Incorrect. Anyone of us can ban you. But it'll be TJ's fault.You just want to ban me! That's TJ's job!
Both Odyssey and Horizons clients updated for me in a total of about 3 minutes.15 minutes preparing for update; 2 hour download at 12.26 MB/s ...
It'll be the flag ...Both Odyssey and Horizons clients updated for me in a total of about 3 minutes.
Too late,Suggest you read the first post and work forward, by the time you've done all that, you might be at the same point we are.![]()
Hello @Paul_Crowther ,
I have a question about the multi limpet-controller.
I am in Shinrarta Dezhra / Jameson Memorial and can not find sice 5 multi-controler.
Yesterday, if I remember right, I found size 3, 5 and the universial with size 7.
Are size 5 coming back or are they canceled or am I false ? ;-)
Greetings
Nanjan
Using EDH V 3.8.402:
My DBX was parked before 9.0 Update. Now has empty FireGroups and I still can't navigate the FireGroups after I changed Tabs on the righthand panel.
Greetings Commanders,
Thank you for all your feedback and reports following the latest update. We've been carefully reviewing all the details you've shared with us and our developers have been hard at work working on resolving the critical issues raised. Please find below the breakdown of fixes deployed in today’s updates for Odyssey and Horizons (All platforms).
Horizons
Odyssey
- Multi-Limpet Controllers have had their mass values significantly reduced
- Fixed Class C Operations Multi Limpet Controller showing as Class F
- Fixed firegroup panel navigation issue preventing players from editing their firegroups
- Fixed firegroup column not disappearing when empty
Known Issues
- Multi-Limpet Controllers have had their mass values significantly reduced
- Fixed Class C Operations Multi Limpet Controller showing as Class F
- Fixed issue with certain Organics where genetic sampling was not working
- Fixed firegroup panel navigation issue preventing players from editing their firegroups
- Fixed firegroup column not disappearing when empty
We are actively investigating these known issues and will update you when we have news. As always please continue to share your feedback and report any issues you encounter via our Issue Tracker for us to review.
- Hostile ships can appear incorrectly (as non hostile) on the radar
- Firegroups not matching what is being outputted by the ship