Release Elite Dangerous Odyssey Materials Helper

Hi. Firstly, let me say thank you. Fantastic program.
Now because EDOMH has the best ship building page, what i was wondering is, could it be linked to EDMC. At the moment I click my ship name And the output can either Coriolis or EDSY. Both brilliant, but yours has the edge. Is it possible to get a plug in to edmc for this. . Once again. Thank you.
 
Can anyone explain to me how we can manage more than one construction project at same time?
When I go to "All Colonisation projects" statistics it is always shows 0 (zero).
The other option which is "Current colonisation project", shows the last project from the last construction site where I was.
It was very nice to have an option, when we have more than one project at same time, to save each project to call (display) them when selected to.
Thanks
 
Can anyone explain to me how we can manage more than one construction project at same time?
When I go to "All Colonisation projects" statistics it is always shows 0 (zero).
The other option which is "Current colonisation project", shows the last project from the last construction site where I was.
It was very nice to have an option, when we have more than one project at same time, to save each project to call (display) them when selected to.
Thanks
Hit the track button when you dock at your construction site and a new project will be added to the list.
 
Release notes for V3.2.0:
New import windows that show you what is to be imported and allow you to accept/refuse
Import windows added for: wishlists, ship builds, loadouts and engineer pin configuration
Added link to About section for engineer pin planner. Clicking the link will open a webpage with you current pin configuration. You can then import your changes back into EDOMH.
Added hotkeys to wishlists, ship build and loadout screens. These are listed under the Options button. CTRL + V is not listed, but works globally and will trigger the appropriate import window.
Added category to ship wishlist ingredients

You can also find the pin planner here: https://jixxed.github.io/ed-pin-planner/
1769773091245.png

1769773007787.png
1769773024115.png
1769773020551.png
1769773015803.png

1769773071667.png
 
Just for info (in case anyone else has the same problem), after today's update, I'm getting 'java.lang.NullPointerException: Cannot invoke "java.util.Map.entrySet()" because this.percentageToComplete" is null' for getMaxSelectedGrade on startup. It seems to be just me that has this problem, so I'll try reinstalling.

Edit: I renamed the AppData\Local\odyssey-materials-helper folder; the auto-updater created a new folder, and everything is working once again.
 
Last edited:
Just for info (in case anyone else has the same problem), after today's update, I'm getting 'java.lang.NullPointerException: Cannot invoke "java.util.Map.entrySet()" because this.percentageToComplete" is null' for getMaxSelectedGrade on startup. It seems to be just me that has this problem, so I'll try reinstalling.

Edit: I renamed the AppData\Local\odyssey-materials-helper folder; the auto-updater created a new folder, and everything is working once again.
fixed in 3.2.2
 
is there an option to switch off the update check upon EDOMH start?
You can run the portable version or create a link to the application itself instead of launching the autoupdater.
There should be less frequent updates now that the new ship is live. Since I don't have partner access I need to frequently do updates before ship launches and verify with partners if the data and calculations are correct.
 
You can run the portable version or create a link to the application itself instead of launching the autoupdater.
There should be less frequent updates now that the new ship is live. Since I don't have partner access I need to frequently do updates before ship launches and verify with partners if the data and calculations are correct.
hey there,
thanks, that was helpful, it works.
Follow up question - I got a SFC which already has mats loaded, how do I get that Info to EDOMH?
How the input of construction-site data works I figured out, but EDOMH shows a std FC, not a SFC in display...

edit: NVM, found it. Selection of SFC in Settings. Unfortunately I cannot link my FDev account (China blocks the Captcha), hence I have to track FC/SFC loadout manually....
 
Last edited:
I'm just now getting back into Elite after a 5-7 year hiatus (lost count) and this tool has been a godsend! Thank you sooo much! I've spent the past week re-familiarizing myself with all of ED's systems and functionalities and slowly finding 3rd party tools to add to my stack.

This past weekend I purchased my first Caspian Explorer and Mandalay since these ships didn't exist the last time I played, and have started the engineering process on both of them. I've been going back and forth between farming mats, going to the material trader, and applying engineering upgrades constantly feeling slightly lost and wondering if I'm going to have enough materials when I dock to apply engineering upgrades.

It's just so much to keep track of! I don't know why it took me this long to look for, but today I finally said screw it, there has to be a tool out there that can see my current inventory, I can make a shopping list, and it can tell me what all I'm missing.

A google search or 2 later and I made my way here. Woohoo! Fantastic video as well, great job! I seriously can't thank you enough for this tool, I'm overjoyed at how much time I'm going to be saving now! Thanks!!!
 
another (stupid) follow-up question.

In a newly colonised system (Outpost, 1 small Agri and a Comms already built), I started to build a Coriolis.
EDOMH did track that one just fine, including until that one was finished.

After that I placed two T1 Surface Outposts (Ind & HT) on two moons.

Now EDOMH still only shows the finished Cori as "current Colonisation" and does not recognize the two open projects.
How to solve?
 
another (stupid) follow-up question.

In a newly colonised system (Outpost, 1 small Agri and a Comms already built), I started to build a Coriolis.
EDOMH did track that one just fine, including until that one was finished.

After that I placed two T1 Surface Outposts (Ind & HT) on two moons.

Now EDOMH still only shows the finished Cori as "current Colonisation" and does not recognize the two open projects.
How to solve?
dock at the depot and hit track on the current project to add it to the list
 
yeah, sometimes the solution is to obvious :(

Another question: if one for example selects "to collect" all the items which have been collected completely are still shown (with green underlining". Is there a possibility to surpress that fully collected items are shown at all? I did not find that option...
 
yeah, sometimes the solution is to obvious :(

Another question: if one for example selects "to collect" all the items which have been collected completely are still shown (with green underlining". Is there a possibility to surpress that fully collected items are shown at all? I did not find that option...
that is the sort dropdown, try the filter dropdown next to that :) Not Collected, Not delivered
 
Back
Top Bottom