You can still like a thing and be critical of it.
Absolutely...
I'm not a game developer, neither am I am artist, musician or film maker.
But I can still interpret art, appreciate music and comment on mis-en-scene. Furthermore I can distinguish between good and bad examples of all of those things.
Perhaps it's shorthand to say that the grind loops in ED are poor/bad. They're bad in contrast to other games, bad in contrast to how game design has moved on in 30 years.
You can acknowledge this and still enjoy playing the game.
I concur...
"I like it and therefore it must be ok" isn't an argument, without any additional commentary, that would wash in any other field - reviewing books, films or even something as subjective as artworks.
I like it, it has warts, I try not to analyze it too much, I try to contain my analysis to "what do I need to do to get this thing done that I want to do?" and "am I willing to do that for however long it takes?" and go from there, and "oh look at the pretty scenery"
EDH/EDO is the only:
- MMO I've ever played
- Computer/console game I play (for the last 23 months, so far anyway)
- Multiplayer game I've played with other players since Neverwinter Nights I & II prior to 2015
- Computer game I've played since playing (well mostly anyway) Wasteland 2 in 2015 or so.
I don't know how other games do it because I don't/haven't played them. "I like it and therefore its OK" is all I have.Elite as a "walking sim" is bloody brilliant (check the Other Places videosSource: https://youtu.be/IgMRTMhImB0
for more examples)
But please bring something more to the table if you're discussing game design other than "oh, I don't grind so it's fine"
I do recognize other people have their own opinions and I don't (well, I try not to) tell them they are wrong.