At long last, I am pleased to announce the general availability of EDSY, a complete redesign of the original Elite Dangerous ship outfitting tool formerly known as E : D Shipyard.
The complete set of changes and updates are too long to list, but here are some highlights:
Post your comments, requests, bug reports and other feedback here, or in #edsy on the EDCD Discord.
EDSY's source code has always been open licensed and freely available, but is now also maintained at https://github.com/taleden/EDSY.
The complete set of changes and updates are too long to list, but here are some highlights:
- Complete visual redesign featuring a more modern look, more in the style of the game's own UI
- Integrated Frontier API support to import your recently used ships directly into EDSY
- Expanded loadout import support to more easily import many ships at once (i.e. your entire fleet)
- Integrated shortlink support to generate an is.gd link for the current loadout
- Bulk export of stored builds, modules and settings to more easily migrate and sync them between browsers or devices
- Better usability on small screens and mobile devices
- Full power distributor and multi-crew pip modeling
- Thermal load and heat dissipation modeling
- "Experimental Mode" to try out fantasy builds with oversized modules, etc
- All the latest ship, module and blueprint attribute data updates, natch
Post your comments, requests, bug reports and other feedback here, or in #edsy on the EDCD Discord.
EDSY's source code has always been open licensed and freely available, but is now also maintained at https://github.com/taleden/EDSY.
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