Why is everyone so interested in combat?
Is this game turning into a Destiny clone?
I can understand a Q&A on combat (if people want it) but this was meant to be on Interfaces & NPCs and the questions keep coming back to shooting people.
Is this all that Odyssey is going to provide?
Can we have some insight on things like:
- What will the user interface look like? What inspirations have you used? What sort of 'on-foot' user experience are you trying achieve? (will it be a floating UX inside the helmet? or will it be something that is read from a forearm screen?) Will you be supporting short-cut keys or deliberately maintainng look & click to provide a degree of realisism to the experience?
- How will the NPCs change depending on whether they are friendly or hostile towards you? Will Powerplay have any influence on whether they do / do not talk to you? Will ranking have any influence on the conversation trees?