Then there is the rare trade goods circle which imo is a way for players to cheese the game by making absurdly amounts of money with little risk far exceeding any other method of making money.
I now watch my friend who stared a week or so before me flying around in a kitted Asp with another 4 or so mill in assets all through rare trade goods...
Rare Trading was nervd befor i was doing it. This isn't more profitable as doing anything else right.
The Route from Lave Sector to the 39 Tauri Sector with multiple Stations and moving 60t of Rare Goods of 160 LY is taking 2 Hours to do,
with waiting for the "production" of them and Transport them to the first Station of the other Sector inclusive Fuelscooping underway.
This is hardly any more profit then normal Trading on a decent route and even worse then a great trade route with 2000 cr / t there and back again.
This looks like a lot of profit when you sell them for about a million credits at once, sure. But time wise it isn't.
And to be honest: One Million Credits in 2 Hours of Time is too less for me, when you have the 147 Million Anaconda dangling as the Carrot to reach.
This is 300 Hours of stupid Playtime, without anything went wrong, just for the "best" but basic outfittet ship.
Most Games are done in 30 Hours. 30 Hours full of story and variation. I sure played this long since Gamma, and it started to get boring a while back now.
Don't get me wrong. Just playing it occasionally and do different things is fine. Still Gasping on Stations and the overall Beauty of it.
But when you set yourself a target to reach and this requires a lot of money it really starting to get ugly and boring to death grinding.
Right now the game feels like Bilbo feels in the Lord of the Rings: Like Butter scraped over too much bread.