate decimal values on GraphicsConfigurationOverride.xml, so it doesn't work. After I edit my HUD colors with ED Profiler, I have to open the XML file with notepad and replace commas with dots on decimal values. This is an example of what ED Profiler writes:

<MatrixRed> 0,2, 0,05, 2 </MatrixRed>

Instead of

<MatrixRed> 0.2, 0.05, 2 </MatrixRed>

I guess it has something to do with regional settings, I'm using Windows 10 with Creators Update and my region in Spain (Europe).

Yes, it's the regional settings. I had this problem ages ago in 3ds max. Just change your decimal places character to a dot in regional and language settings.
 
Not sure if someone had this problem before, on my system ED Profiler is using comma instead of dot to separate decimal values on GraphicsConfigurationOverride.xml, so it doesn't work. After I edit my HUD colors with ED Profiler, I have to open the XML file with notepad and replace commas with dots on decimal values. This is an example of what ED Profiler writes:

<MatrixRed> 0,2, 0,05, 2 </MatrixRed>

Instead of

<MatrixRed> 0.2, 0.05, 2 </MatrixRed>

I guess it has something to do with regional settings, I'm using Windows 10 with Creators Update and my region in Spain (Europe).

Thanks for pointing out. It shouldn't do that. I will look into fixing asap
 
Ok fixed it, and also optimised a bit. Should be half a second or so faster to update after a value change. Going to get it instant soon by using the GPU for calcs then it's going back to a full size 1080p image :)

EDIT: Noticed there was a deployment error, but if you close EDP and run it again, it will download and install fine. I'll have to look into this later
 
Huge performance boost, and fixed that error. Also the image quality is somewhat better. We are nearly at the final build.
 
Can't install latest version, it says something about a download error. I got this on the log file:

The following properties have been set: Property: [AdminUser] = true {boolean} Property: [InstallMode] = HomeSite {string} Property: [NTProductType] = 1 {int} Property: [ProcessorArchitecture] = AMD64 {string} Property: [VersionNT] = 10.0.0 {version} Running checks for package '.NET Framework 3.5 SP1', phase BuildList Reading value 'SP' of registry key 'HKLM\Software\Microsoft\NET Framework Setup\NDP\v3.5' Read integer value 1 Setting value '1 {int}' for property 'DotNet35SP' The following properties have been set for package '.NET Framework 3.5 SP1': Property: [DotNet35SP] = 1 {int} Running checks for command 'DotNetFX35SP1\dotNetFx35setup.exe' Result of running operator 'ValueGreaterThanEqualTo' on property 'DotNet35SP' and value '1': true Result of checks for command 'DotNetFX35SP1\dotNetFx35setup.exe' is 'Bypass' '.NET Framework 3.5 SP1' RunCheck result: No Install Needed Launching Application. URLDownloadToCacheFile failed with HRESULT '-2146697208' Error: An error occurred trying to download 'http://www.drkaii.com/EDP/EDProfiler.application'.
 
Ok, try renaming your %localappdata%\apps\2.0 folder and trying again.

Everyone else - you getting this problem?
 
Didn't fix it, however I tried something I should have tried before: reboot. It's working now. And I can confirm that the regional issue has been fixed. Good job!
 
Cool thanks, now if someone could let me know if they are about to update fine, who haven't updated since before last night GMT?
 
"who haven't updated since before last night GMT"

not sure how to read that. =p but it updated fine for me just now. [up]

I last updated a few days ago
 
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