she wants more, more, more!Please use your inside voice. Usernames are no excuse.![]()
yeah but it's still several hours until the midnight hour.she wants more, more, more!![]()
but it is such a nice day for a white Corsairyeah but it's still several hours until the midnight hour.
I’m not giving FDev another dime until they at least acknowledge the issues happening with Colonisation. It’s getting WORSE as time goes on, which isn’t necessarily bad for beta. What is unacceptable is the non-existent communication. Don’t you realize how much we all love this game? How much we all want to support the devs in making this great? I feel like this beta test should be more of a team effort, with communication going both ways. But it’s a one way street now, and it’s incredibly disrespectful to the community of loyal players. Star Citizen is full of bugs, but at least they communicate and are up front about it. Please do betterEmbrace a new age with the latest in Gutamaya design
The multi-role capable Corsair is now available via ARX early access from the Elite Dangerous Gamestore.
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It almost sounds like they intended it to be 17 but typoed it and left the 1 out.Nice ship, but mass lock factor need to be fixed. It should have as other mid-ships like Kirait mk 2 or Python a MLF around 17, i hope the 7 is a 'typo'. Someone took a canopy and MLF and have done a copypaste from the Courier.
This has been discussed multiple times by now. You should get familiar with the concept of speed limits (all ships have one) and minimum thruster mass. Let me be so vain an refer you to one of my own posts for an explanation:Great ship, but needs some tweaks as the 6a and 7a engineered thruster achieve the same speed. Surely this thing should be good for 750m/s stripped. Also prospector limpets continually hit the nose when launching unless you are stationary.
Hey, Helmut, I appreciate your note, but I still feel that the ship could and should be faster. I am aware of the limits imposed by mass etc, but in this case I feel it could be lifted a little, especially considering the size 7 Thruster detail as noted. This is just my opinion. Other than that its a great ship. Thanks for your input.This has been discussed multiple times by now. You should get familiar with the concept of speed limits (all ships have one) and minimum thruster mass. Let me be so vain an refer you to one of my own posts for an explanation:
Post in thread 'What are you up to?'
Newcomer / Intro - What are you up to?
Well, my Asterope visit didn't go very well. Last time I was there, a threat four zone was pretty OK. This time, I lost shields very quickly and was administered some caustic damage for good measure * Have things changed when fighting these chaps? They're not even bigger Thargoids. * Yes, I...forums.frontier.co.uk
One could argue if 600 was too little or not, but as it stands now the Corsair already seems OP.
The oversized thrusters are kind of an odd choice. For one they expose the underlying speed limit mechanic very clealy for the first time really; we've seen this occasionally on other ships, but only under certain circumstances. This time we see that larger thrusters don't make the ships faster beyond Frontier's design limit, but more that they make the ship impervious to mass changes. So the only way to make it faster is to make Frontier change the limit (or the hull mass). Which I don't think will happen. It seems deliberate, and in contrast to other values not copied and pasted from the Courier.Hey, Helmut, I appreciate your note, but I still feel that the ship could and should be faster. I am aware of the limits imposed by mass etc, but in this case I feel it could be lifted a little, especially considering the size 7 Thruster detail as noted. This is just my opinion. Other than that its a great ship. Thanks for your input.
The issue is with F/A off, there should be no limit to top speed regardless of thrusters. The time you take to get to top speed will vary. (And the time you take to get back down from top speed...)Personally I think 600 is plenty, and a ship that goes 600 no matter how heavy you make it is... well unique to say the least.
Well that's certainly a choice for gameplay reasons, and not unique to the Corsair.The issue is with F/A off, there should be no limit to top speed regardless of thrusters. The time you take to get to top speed will vary. (And the time you take to get back down from top speed...)
Mind you, we have ships that can travel way beyond 600. Doesn't a Viper 3 with enhanced thrusters go like 930 or so?I have a funny feeling 600m/s is there because there's a limit on how far the game engine wants to go in one physics tick...
For bandwidth and reliability, yes.And consumer broadband has changed beyond recognition in this decade too.
Mind you, we have ships that can travel way beyond 600. Doesn't a Viper 3 with enhanced thrusters go like 930 or so?
885 appears to be the limit for the Courier. Needs one of the Vipers (or maybe also an Eagle? not sure about that one) to go over 900.Hi
I'm not sure on that as I've never bought / engineered one.
I personally know that an Imp Courier can be engineered to go way over the 800 mark, not sure if it can go over 900 though.
Jack![]()