Adding Elite Dangerous to the Steam community was the biggest mistake FDEV ever could have made.
Remember my words ... That game will be shredded in the reviews after a short time.
Last year FDEV said they won't be releasing it on steam. Look where we are now ...
So much for loyalty.
There seems to be a lot of new posters on the thread asking the same question.
What we know is that FD are "looking into" providing steam keys for those who already have a copy of the game.
Given that it is a holiday period, both companies are on holiday and we cannot expect a reply, or further information, until tuesday at the earliest.
Wouldn't be the first time the company has pulled this kind of crap.Which, you have to admit, is probably a deliberate ploy on the part of FD... let the heat die down eh?
Which, you have to admit, is probably a deliberate ploy on the part of FD... let the heat die down eh?
Which, you have to admit, is probably a deliberate ploy on the part of FD... let the heat die down eh?
And as Mr. Brookes pointed out, Frontier can not get Steam keys for free. I don't know what the cost is, but if it's significant enough, then why even make them spend the money?
Since Humble Bundle is giving out Steam keys when you pledge $1 or more, the cost cannot be this significant. But anyway. If Frontier offered Steam Keys for existing accounts at $5, I'd instantly buy one.
I don't know why a Community Manager chose to say such a thing (that Steam charges for the keys)
Look here:
http://www.steampowered.com/steamworks/
"It’s free: There’s no charge for bandwidth, updating, or activation of copies at retail or from third-party digital distributors."
http://steamcommunity.com/greenlight/faq/
"If my game is accepted through Steam Greenlight, can I give my previous customers keys for the Steam version?
Once your game is accepted for distribution on Steam, we will give you as many keys for your game as you want at no cost."
Is that proof enough for you?
And that greenlight faq isn't only applicable to greenlight, you can look here in the web archive: http://web.archive.org/web/20090226131820/http://www.steampowered.com/steamworks/
Same thing there.
More stuff: http://www.geekwire.com/2011/experiments-video-game-economics-valves-gabe-newell/
http://www.geekwire.com/2011/valves-newell-predicts-shakeup-for-closed-game-consoles/
Is all that proof enough for you?
See my post above (and many before that)
Valve doesn't charge for Steam keys to devs.
Ever notice every time FD does shady crap like this it's on a holiday weekend and it comes out of the blue with no discussion or hint it's going to happen? Either it's planned or it's another example of poor planning IMO.
Given the comments from Ed regarding "different departments" I doubt he (Ed) or the rest of the devs (exception Michael maybe) knew it was happening on that day or at all.
It would have been so simple and easy to; let us know, get feedback and do it during the week and not near a holiday weekend. One would think anyway, must be someone totally unfamiliar with PC games (bean counter is my guess) that makes these calls.
There was a dev update and a newsletter within 24 hours of this going live on Steam (much bigger deal than Mac beta for sales) and nary a word so, IMO, it was either another super blunder on FD's part or a brilliant business tactic. Both leave me disgusted and embarrassed for and by FD.
There is a gigantic difference between giving out keys and welcoming an already established player base to the platform.
Steam don't sell keys, they sell software licences.
Ever notice every time FD does shady crap like this it's on a holiday weekend and it comes out of the blue with no discussion or hint it's going to happen? Either it's planned or it's another example of poor planning IMO.