I had forgotten about this. Wonder if they'll include this, the shield booster diminishing returns and the removal of commodities. That was hugely important.So has the tripled hardness for the big three (Anaconda, Corvette and Cutter) been scrapped? I havent been keeping up with beta changes.
Don't you have well-tested external libraries for reading/writing JSON at FDEV Orbital? This smacks of a wobbly home-grown parser.- Fix some memory stomping reading JSON response for the ship list when transferring a remote ship
The don't replace any slots, they're added on top of whatever slots the ship already had. They can only fit SCBs, HRPs or MRPs.I'd like to know this. Are they extra slots that can only accept certain modules (like the Beluga ones). Also, are they extra or replacing existing slots?
It doesn't seem in keeping with the "it's not an easy fix" line..." Fixed an incorrectly set boolean preventing multiple rewards from a single success point"
will this eliminate all mission stacking? i.e. 2 CZ massacres, each kill only counts towards one of them rather than both?