Elite Dangerous now on Steam

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I don't know I don't have ED via Steam, but this URL indicates something is afoot https://steam.elitedangerous.com/

I guess that's the link the Steam version of the launcher goes to when someone clicks 'Store'? If I sign in with my Frontier account then it sends me a verification code, but of course I don't have the Steam ED Launcher to go verify..

Interesting stuff..

EDIT: Oh yeah, it uses the Steam OpenID auth, here:

https://steamcommunity.com/openid/login

So basically using Steam to authenticate for the shop.

EDIT2: Yep, I can buy things like skins for my Frontier account using my Steam wallet. Once I press the 'checkout' button in the Frontier store then it redirects me to my Steam wallet account page where tax gets added and I get to confirm the purchase charge.

Looks like some new wiring up is in place. I don't have ED on Steam, but I can buy skins at the Frontier store using Steam wallet.
 
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I guess that's the link the Steam version of the launcher goes to when someone clicks 'Store'? If I sign in with my Frontier account then it sends me a verification code, but of course I don't have the Steam ED Launcher to go verify..

Interesting stuff..

EDIT: Oh yeah, it uses the Steam OpenID auth, here:

https://steamcommunity.com/openid/login

So basically using Steam to authenticate for the shop.

EDIT2: Yep, I can buy things like skins for my Frontier account using my Steam wallet. Once I press the 'checkout' button in the Frontier store then it redirects me to my Steam wallet account page where tax gets added and I get to confirm the purchase charge.

Looks like some new wiring up is in place. I don't have ED on Steam, but I can buy skins at the Frontier store using Steam wallet.

Nice testing. I didn't probe that far just got asked for a Frontier login and presumed the authed link from a Steam account would work (if not now then soon).

The question is; Do Valve take a cut of that sale? If so that's part of the lost revenue the devs have mentioned.
 
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Nice testing. I didn't probe that far.

The question is; Do Valve take a cut of that sale?

I would think so, yes. Other 'steam wallet transactions' are usually 5% from other publishers, but I don't know what Frontier agreed of course - hopefully not worse. :)

I can see it both ways on this issue, as in the 'tiny transactions' using Steam wallet: If you buy DLC skins direct then Frontier certainly gets it all (well, minus the 2% VISA etc fee), but then again I usually have 'left over' money in that Steam wallet I tend to 'no think' splurge with, and a couple of Elite skins sounds ideal for that. Steam Wallet is the sort of place that ends up with ~$20 of change for me, as I just bulk sell things like in-game items or cards I really don't care about.

So, would people like me buy more stuff from Frontier (at the <$10 pricepoint) using the Steam wallet, maybe.
 
The question is; Do Valve take a cut of that sale? If so that's part of the lost revenue the devs have mentioned.

Definitely, how much is anyones guess.

However, in my case i wouldnt ever spend my own actual money on skins, however if i were able to buy them with steam wallet, i have a TF2 backpack worth at least $1000 and given i dont play it anymore, i'd be more inclined to sell 1 games imaginary objects for another so thats more of my money they'd get over 0 atm.
 
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Definitely, how much is anyones guess.

However, in my case i wouldnt ever spend my own actual money on skins, however if i were able to buy them with steam wallet, i have a TF2 backpack worth at least $1000 and given i dont play it anymore, i'd be more inclined to sell 1 games imaginary objects for another so thats more of my money they'd get over 0 atm.

Ah man, the Steam Market. I know a bit off topic, but if you haven't seen it (not OP, you obviously have Mr Backpack ;) ) then do take a look:

http://steamcommunity.com/market/

Scroll down on a 'commodity item' like this:

http://steamcommunity.com/market/listings/730/Chroma 2 Case

..and watch in disbelief at the buying and selling orders going on. It's freaky to watch..

This is what those people at Valve spend their time working on. Speculation is that the Market 5% cut has made them more money than all recent titles. It's like Gabe said, the reason there is no Half Life 3 is that no-one wanted to work on it..
 
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Nice testing. I didn't probe that far just got asked for a Frontier login and presumed the authed link from a Steam account would work (if not now then soon).

The question is; Do Valve take a cut of that sale? If so that's part of the lost revenue the devs have mentioned.

They take the same 30% cut as any other game or application put on the storefront, and I haven't seen any devs mention lost revenue.

Anyway it's the reason why Crysis 2 was pulled from Steam ~4 years ago, because they had a contract that made DLC exclusive to a specific provider (I think it was Gamespy), and as such violated the distribution agreement with Valve.
 
They take the same 30% cut as any other game or application put on the storefront, and I haven't seen any devs mention lost revenue.

Anyway it's the reason why Crysis 2 was pulled from Steam ~4 years ago, because they had a contract that made DLC exclusive to a specific provider (I think it was Gamespy), and as such violated the distribution agreement with Valve.

My comment on "lost revenues" was badly worded. When MB said "isn’t free for us in the context of the game’s ongoing growth and development" some people have interpreted that to mean outgoing costs. I have the feeling that it refers to Steam taking a cut of the sales of Expansions and ship paintjobs to players who originally got ED directly from Frontier but might then make purchases through Steam if they are given steam keys. Therefore losing a percentage of future revenue that they would have got if those players hadn't got Steam keys.

Those "lost revenues" could run into millions.
 
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My comment on "lost revenues" was badly worded. When MB said "isn’t free for us in the context of the game’s ongoing growth and development" some people have interpreted that to mean outgoing costs. I have the feeling that it refers to Steam taking a cut of the sales of Expansions and ship paintjobs to players who originally got ED directly from Frontier but might then make purchases through Steam if they are given steam keys. Therefore losing a percentage of future revenue that they would have got if those players hadn't got Steam keys.

Those "lost revenues" could run into millions.

I think you are right khaitom, in that the engineering work to set things up is pretty much done already in terms of Frontier store integration and Steam single-sign on to existing users. One interpretation of 'costs' was on Frontier dev work, but considering that's already been done for the skins then it must mean something else. The options are narrowing down to the existing purchasers not having to buy the expansions via the Frontier store only and the 'steam tax', and what that means for their projections.

Like I said before, hopefully the new steam sales were so strong that they don't get into the mindset of 'how much would we lose!' vs the 'look what we have gained!'. To be honest, I would buy the expansions regardless of getting a Steam key, and even if I rolled around the floor crying without my Steam key (sob!) I would be kidding myself to pretend I could resist planetary landings and the like.

I'm here because I love Elite (still have my Spectrum Lenslok from 1985(?) man I'm old :|) , and would quite like a key, plus enjoy chatting about Steam, but that doesn't mean I'm insane :)
 
I don't care if it costs fd money to give me a key now (which it doesn't; even if it did) or IF steam gets a piece of it when I get all future expansions which I have already paid for. If they want the benefits of putting their game on steam then they shouldn't half-ass it which is what is happening right now. Do the job right. Have not seen one post by anyone in this thread that was a backer, that wanted a key, posted about it, then changed their mind (ok maybe I only read the first 184 pages then the last 10). Even if there are a couple they are needles in a haystack. No keys for backers would equal a worse overall outcome for FD than if they would just give them up (not a threat just my prediction). Love the game but this isn't small potatoes to me. I like to gamble and would bet it all that this will not stop until there is an official decision.
 
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I get steam from my kettle when I boil it to make Miso soup or Earl Grey tea. That way lies happiness and contentment.

I have had steam come out of an engine after head gasket failure. That way lies poverty.

Steam from a computer game? Steam from your ears? Patience and manners are the way forward.

If there is a way to do it without committing commercial suicide, it will be done. If not, no will be the answer and it doesn't really matter.
 
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I don't care if it costs fd money to give me a key now (which it doesn't; even if it did) or IF steam gets a piece of it when I get all future expansions which I have already paid for. If they want the benefits of putting their game on steam then they shouldn't half-ass it which is what is happening right now. Do the job right. Have not seen one post by anyone in this thread that was a backer, that wanted a key, posted about it, then changed their mind (ok maybe I only read the first 184 pages then the last 10). Even if there are a couple they are needles in a haystack. No keys for backers would equal a worse overall outcome for FD than if they would just give them up (not a threat just my prediction). Love the game but this isn't small potatoes to me. I like to gamble and would bet it all that this will not stop until there is an official decision.
This seems odd, you can very easily add the game as a non steam game and get all the benefits of using steam, so why is it so important to get a steam copy? It would be nice, for steams auto updating features, but far far from crucial, but at least to me, I can understand that frontier would be hessitating to give steam money for customers they already have, if you enjoy the game already it is hardly a game breaker.
Why is steam so important? steam is nice to have definitely, but do we really need a steam key to continue enjoying the game, simply because we got it when it wasn't on steam, personally after learning how big a cut steam takes of stuff, I'm happy that quite a bit more money goes to the actual developers so they can continue to make this great game even better. But that's just me.
 
This seems odd, you can very easily add the game as a non steam game and get all the benefits of using steam.... It would be nice, for steams auto updating features.
It seems odd that in one sentence you appear to be so ignorant of Steam's benefits that you think using it as a shortcut organizer gets you "all the benefits"; and in the very next sentence show you are quite aware of arguably the most important benefit of using Steam.
 
This seems odd, you can very easily add the game as a non steam game and get all the benefits of using steam, so why is it so important to get a steam copy? It would be nice, for steams auto updating features, but far far from crucial, but at least to me, I can understand that frontier would be hessitating to give steam money for customers they already have, if you enjoy the game already it is hardly a game breaker.
Why is steam so important? steam is nice to have definitely, but do we really need a steam key to continue enjoying the game, simply because we got it when it wasn't on steam, personally after learning how big a cut steam takes of stuff, I'm happy that quite a bit more money goes to the actual developers so they can continue to make this great game even better. But that's just me.

I am sorry, but you simply do NOT get all the benefits by adding the game as a non-steam game. For instance I cannot use the build-in Steam VR functions, build-in auto updater (as you mentioned), screenshot tools etc. Nor can I write a steam review. Also Steam does not take a cut from additional "steam keys" of the game.
 
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Whilst it may be tha case that it won't cost FD "money" to give out steam keys it will cost them money in the sense of paying people to sort through all accounts without a steam key and then send them one. That will cost man hours, there won't be a magic button they can press so fire steam keys at everyone.

I wouldn't mind one for the good reasons but if I don't get one I'm not too bothered.
 
Whilst it may be tha case that it won't cost FD "money" to give out steam keys it will cost them money in the sense of paying people to sort through all accounts without a steam key and then send them one. That will cost man hours, there won't be a magic button they can press so fire steam keys at everyone.

I wouldn't mind one for the good reasons but if I don't get one I'm not too bothered.

You don't really pay people to print out a spreadsheet of 500000 accounts and write them Steam keys.

They do a lookup in some database, and based on that lookup they will generate and send out keys based on that, could probably script something like that together in a few hours.
 
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