I admit I do agree with several of your (OP's) points, but I would have formulated them much more politely.
You are talking to devs who have put a lot of time into designing this huge project and inadvertently not everything will be like you personally want it to be.
So if you have critique then it it would be a decent thing to be civil and constructive.
Your intention escapes me. It is self defeating.
FD should not listen to the fans, but should listen to you?
It's a bit odd, if you ask me.
I do not mind searching for parts at all. I always find them. It is not that difficult.
I do agree that it is a shame that we need to resort to external information.
I wish we could buy information like that in the game. Perhaps this will eventually be realized.
Its taking too much time to land
What? I don't get that at all. Landing on a planet is lightning fast compared to what it would be in the real world. Glide mode is a great way to quickly approach a planet's surface.
so all settlement-scanning *censor* gets even more frustrating, for some reason it cannot be done by a ship itself
I agree that ships should be able to do certain planetary scan jobs.
you have to use this obnoxious thing that does have required setup that ship cannot have because you. *trigg* i mean *immersion warning*.
I don't know what that means.
point 3
You cant acquire a ship, or a module for it, any other way except of buying it. You cant afford a ship that require rank, any other way except of having rank(no buying from hands, no pirate versions).
I agree. I would like to be able to find modules in wrecks for example. They could be damaged and I might bring them to an engineer to fix them, or I might sell them for profit. Would be cool gameplay.
I also would like to be able to buy a a rank locked ship from an illegal dealer. But this should of course have consequences. If you get scanned that specific ship should be permanently on a wanted list.
I tried to understand what was the point. But I do not really get it.
I agree I think.
I do not like the fact that the limpets self destruct. I do not like that at all.
I would like the limpet system to be modified.
I want a single limpet controller that can be used to program limpets for all the different tasks.
We might buy software upgrades to expand the range of tasks we can program.
The limpet drones should be permanent and repairable and upgradable.
We might be able to use 3 at the same time. so we would not need to have more than 3 on board.
We should be able to build them on board when they get destroyed for some reason.
This would be a much more flexible and fun system I think.
I think that losing 2 ranks for a request is indeed a bit much.
I think losing 1 rank and having to pay some credits would be better.
We have far too much money and too little to spend it on anyway.
It comes to the top of its hideousness when you want to upgrade rocket launchers. Now i have one with 10 rockets in magazine, and another with 11. :|
It would be good if it was possible to duplicate a good roll for a similar device. There could be rules for that, but it would be a good thing.
I am not against micro transactions for cosmetics at all.
I do feel that weapon color might have been an in-game modification buyable with in-game credits.
But FD has to make money and cosmetic stuff is a good way to do it.
I do agree that we need more stuff to spend in-game credits on.