Discussion Elite Dangerous Exploration Buddy

Weißt du eigentlich, dass Erden keine definierte Atmosphäre haben?

"PlanetClass":"Earthlike body", "Atmosphere":"", "AtmosphereType":"EarthLike", "AtmosphereComposition":[ { "Name":"Nitrogen", "Percent":73.882782 }, { "Name":"Oxygen", "Percent":24.709602 }, { "Name":"Water", "Percent":1.157163 } ]
Thanks for your post! Yes, in journal files there are these empty strings, that actually mean "no atmoshere" (which is weird for Earth-like worlds). In these cases EDSM usually reports "atmosphereType": "No atmosphere", but for some reason EDSM sometimes reports "atmosphereType": null - which I did not expect and that was causing the error.
 
Hi @CMDR Panostrede, first of all, thanks for the great application. I started using it about a week ago and I'm loving it!

Quick suggestion for the Galaxy Plotter route imported from Spansh. Spansh's route has a refuel tag that means we should refuel on that waypoint, which has a secondary scoopable star:
1718037686164.png


Would be possible to include the little green refuel icon on these waypoints? Like the last one here:
1718037740664.png


Thanks again for the great application!
 
Hi @CMDR Panostrede, first of all, thanks for the great application. I started using it about a week ago and I'm loving it!

Quick suggestion for the Galaxy Plotter route imported from Spansh. Spansh's route has a refuel tag that means we should refuel on that waypoint, which has a secondary scoopable star:
View attachment 394888

Would be possible to include the little green refuel icon on these waypoints? Like the last one here:
View attachment 394889

Thanks again for the great application!
Thank you! I will have a look - currently the refuel symbol is automatically generated on data provided by EDSM with just the main star taken into account. I'll check if I can change that for spansh imported routes.
 
@CMDR Panostrede Hello, relatively new player but came across your tool and I absolutely love it, great work! As I was messing around last night I was trying to see if there was a way you could import a route from the road to riches tool. Looking at the CSV files there are obvious issues with the differences between outputs of the road to riches and the galaxy plotter which leads me to two questions. Is there any chance there is something I'm missing or if there is any sort of tool in work that would make EDEB able to import a road to riches file? Also, what is the minimum information that EDEB needs to populate a route from a CSV import. I'm hoping as a sort of workaround I can just manually move data around to make it work well enough using the galaxy plotter CSV as a template.

Oh, would you also be able to share the discord link, I tried using the one earlier in this thread but it was expired.

Thanks again!
 
@CMDR Panostrede Hello, relatively new player but came across your tool and I absolutely love it, great work! As I was messing around last night I was trying to see if there was a way you could import a route from the road to riches tool. Looking at the CSV files there are obvious issues with the differences between outputs of the road to riches and the galaxy plotter which leads me to two questions. Is there any chance there is something I'm missing or if there is any sort of tool in work that would make EDEB able to import a road to riches file? Also, what is the minimum information that EDEB needs to populate a route from a CSV import. I'm hoping as a sort of workaround I can just manually move data around to make it work well enough using the galaxy plotter CSV as a template.

Oh, would you also be able to share the discord link, I tried using the one earlier in this thread but it was expired.

Thanks again!
Hi and thank you!
Well, currently EDEB only supports the format of "exact-plotter" files. What you could do is create a csv with the same table structure including headlines ("System Name","Distance","Distance Remaining","Fuel Left","Fuel Used","Refuel","Neutron Star") and fill it with your data. In addition you need to name your file that it matches "exact-plotter*.csv" where you can type anything you want for "*".
Let me know if that worked for you :)
 
In reference to, "Expressway to Exomastery", I have a question. On the spansh site, after I enter my details and the list of systems appears one of the columns is listed as, 'count' (see attachment). After searching for an answer, I'm at a loss to explain what 'count' refers to. Can anyone please enlighten me.

Thank you.
countImage1.jpg
 
For anyone who is interested in beta testing and more, feel free to join EDEB's discord server: https://discord.gg/TVTGDVDJ
There is currently a beta version 1.9.4. available for testing. Please keep in mind that the discord link expires in 7 days.
Hi CMDR Panostrede! I'm trying to get EDEB working, but I'm running into some configuration troubles... Is there an updated discord link you could possibly send?
(side note, it should be possible to share a discord invite link without an expiration time by clicking on "Edit invite link" when creating the link)
 
Hi CMDR Panostrede! I'm trying to get EDEB working, but I'm running into some configuration troubles... Is there an updated discord link you could possibly send?
(side note, it should be possible to share a discord invite link without an expiration time by clicking on "Edit invite link" when creating the link)
Hi, sure: https://discord.gg/8dJgWNpv
(at the moment I don't want to post a permanent link here, so it is again limited to 7 days)
 
In reference to, "Expressway to Exomastery", I have a question. On the spansh site, after I enter my details and the list of systems appears one of the columns is listed as, 'count' (see attachment). After searching for an answer, I'm at a loss to explain what 'count' refers to. Can anyone please enlighten me.

Thank you.View attachment 400745
not sure but I would guess it's some form of % of the planet's surface covered in that bio.
 
not sure but I would guess it's some form of % of the planet's surface covered in that bio.
Thank you for your reply. At first, I thought the same as you. However, it can't be a percentage since some of the numbers go well over 100. For example, the current chart I'm using has amounts like, 956, 824 and 540. Also, I put it to the test, and compared the coverage with the numbers, but my observations are not consistent and the numbers don't correlate. When I visit a planet and take a scan, a common lifeform like, Stratum or Tussock, usually grows near to each other and often covers the planet blue. But, the numbers are random in each system. There's no logical pattern. I'm stumped.
 
Thank you for your reply. At first, I thought the same as you. However, it can't be a percentage since some of the numbers go well over 100. For example, the current chart I'm using has amounts like, 956, 824 and 540. Also, I put it to the test, and compared the coverage with the numbers, but my observations are not consistent and the numbers don't correlate. When I visit a planet and take a scan, a common lifeform like, Stratum or Tussock, usually grows near to each other and often covers the planet blue. But, the numbers are random in each system. There's no logical pattern. I'm stumped.

A total guess but maybe that's how many commanders have scanned a particular entry? Might explain why the lower value entries have lower counts; I know I rarely stop for things less that $5m unless I see they're abundant while I am hunting high value targets
 
A total guess but maybe that's how many commanders have scanned a particular entry? Might explain why the lower value entries have lower counts; I know I rarely stop for things less that $5m unless I see they're abundant while I am hunting high value targets

Actually, that makes sense. At least it's the closest thing to being a logical answer I've found so far.

I'm like you, and rarely farm for less than 10 million, unless they're abundant. It's often Tussock since the price for scanning ranges from a couple of million up to quite a few million. Good old Stratum. It's always abundant, easy to spot and rakes in a quick 19 million.

Anyway, thanks for your reply.
 
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