Elite: Dangerous is seriously underrated

Who's with me commanders o7




Source: https://youtu.be/-Et5Ivi_yIg


Source: https://youtu.be/Vz3nhCykZNw

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Source: https://www.youtube.com/watch?v=YjTF-RCGU2s


Source: https://youtu.be/fRCnCnjesCI


Source: https://youtu.be/KbaLJTGHkj8


Source: https://youtu.be/ac4KAzt5zew




The Stellar Forge predicted the discovery of Trappist-1.





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Source: https://youtu.be/22DAO4dl74w
 
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I can't watch all these videos, but responding to the title, I agree. ED is a buggy, half-baked mess, but it's the best buggy half-baked mess in this genre, and I've found nothing that comes close to replacing it. It truly is a remarkable game.
It is the best buggy half baked mess in its genre.
FD needs to care about QA and releasing patches that dont break core game functionality. Other games the age and complexity of elite manage to turn out patches and add features at a greater rate than elite does, also have less bugs and devs that stay in touch.
After seeing the way FD has handled this game, i will never buy another FD product.
 
I actually think that Elite Dangerous is heavily Overrated.

Dont get me wrong there.
Its nice that the Ship in this Game can effectively go wherever it wants.

But if everything is the same with little to nothing to do where you go.
Then the whole Deal is Off.


Elite Dangerous tries to be a Gigantic Sandbox.
But the Box is the Size of Public Swimming Pool. While the Sand in it is barely enough to Fill a Bathtube...


Thats what they got by having the whole thing Random Generated.
A Random Generated World can be Endless in Size. But as anything Generated by it is Limited by the Parameters you Input into the Random Generator. You will end up with an Endless World that is more or less the same wherever you go.

Thats why using a World Generator is only useful when you use it to Create a Base for the World and then Fill that World with Handcrafted Elements that make each part of it Unique.
But in ED this is Impossible. The Generated World is just too Large for anyone to even Dream about Filling it with Handcrafted Elements and making each part Unique. Even Dreaming about just making 1% of the World Unique by Handcrafting Content for it would be entirely Insane.

For Elite Dangerous the only way to be an Interesting Game is to Abandon the World and instead Focus on Ships and Empire Building.
Player Owned Stations, Fleets and Clans, Proper Wars about Territory instead of Generic Conflict Zones, Fleshed out Planets including Planetary Settlements and Proper World Design, Larger Ships that are more than Oversized Fighters, Proper Crew Mechanics, Ship Interior and Space Legs, Proper Ground Vehicles, Proper and more Diverse Weapon Systems which are not Defaulted to 1 out of 3 Systems.

Instead of Focusing on the World. Where even 20 Years of Work will remain a Droplet in the oversized Bucket. They should Try and Improve the Detailed Systems of the Game to Give Players something to do in this Sandbox.
This Oversized but Empty World is the First Time in History that a Game actually has a World where it could Allow Players and Clans to Own entire Star Systems and Stations in a Multiplayer Game. Without having to Worry that the Game World will be Spammed to Death by Player Owned Structures due to there being too many Player Structures in a too Small World.


But FD isnt doing any of this.
FD instead is absolutely Determined to Focus on their Giant Dead World Instead. And keep adding Fractions of Droplets to the Bucket hoping that one day they might reach a Droplet Big enough make a difference.

And thats why this Game is Overrated.
Everyone tries to Sell this Game by mentioning its Gigantic World.
While Leisurely Ignoring that this World is basicly just a Gigantic Piece of Copypasted RNG Solar Systems which ultimately all look roughly the same after a month or two playing this Game.
 
And thats why this Game is Overrated.
Everyone tries to Sell this Game by mentioning its Gigantic World.
While Leisurely Ignoring that this World is basicly just a Gigantic Piece of Copypasted RNG Solar Systems which ultimately all look roughly the same after a month or two playing this Game.
And yet, here you are on the game's dedicated forum, talking about the game and I'm going to guess the 'hours played' is still ticking up? ;)
 
And yet, here you are on the game's dedicated forum, talking about the game and I'm going to guess the 'hours played' is still ticking up? ;)
Got about 20 minutes in yesterday checking the bindings on the replacement throttle that thrustmaster sent me. Spent about 4 hours in il2 bos. IL2 bos works and is bug free, the last gaming dollars i spent i spent with them and the next gaming dollars i spend i will spend with them, very likely.
 
Got about 20 minutes in yesterday checking the bindings on the replacement throttle that thrustmaster sent me. Spent about 4 hours in il2 bos. IL2 bos works and is bug free, the last gaming dollars i spent i spent with them and the next gaming dollars i spend i will spend with them, very likely.
So I must ask, why come to these forums to shovel **** on the game if you're not playing it and not enjoying it?
If I don't like a game or grow tired of it, i don't continue to visit it's forums and degrade a positive thread created by someone who's clearly still enjoying the game.

And no game is ever 'bug free', ever. Looking at IL2 I can say they are substantially different games so is not of comparison.
 
And yet, here you are on the game's dedicated forum, talking about the game and I'm going to guess the 'hours played' is still ticking up? ;)
Honestly Said it barely Does anymore.
Nor has Elite Dangerous really Reached the amount of Hours that a Game like this should have Reached.
My ED has 400 Hours in it. Which it had for like 2 Years now. Only going up a few Hours further every 2 or 3 Months.

Dont get me Wrong. I still somehow Cling to the Hope. That one Day FD will Realize just what kind of Opportunity they have under their Fingers.
And Starts to get their Rears Strapped into Working Gears to Finally make something of it.
So I always now and then Check Back in the Forums and the Game to See if something has Changed.
And if they for a Change pay some Attention to the Game Systems instead of the World.
For example by finally giving some Mechanics to Mining Asteroids. And actually doing something to Create Interesting Gameplay in the World instead of trying to improve on the World itself which makes barely any Difference.
I will Tick the Game Up a few Hours again.
But since 90% of their Efforts is still Focused on the World and not on adding any Gameplay to it. The Hours soon stop Ticking again.


Unless Star Citizen against all Odds decides to stop smoking up its area and instead gets to work on actually Realizing a Game.
Elite Dangerous Remains the Biggest Hope for a Proper Space Sim.

But being the Biggest Hope due to Lack of Competition is not really a Complement now is it ?
 
I actually think that Elite Dangerous is heavily Overrated.

Dont get me wrong there.
Its nice that the Ship in this Game can effectively go wherever it wants.

But if everything is the same with little to nothing to do where you go.
Then the whole Deal is Off.


Elite Dangerous tries to be a Gigantic Sandbox.
But the Box is the Size of Public Swimming Pool. While the Sand in it is barely enough to Fill a Bathtube...


Thats what they got by having the whole thing Random Generated.
A Random Generated World can be Endless in Size. But as anything Generated by it is Limited by the Parameters you Input into the Random Generator. You will end up with an Endless World that is more or less the same wherever you go.

Thats why using a World Generator is only useful when you use it to Create a Base for the World and then Fill that World with Handcrafted Elements that make each part of it Unique.
But in ED this is Impossible. The Generated World is just too Large for anyone to even Dream about Filling it with Handcrafted Elements and making each part Unique. Even Dreaming about just making 1% of the World Unique by Handcrafting Content for it would be entirely Insane.

For Elite Dangerous the only way to be an Interesting Game is to Abandon the World and instead Focus on Ships and Empire Building.
Player Owned Stations, Fleets and Clans, Proper Wars about Territory instead of Generic Conflict Zones, Fleshed out Planets including Planetary Settlements and Proper World Design, Larger Ships that are more than Oversized Fighters, Proper Crew Mechanics, Ship Interior and Space Legs, Proper Ground Vehicles, Proper and more Diverse Weapon Systems which are not Defaulted to 1 out of 3 Systems.

Instead of Focusing on the World. Where even 20 Years of Work will remain a Droplet in the oversized Bucket. They should Try and Improve the Detailed Systems of the Game to Give Players something to do in this Sandbox.
This Oversized but Empty World is the First Time in History that a Game actually has a World where it could Allow Players and Clans to Own entire Star Systems and Stations in a Multiplayer Game. Without having to Worry that the Game World will be Spammed to Death by Player Owned Structures due to there being too many Player Structures in a too Small World.


But FD isnt doing any of this.
FD instead is absolutely Determined to Focus on their Giant Dead World Instead. And keep adding Fractions of Droplets to the Bucket hoping that one day they might reach a Droplet Big enough make a difference.

And thats why this Game is Overrated.
Everyone tries to Sell this Game by mentioning its Gigantic World.
While Leisurely Ignoring that this World is basicly just a Gigantic Piece of Copypasted RNG Solar Systems which ultimately all look roughly the same after a month or two playing this Game.
Im sorry but I have to say, who are you? why are you here? you obviously don't like the game or play it.. an empty sandbox are you actually saying those words.. its not random at all, I can go to the same places over and over again, the map is real, its big and theres a billion things going on all at once like a real universe.. you just do not know what elite is..
 
Honestly Said it barely Does anymore.
Nor has Elite Dangerous really Reached the amount of Hours that a Game like this should have Reached.
My ED has 400 Hours in it. Which it had for like 2 Years now. Only going up a few Hours further every 2 or 3 Months.

Dont get me Wrong. I still somehow Cling to the Hope. That one Day FD will Realize just what kind of Opportunity they have under their Fingers.
And Starts to get their Rears Strapped into Working Gears to Finally make something of it.
So I always now and then Check Back in the Forums and the Game to See if something has Changed.
And if they for a Change pay some Attention to the Game Systems instead of the World.
For example by finally giving some Mechanics to Mining Asteroids. And actually doing something to Create Interesting Gameplay in the World instead of trying to improve on the World itself which makes barely any Difference.
I will Tick the Game Up a few Hours again.
But since 90% of their Efforts is still Focused on the World and not on adding any Gameplay to it. The Hours soon stop Ticking again.


Unless Star Citizen against all Odds decides to stop smoking up its area and instead gets to work on actually Realizing a Game.
Elite Dangerous Remains the Biggest Hope for a Proper Space Sim.

But being the Biggest Hope due to Lack of Competition is not really a Complement now is it ?
Is there a secret message hidden in the random capitalized words? It's the Formidine Rift all over again!
 
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