Elite Dangerous: Odyssey Announcement

Great to see and sounds like the right direction.

One thing I am not sure about - what's up with the guns in every screenshot? Not everything has to be about shooting things. How about exploration, socialising, trade etc?
David Braben likes shooting things. Remember him imagining being a big game hunter on alien planets? Weird.

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I'm not sure if stated/asked and perhaps even answered but.. i wonder if the amount of G a planet has determines if walking around on it is possible. If so how?

(sorry if already discussed)
 
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David Braben likes shooting things. Remember him imagining being a big game hunter on alien planets? Weird.

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I remember it sounded far fetched at the time, but at this rate I expect we’ll be headshotting furry neon T-Rexes long before we’re able to board other people’s ships or even wander around in our own.
 
I'm not sure if stated/asked and perhaps even answered but.. i wonder if the amount of G a planet has determines if walking around on it is possible. If so how?

(sorry if already discussed)
First good Question in this entire thread of 300+ pages.
But i dont know.
In the Promo Video they wear Jetpacks. Maybe they Help with walking on higher G worlds.
Or press them down on low g worlds
 
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I'm not sure if stated/asked and perhaps even answered but.. i wonder if the amount of G a planet has determines if walking around on it is possible. If so how?

(sorry if already discussed)
Not sure if it was this thread, but there was a very brief speculative discussion. Not so much about any hard g threshold, but pertaining to the character animation system, and gameplay, since you'd move quite differently in different gravities, which should affect characters' gait and alternative/augmented means of moving about, and come with tactical considerations. (Also remembering that mass and inertia is still a thing in low g... :p)

Fear (irrational, but I can alas not say entirely unwarranted :p), is every planet will magically turn out to behave as if it's 1g and with the same amount of atmospheric friction as Earth, when on foot. :p

(What would you ballpark the animation in the trailer suggests for the rock it takes place on? -0.8g or thereabouts?)
 
(What would you ballpark the animation in the trailer suggests for the rock it takes place on? -0.8g or thereabouts?)
Derail, but on this point about the trailer, look at these two images. The first is from the trailer, the planet the Cobra lands on. The second is an image only shown on the overclockers website as part of their fdev competition from June. You can see the planet from the trailer is a potato, probably a small moon with very thin atmosphere. But the planet in the overclockers image looks much larger by comparison, a large planet not a small potato moon, with a much deeper atmosphere.

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Any word on if odyssey will support next gen consoles? Will it just be compatible or will it be upgraded?

(Just asking another question with a chance of getting an answer that doesn't involve VR).
That's a good question, and while we are at it, one of the tech news streams I subscribe to covered an announcement whereby PS5 will support the use of PS4 controllers on PS5 when running PS4 games, but not on PS5 games as Sony "want the developers to make use of the PS5 controllers special features". I have to admit that as a PC (VR) player I'm not 100% interested in the PS5 so don't know what all the bells and whistles are going to be, but I'm assuming there will be a PS5 native release for Odyssey, so I'd like to know if Frontier are aware of the added features of the new controller and do they have any plans to utilise this functionality?
 
Any word on if odyssey will support next gen consoles? Will it just be compatible or will it be upgraded?

(Just asking another question with a chance of getting an answer that doesn't involve VR).
I really find it hard to imagine that it is not compatible especially with its "new technology".

In addition the new consoles are only improvements of the components as for the PC.

🦠 🦠 🦠 🦠 🦠 🦠 😷
 
Having played games with 'crawl' or 'sneak' modes that basically slow you down I would not like high G worlds to mean I move much more slowly, may be more realistic but not really gameplay, certainly not the 100th time, by then its just a pain. Exoskeleton or whatever just dont make it take 5 minutes to move one foot and if I cant raise my arms to strangle someone its gonna be hard to shoot them as well. Unless everything is an inch high or dies from foot wounds.

Im aware its probably optional but still.
 
Or the other extreme low g worlds where every shot propels you 10 meters back ^^. I think the thrusters on yiure back will help you with that.
But dont zero the effects so you still "feel" yourself more light or heavy.

It shouldn't be too realistic cause you cant survive too much g force for too long cause you're heart struggles to keep you're blood in motion ^^
 
Realistically, it'd be better if you could equip the space legs character to suit the environment they are on, if you are on a 6G world and bounding about like nasa apollo astronauts because its "more fun gameplay" it'd really suck the last vestige of verisimilitude out of the game. While I accept that struggling to get anywhere would suck, exoskeletons could / should be available to mitigate this. There is talk of Odyssey having new engineers, perhaps they can engineer remlock suits into something akin to Martian Navies "Goliath power armour" from the Expanse?
 
Or the other extreme low g worlds where every shot propels you 10 meters back ^^. I think the thrusters on yiure back will help you with that.
But dont zero the effects so you still "feel" yourself more light or heavy.

It shouldn't be too realistic cause you cant survive too much g force for too long cause you're heart struggles to keep you're blood in motion ^^
But! But! But! - that could be fun!!!
Source: https://www.youtube.com/watch?v=104tQfcK1sI
 
There better be walking around on ships and stations in this update as well. :) Just walking around on barren planets is not going to be enough after waiting for this update for 2-3 years...
 
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