Odyssey In-flight Lighting and Skybox Tool (Beta 2)
Many AMD gfx card users are reporting problems with these lighting shaders. The modding software is having trouble extracting some of them correctly so I have to hand code in shader assembly, and I think Nvidia is more forgiving than AMD
Anyway, I've tried to restructure the code for another try .. never give up!
Download from
EDHM GitHub
See the
previous post for info
In Beta 2 I've added extra RGB colour controls for the SkyBox
Please note, out of the box the brightness settings are on maximum, turn them down in Custom.ini (in the EDHM-ini folder), F11 to reload in-game
If the core is blown out, try a different mode, turn down the core brightness, experiment with the colours, there's a lot you can do to make it look nice on your system
Here's the default brightness
In Horizons you could make the core blue with a graphicsconfiguration.xml tweak, so I've added a similar effect option in Beta2
If you have an AMD card and it's not working .. no need to post pictures showing the bugs as I'm aware of them now. It may just be the Skybox shader causing issues as it was the most difficult to extract, and in that case delete afcd950ead4ecd33-ps.txt from the ShaderFixes folder
Ok, good luck
o7
PS. Nvidia cards shouldn't have any problems