Elite Dangerous now on Steam

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I'm not going to waste my time arguing with a Dio fan ;) but I'd at least assume that adding new accounts is one thing, retroactively issuing is another but yeah I know, as an example the guys making Shroud of the Avatar made the switch over to steam without any fuss and they're running things on a shoe string. It may be easier/simpler/cheaper to do when its still in the greenlight/early access phase but yeah theres a long line of kickstarter games that havent had any trouble doing it lately despite it not being "in scope" at the start of the campaign. I still lean toward hamfistery as the cause ;)

You don't like Dio?

:( How could that even be a possibility.
Jk, everyone is entitled to their own opinions :)
 
You don't need a Steam Key to play Elite Dangerous through Steam.

There is very little significant difference if you simply add Elite Dangerous to the Steam Library as a Non-Steam Product. The Steam-Overlay works, the Steam Friends/Contacts works. Auto-Updates are irrelevant since the ED Launcher handles them regardless.

People demonizing steam... and yet ignoring the advantage Steam provides from having created a huge consumer base upon which to pitch your product too. +10 years in the making. Why shouldn't steam share in the profit of a sale they helped make possible by being "Steam"? Do we seriously think that the influx of ED sales is solely composed of players that already knew about the game?

Steam is out there 24/7 putting your game in front of the eyes of 6 million gamers every day... Something Frontiers web-portal isn't doing. So why not share a spiff on every Steam purchase with VALVe?

Everyone is so concerned about the big bad Steam monopolizing all the profit from each sale of E:D...


yet... no one seems to care that David Braben marked up his game to $69.99 when he released it on Steam... what other game has ever done that? I'm sure it has nothing to do with the realization of how lucrative Elite Dangerous being on Steam would be. Feels like gouging to me. Forcing your fans to shoulder the burden of paying an extra $10 to play your game on their favorite and preferred digital platform.

Top Selling Game on Steam right now...


Yeah, this was a "bad idea" alright. I'm sure the incoming torrent of revenue is causing so much distress over at Frontier right now.


Oh... but Steam is getting a percentage of all this new money that is suddenly pooring into our ledgers! How miserable! How ever shall we cope? Our only solace is that we can use all this money to dry our tears.

30488-Woody-Harrelson-crying-money-b-8fc5.gif
 
You don't need a Steam Key to play Elite Dangerous through Steam.

There is very little significant difference if you simply add Elite Dangerous to the Steam Library as a Non-Steam Product. The Steam-Overlay works, the Steam Friends/Contacts works. Auto-Updates are irrelevant since the ED Launcher handles them regardless.

People demonizing steam... and yet ignoring the advantage Steam provides from having created a huge consumer base upon which to pitch your product too. +10 years in the making. Why shouldn't steam share in the profit of a sale they helped make possible by being "Steam"? Do we seriously think that the influx of ED sales is solely composed of players that already knew about the game?

Steam is out there 24/7 putting your game in front of the eyes of 6 million gamers every day... Something Frontiers web-portal isn't doing. So why not share a spiff on every Steam purchase with VALVe?

Everyone is so concerned about the big bad Steam monopolizing all the profit from each sale of E:D...


yet... no one seems to care that David Braben marked up his game to $69.99 when he released it on Steam... what other game has ever done that? I'm sure it has nothing to do with the realization of how lucrative Elite Dangerous being on Steam would be. Feels like gouging to me. Forcing your fans to shoulder the burden of paying an extra $10 to play your game on their favorite and preferred digital platform.

Top Selling Game on Steam right now...


Yeah, this was a "bad idea" alright. I'm sure the incoming torrent of revenue is causing so much distress over at Frontier right now.


Oh... but Steam is getting a percentage of all this new money that is suddenly pooring into our ledgers! How miserable! How ever shall we cope? Our only solace is that we can use all this money to dry our tears.

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I agree with everything you posted except for the beginning. While it's true that you can play Elite on Steam without having it there, it's not the same. I've been doing it since the beta came out, and I can't see my playtime on Steam, can't post screenshots to the game hub, can't post videos, can't broadcast (to the hub) and can't post artwork.
To me it's not the same, and I know that a lot of people agree with me on that. Ultimately, it's a matter of choice and preference, and FD should have asked us instead of doing all this "gathering feedback" show.
I mean, nobody knew that E:D would launch on Steam until it was out, they didn't even mention the Steam release on their newsletter.
 
Yep. I went over there last night and griefed the bageezuz out of them for a few hours. Hoping some of the "steam" whiners on this thread were taken out by me as well.

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God forbid someone actually changed their mind. Must be nice having never changed your mind ever in your life.

You can always change your mind, it's a matter of how you handle the change (which they did very poorly). They provided a new option to get the game (on steam) without providering their preexisting customers the option to switch over. The fact they were confident enough to say for the longest time there would not be a Steam release begs to question their motives for releasing it on steam. Maybe the game isn't selling as well as they hoped, maybe they just want to scratch the bottom of the barrel for a few more bucks. If anything is for sure, it was not for the benefit of the customer. That is what people are upset about, they feel cheated and wronged.

This !!! +1 my friend

I feel that way about the entire human race, every group is going to have those few very vocal individuals that tarnishes the rest of them. If only i could veto this planet, but i can't. I envy you Professor Hubert.
 
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Hey, playing TF2 and putting no money in paid for a lot of my steam sale purchases :)

Well if you know how it works, that's more than I know. Currently I have 51 of these trading card pack thingies, some are apparently worth real $ values, and some are worth "gems" whatever those are.

It's all nonsense. When I install a game - I just want to run it and play it. All these "community" launchers that the various publishers insist upon just annoy me. It's a far worse experience than having to juggle base memory and faff around with MEMMAKER and CONFIG.SYS ever was.
 
yet... no one seems to care that David Braben marked up his game to $69.99 when he released it on Steam... what other game has ever done that? I'm sure it has nothing to do with the realization of how lucrative Elite Dangerous being on Steam would be. Feels like gouging to me. Forcing your fans to shoulder the burden of paying an extra $10 to play your game on their favorite and preferred digital platform.

The game is selling for $59.99, €49.99 or £39.99 on Steam. In other words, the exact same prices as on their own site.
 
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You don't need a Steam Key to play Elite Dangerous through Steam.

There is very little significant difference if you simply add Elite Dangerous to the Steam Library as a Non-Steam Product. The Steam-Overlay works, the Steam Friends/Contacts works. Auto-Updates are irrelevant since the ED Launcher handles them regardless.

People demonizing steam... and yet ignoring the advantage Steam provides from having created a huge consumer base upon which to pitch your product too. +10 years in the making. Why shouldn't steam share in the profit of a sale they helped make possible by being "Steam"? Do we seriously think that the influx of ED sales is solely composed of players that already knew about the game?

Steam is out there 24/7 putting your game in front of the eyes of 6 million gamers every day... Something Frontiers web-portal isn't doing. So why not share a spiff on every Steam purchase with VALVe?

Everyone is so concerned about the big bad Steam monopolizing all the profit from each sale of E:D...


yet... no one seems to care that David Braben marked up his game to $69.99 when he released it on Steam... what other game has ever done that? I'm sure it has nothing to do with the realization of how lucrative Elite Dangerous being on Steam would be. Feels like gouging to me. Forcing your fans to shoulder the burden of paying an extra $10 to play your game on their favorite and preferred digital platform.

Top Selling Game on Steam right now...


Yeah, this was a "bad idea" alright. I'm sure the incoming torrent of revenue is causing so much distress over at Frontier right now.


Oh... but Steam is getting a percentage of all this new money that is suddenly pooring into our ledgers! How miserable! How ever shall we cope? Our only solace is that we can use all this money to dry our tears.

Good post. The only small thing I'd add is that the entire initial download does come with Steam, and as someone that repaves my PC quite often then that is a useful thing to me. While the updates (smaller deltas) come from Frontier's servers via their launcher, getting that initial ~4GB lump faster is handy. As Valve have such a huge number of regional content servers (it is their business afterall) then I always seem to get a better download speed than using Frontiers 'ok' download. Not a deal breaker, but something else to consider as a difference on having a steam key or not.
 
It's the perfect storm. On one side you have people who like Steam wanting something, i.e. keys, and on the other you have the 'grey-gamers' who barf at the Steam word and shake their little shrivelled fists in the air wishing the world would go back to 8-tracks and Reagan being in charge. It's catnip for forum trolls. :)

I resent the implication that my grey hair indicates liking 8 track tapes. I never did.....they sucked.

However I also don't like Steam for various reasons not all from a consumer perspective. I still use it when I have to.

Increasing sales is good for business, but it may turn the game into something we do not want to play. It may also help it....BUT do not think that profits from steam or the game in general are going to go directly back into this game. That's not how things work.......

That being said, I can live without a key, unless they move over to Steam like some have done. For example if future updates, DLC ect was only available on STEAM I would demand a key for the basic game unless I received one with the DLC.
 
Well if you know how it works, that's more than I know. Currently I have 51 of these trading card pack thingies, some are apparently worth real $ values, and some are worth "gems" whatever those are.

It's all nonsense. When I install a game - I just want to run it and play it. All these "community" launchers that the various publishers insist upon just annoy me. It's a far worse experience than having to juggle base memory and faff around with MEMMAKER and CONFIG.SYS ever was.

Hey, I'm old enough to remember trying to get Tie Fighter to run with a cd-rom driver loaded :) , I reckon getting free games in comparison for jumping through a few hoops on the marketplace is a pretty good deal :p

And it's serious business, you know the new Greek finance minister used to work at valve... the hat economy is serious business!
 
I resent the implication that my grey hair indicates liking 8 track tapes. I never did.....they sucked.

However I also don't like Steam for various reasons not all from a consumer perspective. I still use it when I have to.

Increasing sales is good for business, but it may turn the game into something we do not want to play. It may also help it....BUT do not think that profits from steam or the game in general are going to go directly back into this game. That's not how things work.......

That being said, I can live without a key, unless they move over to Steam like some have done. For example if future updates, DLC ect was only available on STEAM I would demand a key for the basic game unless I received one with the DLC.

Yeah, it was meant cheekily, in that 'steam' is a polarizing word and people will go off on all over the place. I'm pretty old myself if that helps :)

The important thing to remember about this whole 'I wanna key!!!' stuff is that in no way does it mean this is a steamworks exclusive thing. It's really about getting more users, getting more sales, and to most fans of ED that's a really good thing. The key debate is just a side circus.
 
He claimed that the game had been marked up in price on Steam...this isn't the case.

Well, some countries have their currency listed with the same $ sign as dollars, so they could' have looked at the Frontier store, saw that the game was $59.99, then looked at the Steam store and saw that it was $69.99 there, without realizing that it was in a different currency.
 
Well, some countries have their currency listed with the same $ sign as dollars, so they could' have looked at the Frontier store, saw that the game was $59.99, then looked at the Steam store and saw that it was $69.99 there, without realizing that it was in a different currency.

I wonder what Elite would cost in the, sadly now defunct, Zimbabwean Dollar?

41532581-SS_worst_inflation_zimbabwe_currency.jpg
 
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So he is actually getting it cheaper then?

59,99 US dollars is 74,89 Canadian dollars. If he is getting it for 69,99 he has nothing to complain about! ;)

Indeed, a 6.70% discount, plus they get to live in lovely Canada too! Devs tend to round up/down to fit market expectations of a AAA price, and Valve has put in more checks about 'cross country gifting' and such so that people don't all buy the Norwegian store version (lovely plumage) and try to work the system.
 
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