Release EDSM - Elite Dangerous Star Map

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C:\Users\Wallace Greer\AppData\Local\EDDiscovery\tgcsystems.json is up to date.
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Waiting for Inhumierer, should be back soon.

The new server is also coming soon, last tests are on their way ;)
 
It may be back up, now:

EliteDangerous is running.
Checking for new EDDiscovery data
Checking for new EDDiscovery maps
C:\Users\Wallace Greer\AppData\Local\EDDiscovery\tgcsystems.json is up to date.
941 new systems from EDSM.
Reading travelhistory netLog.160107104710.01.log 1 added to local database.
Checking for new distances from EDSM.
Loading completed!
Found 2227 new distances.
 
Just a query:

How does the site work out Co-ordinates?

I ask because generally it takes 4 or 5 distances to work out where I currently am, but the system I'm in as I type this has taken 15 different stars before it managed it. When I look at the "check co-ordinate" page for the star (Greae Dryoae KA-V c4-2) it lists lots of "bad" distances.

They aren't bad honest! They've done their homework and cleaned their room without complaint!

So just wondering what's happening in the background.

Hello,
You have submitted two distances for the same system: Phroea Eaec LW-M d7-0

Therefore, if you are sure about the distance from Kuekee AM-L b25-0, it may have wrong distances, we will check it.
If that one has wrong distances, then it's coordinates are wrong, and it may prevent your system for being found.
A bad distance can block the trilateration ;) But once you submit more, it can be put aside.
 
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That double entry was due to operator error (hit the "enter" instead of the "." on the keypad:eek:).

I tend to enter the first 4 then submit. If not found enter the next 2. If still not found then I recheck the 6 already entered. If they are correct then I just fill in boxes until it does find it. It's rare that it take much more than the 6 (I think this is the second system that's taken more than 8 systems) so I just thought I'd ask what was happening.

Is there an easy way to flag up possible bad star distance? Only been using the site for a couple of days so apologies if it's blindingly obvious.

I hide the duplicate, and obviously Kuekee AM-L b25-0 is not well positioned.
I pushed it the to the front page, so it should be recalculated soon.

For now, the forum is the best way to flag anything suspicious, but I'm planning to add a report button, so we can check system faster.
 
It's rare that it take much more than the 6 (I think this is the second system that's taken more than 8 systems) so I just thought I'd ask what was happening.

Get yourself out to the far rim ;)

I regularly give up after 30+ distances and go straight up a few tens of light years and try again. Within 200ly vertically of the galactic plane it's rare to get a good location out here, 200-300 it usually works, over 300 it's a near certainty (although you still find the odd one that just won't resolve to a single unique solution...)
 
The Grid

Get yourself out to the far rim ;)

I regularly give up after 30+ distances and go straight up a few tens of light years and try again. Within 200ly vertically of the galactic plane it's rare to get a good location out here, 200-300 it usually works, over 300 it's a near certainty (although you still find the odd one that just won't resolve to a single unique solution...)

Yes, outside de bubble the amount of distances you need to add start to increase and sometimes it is just tiring, plus each distance have more digits.

The problem is, I think, the Y coordinate. You need some reference over or under the plane to be able to calculate it. The bigger the relative altitude, the better.

To alleviate this I started to gather the highest and lowest systems I could find in every 10k ly making some kind of a grid. Since thos systems are unreachable the only way to trilaterate them is travelling to several points with a few thousand of ly between them. The distances will be unpractical in a normal trip... but I joined the Distant World expedition :)

My plan is to add distances from each waypoint from Pallaeni to Beagle point and then, instead of coming back, doing a trip around the galaxy to reach the cardinal points, etc. I hope most of the systems in the Grid will have known coordinates by then.

Here is the list. Right now it is still unusable, but I hope It can be used to make things easier for everyone in the future.

------------------------
-20/-10

Spongoae TY-Z D0
Spongoae NA-A C1
Dryooe EAEB BF-Z D0
------------------------
-10/-10

Dryaea Airg ZV-C D0
Dryaea Airg DA-A D8
Smaidau EA-A D0
------------------------
0/-10

Spaidou BQ-Y D0
Spaidou AA-A D0
Eorld Phoe VP-D D13-0
------------------------
10/-10 (Too thin to have significant systems up and down)

Jongoi RG-Y D0
------------------------
20/-10

Oob Ain BM-C D13-0
Jongue VA-A C0
Dryae Phoe RX-B D0
------------------------
-30/0

Cyuefai UF-D D13-0
Cyuefai RP-K B49-0
Flyooe Dryai HC-C D13-0
------------------------
-20/0

Wredgoae IJ-F D12-0
Wredgoae FP-K B49-0
Synuedaae BR-D D12-0

------------------------
-10/0

Plooe Troi VL-C D13-0
Wredgu RT-K B49-0
Flyai Dryaa MU-E D12-0
------------------------
0/0

HD 111013
Sol
HIP 4099
------------------------
10/0

Sphuedoa JM-D D12-0
Wregae FV-K B49-0
Flyae Dryooe TP-D D13-0
------------------------
20/0

Plae Trua DW-D D12-0
Hyuedau TU-K B49-0
Whuefua NT-G D11-0
------------------------
30/0 (Too thin to have significant systems up and down)

Plae Eur IC-D D12-0
------------------------
-30/10

Plaa Airl ZU-G D10-0
Ewrobb TY-F B38-0
Allaid TP-M D8-0
------------------------
-20/10

Plooe Airk CC-K D9-0
Plooe Airgh HY-F B38-3
Shumoe IN-J D9-0
------------------------
-10/10

Plooe Airl VL-K D9-0
Ellaid RJ-I D9-29
Flyai Phraa QE-H D10-0
------------------------
0/10

Plaa Airm OV-K D9-0
Plaa Ain DT-Q C18-17
Shehua NO-I D9-0
------------------------
10/10

Ploi Aics RY-H D10-0
Slengoa JZ-F B38-1
Flyae Phrooe IR-L D8-0
------------------------
20/10

Plae Airm JX-J D9-0
Plae Ain XT-Q C18-14
Shehau MN-J D9-0
------------------------
30/10

Plae Aip LY-H D10-0
Plae Aip WJ-I D9-3
Iowroft DM-L D8-0
------------------------
-30/20

Swoifaei JW-N D6-0
Eos Freau ZX-A B27-1
Eok Prooe PJ-O D7-0
------------------------
-20/20

Swoidgio TE-P D6-0
Ooscs Froa LC-B B27-0
Eol Preia VZ-O D6-0
------------------------
-10/20

Soijua BB-O D6-3
Ooscs Freau ZB-B B27-372
Eod Prou BW-V E2-4
------------------------
0/20

Seamoo KX-U E2-6
Ogairy CR-N D6-2190
Smeame CD-Q D6-7
------------------------
10/20

Seamou PR-N D6-0
Eorm Auwsy ND-B B27-25
Thee Prau OI-Q D6-0
------------------------
20/20

Oob Audst NH-M D7-0
Oob Aub MR-N D6-19
Eorgh Pra RJ-O D7-0
------------------------
30/20

Oob Auwsy UE-P D6-0
Oob Auwsy JR-N D6-3
Meamaa AG-N D7-0
------------------------
40/20 (Too thin to have significant systems up and down)

Nyoijaa GR-N D6-0
------------------------
-40/30 (Too thin to have significant systems up and down)

Xothaa DZ-S D3-1
------------------------
-30/30

Eimbaish HR-U D3-0
Eos Brai ZY-S D3-4
Eok Gria OC-U D3-0
------------------------
-20/30

Eimbaint WK-V D3-0
Ooscs Bra TX-L C7-4
Rothai TI-T D3-0
------------------------
-10/30

Oopaids TY-S D3-0
Xothaei NX-L C7-67
Rothau UY-S D3-0
------------------------
0/30

Oopairrs MI-T D3-0
Eos Briae QY-S D3-1778
Eob Byoe WP-X E1-3
------------------------
10/30

Eorm Braea IR-T D4-0
Eembains RH-W B15-0
Sothoe AJ-T D3-0
------------------------
20/30

Oembaids GW-U D3-0
Eembaisy FH-W B15-8
Eorgh Greou PC-U D3-0
------------------------
30/30

Oembairrs AK-R D4-0
Eembaitl TG-W B15-0
Sothou WP-V D3-0
------------------------
-40/40

Schiqo HV-X D1-0
Schiqo HN-W C1-0
Flyooe Priae XN-B D0
------------------------
-30/40

Schiqea YT-Z D0
Schiqea BN-W C1-0
Flyooe Prou AP-Z D0
------------------------
-20/40

Plooe Aud OI-A D1-0
Plooe Froa VM-W C1-59
Flyai Preia FV-Y D0
------------------------
-10/40

Plooe Auf ST-Z D0
Plooe Freau PM-W C1-9
Eochaild RD-B D0
------------------------
0/40

Flyueho FG-Y D0
Hypumau VJ-R B4-0
Zoognoea BC-B D1-0
------------------------
10/40

Eaezau IF-Z D0
Hypumeou RG-Y D29
Eotchaic XD-A D1-0
------------------------
20/40

Plae Audst BZ-A D0
Hypunoe JL-R B4-4
Eovaipps QX-B D0
------------------------
30/40

Plae Auwsy YO-Z D0
Plae Auwsy LG-Y D3
Flyue Prau VT-Z D0
------------------------
-30/50

Uwailk KI-A D14-0
Rutchao FT-D B53-2
Prooe Blae NE-F D12-0
------------------------
-20/50

Praei Chreau NT-Z D13-0
Praei Chria TS-D B53-0
Nuvoea IZ-D D13-0
------------------------
-10/50

Uwainth II-B D13-0
Sutchoe HS-D B53-1
Prai Blae EE-E D13-0
------------------------
0/50

Praea Phyloea RQ-C D13-0
Sutchooe VR-D B53-0
Owailf VW-A D14-0
------------------------
10/50

Pru Phylaa EW-D D12-0
Pru Chroa VT-D B53-4
Owailn SE-F D12-0
------------------------
20/50

Preou Phyloea QT-Z D13-0
Preou Chrea JT-D B53-0
Prue Bloo MZ-D d13-0
------------------------
-10/60

Eowraibs FN-J D9-0
Eowraibs QK-N C20-0
Eishawyg CX-J D9-0
------------------------
0/60

Pyrie Thua ED-I D10-0
Pyrie Thua UE-R E4-0
Eishav FY-H D10-0
------------------------
10/60

Ooctat IX-I D10-0
Ooctat ZX-Y B41-0
Eictard CA-H D10-0

Order is up, plane, down. The plane coordinate will be almost imposible to find unles you get there. I added them for completion, but their interest for trilaterarion is much less.


Can someone delete Dryaea Airg DA-A DB ?. The real one is Dryaea Airg DA-A D8 (which I have already added too)
 
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Not yet. I was collecting some credits to be able to get an Anaconda and the big scoop and will be in the bubble until the 14th. I use mostly Eddiscovery to add distances and will use those outliying references to trilaterate the systems in the Distant World trip. I hope to keep up since trilateranting more than doubles the amount of time you spend in each system. I will keep you informed.

And just for curiosity... is it ok to have some systems with thousands of distances added to them? If we use the same points always, with time the amount of distances will be huge.
 
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And just for curiosity... is it ok to have some systems with thousands of distances added to them? If we use the same points always, with time the amount of distances will be huge.


It is possible, some pages now takes some time to download, but to avoid that we randomize a little the references.
In the future, we might add some pagination on the lists.
 
Hi there, thank you for maintaining this incredible network - it's essential for me having fun in E:D!

While submitting distances i stumbled upon some one-digit distances (e.g. 27.1, 26.8, 24.5) in a single system, submitted by the same user.
So it seems theses distances were taken from the navigation panel. By now i noticed this pattern in more system, always the same user.

Do you want to look into that? I dont want to post the name here, so i would send you a pm...
 
Hi there, thank you for maintaining this incredible network - it's essential for me having fun in E:D!

While submitting distances i stumbled upon some one-digit distances (e.g. 27.1, 26.8, 24.5) in a single system, submitted by the same user.
So it seems theses distances were taken from the navigation panel. By now i noticed this pattern in more system, always the same user.

Do you want to look into that? I dont want to post the name here, so i would send you a pm...

Hi,
Just send us the systems url and will look into it.
 
2nd EDIT: Does it help if I add the distance to Kuekee AM-L B25-0 every 100ly or so on my current journey?

If you're traveling in s traight line, not very much. But it won't harm, anyway.

- - - - - Additional Content Posted / Auto Merge - - - - -

The problem is, I think, the Y coordinate. You need some reference over or under the plante to be able to calculate it. The bigger the relative altitude, the better.

I think you're right. So I just traveled in +/-Y direction as far as I could get. With app. 30 Ly jump distance I can't reach more than 950 or 1000 Ly, will have to do that again with a fully stripped ship.

- - - - - Additional Content Posted / Auto Merge - - - - -

Bingo - added Distance to Wregoe QE-H c26-0, and Kuekee AM-L b25-0 got calculated!
Edit:: It's fantastic up here! Added 5 distances for 5 different systems, and 6 new coordiantes were found! 8)
 
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I think you're right. So I just traveled in +/-Y direction as far as I could get. With app. 30 Ly jump distance I can't reach more than 950 or 1000 Ly, will have to do that again with a fully stripped ship.

I did that in just before horizons. Went to the -1k/y/1k intersection and the farthest I could go were Pru Euq WJ-Y c17-0 and Nidgiae FB-W c18-0. They are great to find coordinates near the bubble. It was then when I realize we don't need to get to those systems to find distances from, but we can find their coordinates with some distances to them from several points far apart.

Another good point of reference is KV Ursae Majoris
 
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Hello AnthorNet,

I'm looking for a datasource for system name suggestions, to implement typeahead. Is it possible for me to use http://www.edsm.net/typeahead/systems/query/ for that?
Would it be possible to add it to the API, or add a query param to /api-v1/systems to limit the number of results?

Thanks,
entim

You can do something like that: http://www.edsm.net/api-v1/systems?sysname=coalsack%d
Do not use the typeahead things, because it could be change or removed without notice.


The system on the Frontpage that has wrong/not enough data has also a Distance with only 1 decimal.

BLU euq xk-p b19-4 a


on the other it's even worse

Col 285 Sector YP-P a35-1


The other one is good now, the first one, the distance seems legit, so waiting for more distances.
 
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