News Elite Dangerous - 2.4 and beyond

Genius post from Zac there. There are now endless opportunities for everyone with a wishlist to read into it anything they like, and for the whole forum to be able to speculate endlessly.

Should keep us excited for however long it takes to get beyond 2.4 :)
 
I doubt it, I'd interpret it as improvements on existing game elements. Missions, AI, crime system improvements, RES / CZ changes etc., maybe trade tools. Maybe some Powerplay love - I don't know if that would be considered 'core'.

All the things you listed - which I personally would be gaggin' for - would be more future features, and likely to come a bit further down the line, not immediately after 2.4.

This is all i wanted to hear!
 

Zac Antonaci

Head of Communications
Frontier
This is the best thread I've read this year and to me at least shows you've been listening to the community nice one fd.

Unless I do a worzel gummage and put my negative head on and see no headline features as ED is finished and we are just going to polish it kind of thing ...nope the reply to Andy from zach has me flushing that negative head down the toilet this is good news.

It's really good news. :)
 
Greetings Commanders,

It’s a very exciting time to be part of the Elite Dangerous galaxy. On June 27 we will welcome even more Commanders to the galaxy with the PlayStation 4 launch. These new players will join the ranks of our already incredibly active, passionate and dedicated community.

Since the launch of Elite Dangerous: The Commanders a number of weeks ago, we’ve received messages from members of the community eagerly awaiting details about the 2.4 update and the future of the game. I’m pleased to be able to share with you a little more detail on what’s to come in the short term and slightly longer term with Elite Dangerous.

2.3.10

The first thing I’d like to share with you is that we will be adding another point update on June 27, this will be for all platforms and will include a number of bug fixes, and stability and networking improvements. This includes the much-requested Anaconda cockpit appearance change and will also introduce greater security for multicrew hosts to be able to disable or limit crew members’ specific activity.

One large element of this point update is a number of “under the hood” fixes which are designed to improve stability and performance, particularly on planet surfaces. This means that we will be looking to run a beta for 2.3.10. However, we do understand that with this being a point update with a number of less visible improvements, it won’t have as many new features to play test. Nonetheless, this testing is very important to make sure the game works as we would expect. Due to the wider and more global nature of this small point update, we will be making the beta open for all and we would welcome your support in joining and spending a few hours playing and helping to ensure the update is as good and stable as it can be.

We’ll have more details on the beta, and exactly how it will work shortly.

2.4 – “????”

Back at EGX in 2015 we showcased the headline features that would be coming to Horizons. However, there’s always been an extra little update, a mystery if you will, that has yet to be revealed.

We’ll be providing a little more information about the update to the community and the press during E3 on June 13th and 14th. We’ll be hosting special community livestreams and activity so stay tuned for more news and updates as we get closer to the date.

I can, however, tell you that this update will be slightly different to previous ones - content will be revealed over time rather than all being available on day one. Additional pieces of exciting content will surface over the coming months as the narrative progresses.

Beyond

So with the Horizon season of expansions coming to a close, what is beyond 2.4 I hear you ask? Well, it certainly isn’t the end of this amazing journey… we’re only just getting started!

Our awesome dev team are dedicated to continuing to build and improve the Elite Dangerous experience with an exciting long term vision in mind. We’re happy to be able to confirm that the next major updates following 2.4 will focus on core gameplay, existing features, quality of life and other improvements! We’re delighted to be investing a considerable amount of development and effort into making the core gameplay experience even better for our fantastic community or players.

We’ll be sharing more news on that content and our roadmap at a very special event coming later in the year - more details on this event will be released in the weeks after E3.

On behalf of the entire Elite Dangerous team, thank you for your continued support. We are very excited to embark on the next part of the journey together as we continue to make Elite Dangerous an even more fantastic game and experience for our incredible community of players.

Very, very interesting, expecially the beyond (improved core gameplay yay!), and the open beta to truly stress test the issues of 2.3 (i strongly suggest you to do the same, at least for a final phase, for future important beta)
 
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Nonetheless, this testing is very important to make sure the game works as we would expect. Due to the wider and more global nature of this small point update, we will be making the beta open for all and we would welcome your support in joining and spending a few hours playing and helping to ensure the update is as good and stable as it can be.

I really do hope open betas are here to stay; the idea of paying you to test for you always struck me as very odd, esp. when new expansion rolled out and previous Kickstarter commitment was over. I hope this is a sign of how it'll be handled in the future!
 
See! This is what people want!
I mean really there's not a ton of info there BUT, you guys gave us something. I'm personally not asking for a development road map but a bit of insight to what's on the agenda, things you guys are addressing or things that are actively being looked into is exciting.

It wouldn't be a bad idea to do stuff like this a little more often.

The player base feels at ease and getting the devs some interaction with the community has to be healthy. People really appreciate what is getting done.
The crew I fly with on the norm has a combined 25,000 HOURS of game time, and that's not even taking everyone into consideration.

You guys have fiercely loyal fans and players. Work with us just a little bit.
 
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Thank you fdevs and keep up the good work. Hopefully now I won't have to see a new thread every day of people complaining about the lack of communication and that 2.4 is the end of the game. You hear me people? Stop whining.
 
I really do hope open betas are here to stay; the idea of paying you to test for you always struck me as very odd, esp. when new expansion rolled out and previous Kickstarter commitment was over. I hope this is a sign of how it'll be handled in the future!

Agreed, i would happily invest time in Beta testing and give the feedback that i have. But im not paying for it.
Putting a testing phase behind a paywall, limiting your beta feedback is a silly idea.
I wonder if the last update would have been less buggy if everyone could have taken part, rather than those who just wanted to play with the new features early, get bored and move on.
 
2.4 will focus on core gameplay, existing features, quality of life and other improvements! We’re delighted to be investing a considerable amount of development and effort into making the core gameplay experience even better for our fantastic community or players.


By Jingo! This is very welcome news indeed.
 
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