You operate on assumption we expect Linux port. No. We hope it materialize, and we are ready to help FD if required so.
People always assume Linux users are freebies. This myth has been invalidated long time ago.
Perhaps the best option would be for FD to offer a kickstarter goal or something to build a Linux client - that way the people that support it could vote with their wallets, which in the end is what this all comes down to isn't it?
I agree, but as a gamer that would be an extremely bad choice. For work, sure, if you are an IT tech or similar. For any other purpose, Linux sucks. It's simply (still) not user friendly enough; people get tired of it. At least, if by "people" we speak of the average user.
Oh, so you paid for your private use Linux operating system? I would love to know what that is called.
Yeah, exactly. But do you think people that spend a lot of energy on setting up an OS to get it for free would then go out and pay maybe $50 for a game PLUS maybe spend hours to make the system accept it?
Plain talk:
What is wiser:
To make a game for, say, 1,000,000 Windows users that is at quality level 95, and no Linux port.
OR
To make a game for 1,000,000 Windows users plus probably MAX 5,000 Linux users that is at quality level 80-85, because of the manpower to do the Linux port.
OR
Making the Linux port with new personnel, increasing its price, making it just as good an idea to actually just grab a copy of Windows, which WILL run E: D without any driver/lib hiccups.
People have been paying for Linux distro's on disks for years, I have a subscription to Slackware to get it on dual DVD's everytime it releases.
Does this answer your question?
I do speak out of knowledge. I have worked in both software and tech support. I KNOW all the implications of letting users run Linux. I KNOW how hard it is to port a game for Linux, and yes, I do know how fragile such a game would be in relation to what you have installed (and how).
And the only point I tried to make is why so many games are not ported for Linux, and why you shouldn't hold your breath (too much). It's simply not economically viable to port to Linux as the player base will be a fraction of the Windows player base.
Oh, so you paid for your private use Linux operating system? I would love to know what that is called.
I would like to point out that Friday's Eurogamer interview with David Braben contains question and answer about Linux port. He's still evading to promise anything, but he's not ignorant.
But now let's get game finished first.
That's at least a beam of light in the end of the tunnel! Can you post a link of the interview, please?
Linux is a PC operating system."Yes. It would be great. The PC version comes first though, and then we will look at the demand for other platforms."
Linux is a PC operating system.
Just not a widely used one.
I can believe those figures in all honesty. So why would FD rush out to support such an OS?
Couple with the fact that Mac OS is based on linux