Elite Dangerous: Odyssey Announcement

Sorry appologies for not coming back on this sooner! VR is well on my agenda, whilst I have nothing to say at the moment that is because I am getting as much info as I can. I will hope to get some clarification out by close of play this week.

Thanks for the nudge!

-Arf
Fingers crossed as this situation is really getting silly. Please make it a CONCRETE answer.
 
I think that was the last thing he posted about this forgoten game and it was 6 years ago
He responded to a post of mine on Reddit surprisingly in 2019 or so! Maybe it was earlier 2020, I forget, but the thread was about Frontier: Elite 2 and I was mentioning that I was bummed that I somehow never knew of the game when it came out, since I was the exact right age for it and it was precisely the sort of game I would've loved. All I knew of in this genre was Privateer, and it was good for then but not nearly as cool and robust and open as Elite 2 was.

Then he responded to my comment by going into the issues with the release in America and whatnot, I should go dig up his response... it was the last thing I was expecting, getting David Braben to appear on a not-particularly-popular thread on Reddit and responding to my rambling comment.

Okay, I went and found it, it was 10 months ago:
https://www.reddit.com/r/EliteDangerous/comments/bxqtu0/_/eq9by1o Source: https://www.reddit.com/r/EliteDangerous/comments/bxqtu0/acornsoft_elite_1984_promo_video_where_it_all/eq9by1o/?context=3
 
He responded to a post of mine on Reddit surprisingly in 2019 or so! Maybe it was earlier 2020, I forget, but the thread was about Frontier: Elite 2 and I was mentioning that I was bummed that I somehow never knew of the game when it came out, since I was the exact right age for it and it was precisely the sort of game I would've loved. All I knew of in this genre was Privateer, and it was good for then but not nearly as cool and robust and open as Elite 2 was.

Then he responded to my comment by going into the issues with the release in America and whatnot, I should go dig up his response... it was the last thing I was expecting, getting David Braben to appear on a not-particularly-popular thread on Reddit and responding to my rambling comment.

Okay, I went and found it, it was 10 months ago:
https://www.reddit.com/r/EliteDangerous/comments/bxqtu0/_/eq9by1o Source: https://www.reddit.com/r/EliteDangerous/comments/bxqtu0/acornsoft_elite_1984_promo_video_where_it_all/eq9by1o/?context=3
Glad to see him still lingering around the community
 
He responded to a post of mine on Reddit surprisingly in 2019 or so! Maybe it was earlier 2020, I forget, but the thread was about Frontier: Elite 2 and I was mentioning that I was bummed that I somehow never knew of the game when it came out, since I was the exact right age for it and it was precisely the sort of game I would've loved. All I knew of in this genre was Privateer, and it was good for then but not nearly as cool and robust and open as Elite 2 was.

Then he responded to my comment by going into the issues with the release in America and whatnot, I should go dig up his response... it was the last thing I was expecting, getting David Braben to appear on a not-particularly-popular thread on Reddit and responding to my rambling comment.

Okay, I went and found it, it was 10 months ago:
https://www.reddit.com/r/EliteDangerous/comments/bxqtu0/_/eq9by1o Source: https://www.reddit.com/r/EliteDangerous/comments/bxqtu0/acornsoft_elite_1984_promo_video_where_it_all/eq9by1o/?context=3
Surprising !

Although when I was looking for a job, sometimes companies read my email 2-3 years after sending it.

🦠 🦠 🦠 🦠 🦠 🦠 😷
 
Yes I'm not a fan of space legs.

For me the ideal would be the planets with atmosphere, fauna and flora and limited space legs to walk around and in the ship, to walk in the stations.

🦠 🦠 🦠 🦠 🦠 🦠 🦠 😷
I used to be of the view so long as the features teased back in the day come eventually I was happy to leave it in FDs hands as to the order and not worry about it. Sadly since then the game seems to have stalled and what features we do have coming in being a shadow of what I expected.
(Eg DDF crew Vs our actual crew)

However this was the year finally for the fabled next update and I was super interested in it.... Until they seemingly canned VR.... (Ok not officially but given how the rest of the not at launch features panned out I am thinking best to expect the worst)
 
I just hope we will be abel to walk around our cool space ships. That would be something!
Mass Effect - Andromeda style.
I imagine seeing (and taking screenshot) of my avatar watching a sun rising from behind a planet while inside the corridor from e.g. the Federal Corvette...
I'll buy it immediately and in advance :)
Otherwise, I'm not sitting here waiting for another 1st or 3th person shooter...
 
I just hope we will be abel to walk around our cool space ships. That would be something!
Mass Effect - Andromeda style.
I imagine seeing (and taking screenshot) of my avatar watching a sun rising from behind a planet while inside the corridor from e.g. the Federal Corvette...
I'll buy it immediately and in advance :)
Otherwise, I'm not sitting here waiting for another 1st or 3th person shooter...
do you really prefere to walk around some stupid assets getting bored after the second time, than to have FPS gameplay and mechanics?
I really can't understand the reasoning of some people in this forum.
 
do you really prefere to walk around some stupid assets getting bored after the second time, than to have FPS gameplay and mechanics?
I really can't understand the reasoning of some people in this forum.
Hey man, some of us find being in space relaxing and peaceful, and hanging out on a starship just enjoying the view adds to the sense of simulation and sounds pleasant. And others want more to do not see. Both are legitimate and fun. Just because it’s not your cup of tea doesn’t mean it’s irrational. Everyone wants to experience space in a way that sounds fun to them. Makes sense; no need to crap on others enjoyment. Lets just hope fdev makes something that we can all enjoy. I’m hopeful, although I expect there will be things I wish were in the update that won’t be, just like there is now...and that Is a bummer.
 
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I used to be of the view so long as the features teased back in the day come eventually I was happy to leave it in FDs hands as to the order and not worry about it. Sadly since then the game seems to have stalled and what features we do have coming in being a shadow of what I expected.
(Eg DDF crew Vs our actual crew)

However this was the year finally for the fabled next update and I was super interested in it.... Until they seemingly canned VR.... (Ok not officially but given how the rest of the not at launch features panned out I am thinking best to expect the worst)
While the DDF was 'aspirational' and had caveats, there is still a lot of gold in there that needs implementing.
Been thinking of making a post on that, DDF design topics still not released or explicitly canned.
Fuel mechanics (hopefully with full atmospheres), Crew (inc. slave crews and mechanical crew), ship-to-ship docking, vouchers and letters of marque, wingmen, and Tier 2 NPC persistence and comms (hopefully with Odyssey), factories as well as stations for buying specific items, better smuggling/ stealth/ bounty hunter/ salvage and piracy mechanics and game-loops (like Beyond did for mining --harking back to the DDF actually with launching probes, heat maps and such-- and exploration), damage models, non-lethal weaponry varieties, player distress calls, 'trophy shops' or home base, deployable structures, malfunctioning hyperdrive/misjump/ dark systems and rogue planets, modding tools, player settlements, original exploration concepts with hyperspace probes and route discoveries, resource market featuring almost the entire periodic table of the elements, News feeds robustness, etc. Lot's of good stuff that is core gameplay still in the old design docs, some of it implemented post-launch.

And this for Power Management and walking about; "when walking around the ship is possible, hermetic doors can be employed to cut off areas of the ship from the atmospheric control, reducing the strain on life support modules".
 

Arthur Tolmie

Lead Community Manager
Frontier
Call it your end of week nudge @Arthur Tolmie ;):LOL::LOL::ROFLMAO:
Firstly, sorry for the late reply – it has been a busy week!

As I said, I will give you what news I have, be that good or bad, when I have it as I feel that is fair.

The short answer, I am afraid, is I have no other news that what was stated in the previous post: Odyssey will not support VR at launch.

However, I wanted to add some context to this in the hope this will provide some understanding of what that means.

Firstly, we have no intentions of removing VR, or support for it in Elite Dangerous.

With regards to the Odyssey statement, there are as you can imagine, a multitude of factors in play when looking at how the VR experience could transfer to the new mechanics and features being implemented for this expansion. Hence why it will not be supported at launch.

We are exploring many options of how this could work without compromising the quality of the VR experience.

If / when we can find a way of doing this, we will of course communicate that.

I understand the desire from the VR community and I am listening to you.

I will of course come back when I have more information on this.

-Arf
 
Firstly, sorry for the late reply – it has been a busy week!

As I said, I will give you what news I have, be that good or bad, when I have it as I feel that is fair.

The short answer, I am afraid, is I have no other news that what was stated in the previous post: Odyssey will not support VR at launch.

However, I wanted to add some context to this in the hope this will provide some understanding of what that means.

Firstly, we have no intentions of removing VR, or support for it in Elite Dangerous.

With regards to the Odyssey statement, there are as you can imagine, a multitude of factors in play when looking at how the VR experience could transfer to the new mechanics and features being implemented for this expansion. Hence why it will not be supported at launch.

We are exploring many options of how this could work without compromising the quality of the VR experience.

If / when we can find a way of doing this, we will of course communicate that.

I understand the desire from the VR community and I am listening to you.

I will of course come back when I have more information on this.

-Arf
Good to hear back Arf.
Can you clarify that "Odyssey" will support VR in spaceflight? Or is there to be a new client where one MUST load Horizons to play with VR. Again the answer is lacking specificity, although perhaps a bit better than the original announcement. I don't think it really answers the Odyssey client part of the question.

Edit- btw, you are working quite late!!! Start your weekend already. But props for the post "as promised".
 

Arthur Tolmie

Lead Community Manager
Frontier
Good to hear back Arf.
Can you clarify that "Odyssey" will support VR in spaceflight? Or is there to be a new client where one MUST load Horizons to play with VR. Again the answer is lacking specificity, although perhaps a bit better than the original announcement. I don't think it really answers the Odyssey client part of the question.
Good to hear back Arf.
Can you clarify that "Odyssey" will support VR in spaceflight? Or is there to be a new client where one MUST load Horizons to play with VR. Again the answer is lacking specificity, although perhaps a bit better than the original announcement. I don't think it really answers the Odyssey client part of the question.
I am pushing for answers on the specifics - but I can only give you what I have when it comes in.

-Arf
 
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