March 21 is a Monday, and in general, Frontier releases its versions (also beta) the Tuesday or Thursday
Well, I wasn't that far off .
March 21 is a Monday, and in general, Frontier releases its versions (also beta) the Tuesday or Thursday
Fix the mission system. Missions should be more rewarding. It should not take 30 minutes of waiting in a system for an npc to spawn. I shouldn't have to log in and out of the game to make that same npc spawn immediately. I shouldn't have to log in and out of the game at all to manipulate the RNG system of this game. Immersion is broken because of this. If the missions were actually worth doing this game would be a lot better. There would be a sense of purpose. But at this point missions are pointless, buggy, and cause more frustration than a sense of accomplishment. Sorry for the rant, I just really want to like this game again. The mindless grind and mass murder of pirates has gotten to the point where it just doesn't feel like a space sim anymore. We need more meaningful content that adds to gameplay. If I were an actual pilot of a space craft I wouldn't be going into random systems and causing the genocide of random pirates that for some reason don't learn that there is a mass murdering bounty hunter in that RES or what have you. I would be looking for work. And that translates to missions. So please fix them.
When the new hardpoints coming huge beam and multi and pulse.
so...
If i go to undermine an enemy poweplayer npc i get no bounty on me?
Servers going ofline in 5 mins.. another update incomming?
I hope so
Wake up 3 hours early for work (4AM) so I can play. Log in, go get coffee, come back and server update imminent. lol I guess I'm supposed to do something useful this morning. =)
Implying playing Elite: Dangerous is not useful.. tsk tsk.
Do you know how much I have learned from ED...
(I'm still at a loss why my wife fails to understand this.)
did you let her play? maybe playing will help her understand!