Elite Dangerous: Odyssey Announcement

Care to explain how a DLC with +2 years and 100 people working on it, is only in pre-alpha so far ? how is this even possible ? Something doesn't add up here.. :)
Pre-alpha footage was shown to illustrate game features; it doesn't mean the game is "only" at a pre-alpha stage. It still has 6 months to go before release. Who knows? The first release might be a beta 🤷‍♂️ but we are unlikely to get to play any kind of alpha release.
 
Sorry appologies for not coming back on this sooner! VR is well on my agenda, whilst I have nothing to say at the moment that is because I am getting as much info as I can. I will hope to get some clarification out by close of play this week.

Thanks for the nudge!

-Arf
Is this the first time we're heard anything about Odyssey VR from Frontier?!?!? I mean, I know it's far from saying it will be included, but just to be acknowledged is nice!
 
I have been communicating on the forums as and when I can - I would not say I have been silent. Appologies if I am misunderstanding your commet?

However, as I have said in the past my job is to be as open as I can be and that means getting the answers first before making comments on important issues of which I concider VR one.

I have stated I will deliver these answers to you as and when I can, EVEN if these are the answers you may not want.

Whilst I genuinely do appreciate the frustrations, pease give me the time to get the answers.

-Arf
I've got to agree, on average Arf is posting more in a day than the rest of the team do in a month, combined.

I have to say, this new guy seems very committed, I can only hope we don't burn him out!
And it seems I'm not the only one to think Arf is doing grand...
 
Care to explain how a DLC with +2 years and 100 people working on it, is only in pre-alpha so far ? how is this even possible ? Something doesn't add up here.. :)
Without going into too much specifics it can be:
  • micromanagement (example: Scam Citizen)
  • scope creep (example: Scam Citizen)
  • ambitious project scope from start
  • unforeseen problems appearing mid-implementation
  • teams being stalled by required core engine feature
  • building blocks being made first and then put together
  • major codebase rewrite
  • quality assurance amped to 11
  • ...

Software development is complex. I just wish it won't be a vr-less dud, is all.
 
I'm hoping that we get an update on the vision for Elite dangerous and our progress towards it as part of the lead up to the new era. I think the game would benefit greatly if players had a renewed sense of the direction in which the game is heading.

For instance I'd be interested if in the future if players may be able to build industrial facilities to produce commodities themselves, or if carriers will eventually behave like pieces on a (galazy sized) chessboard allowing us to enhance or disrupt other player activites, or if base building will ever be a thing.
 
Looks like you folks are losing your new fave CM:
:-(
 
Looks like you folks are losing your new fave CM:
:-(
OMG @Arthur Tolmie is firing people already! ;-))) just kidding, just kidding, sorry, couldn't resist :D
 
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