ANNOUNCEMENT Elite Dangerous | Odyssey: Roadmap

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As a company director I can tell you that If you are an shareholding employeee or director, then stock price can have a very big impact on you.

The game released was rushed to meet an end of financial year, why ? So the sales could be recorded in that year and count toward that years profit. This was not just to make the figures look good to external shareholders, often directors bonuses are tied to sales performance targets, and are often paid in shares instead of hard cash.

ie. share price has a big effect on payouts for board members.
It does, but being paid in shares when the price is low is a good thing, just like low price is the best time to be buying them.

Assuming, of course, that the share price goes up again...
 
Gentlemen of Frontier, I believe that the true human spirit in relation to the universe is that of the conquest, discovery, and establishment of new colonies. It is a pity that with the size of a galaxy like the one we have in Elite, it is wasted to dedicate it to hitting pointless shots, counting on the fact that the essence of the game is the spaceships.
 

sallymorganmoore

Senior Community Manager : Elite Dangerous
After the Alpha's closure, you should have delayed EDO at least until autumn. Most would have agree with that. A Beta to re-check in late summer. The release only 3 weeks (?) after the Beta....ups ALPHA (!!!) was such a great mistake by you, ans I don't know why you've released it in such a crappy state. o7

Do you want to scare the players? What are the plans for the future?

Happy Monday, Wobblin-Gobblin.
No no, don't want to scare the players at all.
I certainly didn't physically release the game, just to be clear (o7), so I can't help with most of what you're saying on that side of things. Sorry.
I'm a Community Manager - part of what I do is being here to listen, grab all of your thoughtful contributions to thoughts and feedback (thanks everyone!) and help to support all of our teams in that sense, with figuring out how to get you the best experience moving forward.
o7 back!
 
Gentlemen of Frontier, I believe that the true human spirit in relation to the universe is that of the conquest, discovery, and establishment of new colonies. It is a pity that with the size of a galaxy like the one we have in Elite, it is wasted to dedicate it to hitting pointless shots, counting on the fact that the essence of the game is the spaceships.

I guess you just revealed their next expansion... (building schematics anyone?)
 
There is really very few (to none) games like Elite, so a custom engine makes sense. The cobra engine is used on other frontier games its just for ED. However it does mean that if you need to crunch hard you can't just hire a bunch of Unreal3d developers to pickup the slack, you need to train them on your engine and all its "interesting features".

"and their engine is without a doubt properly documented" - laughs hysterically , you might be right - but as a contract developer , projects with any documentation are few and far between projects with good and upto date documentation are like hens teeth.

However I think its faily obvious that Odyssey has seen some major "upgrades/rework" of that engine, which have had "more than the usual amount of teething problems", probably because the whole release was rushed.

Hopefully the kinks will work out and eventually it will all come good. However alot of people have a very critical eye on the planet tech, because if they f*ck that up then for many people the game is ruined in away that no ammount of grinding for groundcombat will compensate for.
On the first part, did you mean "The cobra engine isn't used on other frontier games it's just for ED" ? Cause that's incorrect. Planet Coaster, Zoo and Jurassic World Evolution all run on the cobra engine. Same for their previous games (although it was a previous version of the engine). The cobra engine is also multi-platform : PC, but also iOs, Android, Switch, PS4/5, Xbox One S/X, Xbox Series S/X...And probably older consoles on previous versions.

And that's why it has probably a lot of tool and documentation, cause it's meant to be used for a lot of different things on many platforms.

I agree with you on Odyssey having problems to solve following a huge upgrade of the engine, and it will be resolved with time.
 
Is such thing even humanly possible?! 😂
Not when you are a riot cop CM for FD :D

I expect meetings are like this:

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grab all of your thoughtful contributions to thoughts and feedback
Not much of that here, and this post is also not included in this venerable group ;-) Hmmm isn't being a CM just like being a Mom to a bunch of crybabies?
- Mommy mommy can we go outside?
- Maybe later, honey.
- Mommy can we now go outside? it's getting late!
- Oh silly who told you we will go? Maybe tomorrow.
 
I don't think a community as passionate and dedicated as ours would "move on"

Even some of your most loyal content creators are ALREADY moving on. The combination of a feeling Frontier Development are ignoring the issues, the unmitigated disasters that are the "supercruise news" streams (with the exception of when someone had the sense to get Dav into the stream to explain the server tick issues, who actually talked to the playerbase as adults, not the kindergarten-teacher trying to gloss over the problems speech of PR specialists. And this isn't directed at you personally, there are others on the CM team that are FAR worse than you). That segment with Dav actually answering questions and explaining what the actual problem was, probably did more to stem the stampede of people leaving in disgust than all those pretty screenshots have done combined. It's too late for PR speech when your community has seen through it. At that point, the PR speech only does more damage. Because I actually LOVE this game, and would hate to see the playerbase dwindle so far it gives FDev an excuse to turn off the servers and thus end the game, I'd really like you to continue along the path Dav set out for you. Get the people who actually knows what went wrong to explain it. Yes, that means no lawyer-vetting of responses and canned PR speech. The ONLY thing you will get from more of those lawyer-vetted responses along the lines of the two "I'm sorry you feel that way" non-apologies from David Braben, is more anger. The only thing you will get out of the "bought and paid for pet streamers" (the content creators you bribed with a pelicase full of glassware, soil and living plants. A bit curious on how you handled customs regulations on that to be honest) acting like brown-noses for you - is - you guessed it - more anger. Your loyal pet streamers are not only doing you a disservice, they are a huge part of your problem right now. You have created a "trust vacuum". People no longer trust you. You CAN NOT mitigate that by soothing words. You can mitigate it by giving us facts and actually taking responsibility. You must own the problem, not try to hide it under the rug.
 

sallymorganmoore

Senior Community Manager : Elite Dangerous
Even some of your most loyal content creators are ALREADY moving on. The combination of a feeling Frontier Development are ignoring the issues, the unmitigated disasters that are the "supercruise news" streams (with the exception of when someone had the sense to get Dav into the stream to explain the server tick issues, who actually talked to the playerbase as adults, not the kindergarten-teacher trying to gloss over the problems speech of PR specialists. And this isn't directed at you personally, there are others on the CM team that are FAR worse than you). That segment with Dav actually answering questions and explaining what the actual problem was, probably did more to stem the stampede of people leaving in disgust than all those pretty screenshots have done combined. It's too late for PR speech when your community has seen through it. At that point, the PR speech only does more damage. Because I actually LOVE this game, and would hate to see the playerbase dwindle so far it gives FDev an excuse to turn off the servers and thus end the game, I'd really like you to continue along the path Dav set out for you. Get the people who actually knows what went wrong to explain it. Yes, that means no lawyer-vetting of responses and canned PR speech. The ONLY thing you will get from more of those lawyer-vetted responses along the lines of the two "I'm sorry you feel that way" non-apologies from David Braben, is more anger. The only thing you will get out of the "bought and paid for pet streamers" (the content creators you bribed with a pelicase full of glassware, soil and living plants. A bit curious on how you handled customs regulations on that to be honest) acting like brown-noses for you - is - you guessed it - more anger. Your loyal pet streamers are not only doing you a disservice, they are a huge part of your problem right now. You have created a "trust vacuum". People no longer trust you. You CAN NOT mitigate that by soothing words. You can mitigate it by giving us facts and actually taking responsibility. You must own the problem, not try to hide it under the rug.

I replied to a thread on this last week to clear things up - I misunderstood the phrasing of "move on", I'm afraid.
What I meant in my response was "move on" in terms of player feelings over a decision made. If a decision is made which isn't quite what was desired, then our passionate community won't just go "Oh ok, all good", and "move on from it". That's entirely expected at this point.
That's why we then listen and attempt to find a balanced response from feedback further.
You're all very passionate about the game and that's incredible and what makes those of you still engaged so awesome. We can only continue to learn from what you all want from the Galaxy o7, so thank you.
 
I replied to a thread on this last week to clear things up - I misunderstood the phrasing of "move on", I'm afraid.
What I meant in my response was "move on" in terms of player feelings over a decision made. If a decision is made which isn't quite what was desired, then our passionate community won't just go "Oh ok, all good", and "move on from it". That's entirely expected at this point.
That's why we then listen and attempt to find a balanced response from feedback further.
You're all very passionate about the game and that's incredible and what makes those of you still engaged so awesome. We can only continue to learn from what you all want from the Galaxy o7, so thank you.

I think helping the community to understand the justification or thought process behind changes would help here. It isn't always obvious and Odyssey has had a lot of changes that lack an obvious justification.

There is also a lot of confusion between what was intended design & what is bugged or currently incomplete but may well make more sense if the intended change is described (rather than what is seen in the game).
 
Since the topic of this thread is "The Roadmap", let's try and get it back on topic.

So far I understand from recent announcements that the Roadmap contains:
  • No ship interiors
  • No native current gen console support
  • No Cross Play
  • No VR
  • No Cross Save

What is on the roadmap, aside from
  • Many improvements
  • Old gen console release of Odyssey

? (please)
 
I replied to a thread on this last week to clear things up - I misunderstood the phrasing of "move on", I'm afraid.
What I meant in my response was "move on" in terms of player feelings over a decision made. If a decision is made which isn't quite what was desired, then our passionate community won't just go "Oh ok, all good", and "move on from it". That's entirely expected at this point.
That's why we then listen and attempt to find a balanced response from feedback further.
You're all very passionate about the game and that's incredible and what makes those of you still engaged so awesome. We can only continue to learn from what you all want from the Galaxy o7, so thank you.
Its not a matter of 'moving on', its waiting in vain for actual change after the players have told you what they think- in some cases no decision was ever made at all. This disconnect is where the anger and exasperation is coming from.
 
Happy Monday, Wobblin-Gobblin.
No no, don't want to scare the players at all.
I certainly didn't physically release the game, just to be clear (o7), so I can't help with most of what you're saying on that side of things. Sorry.
I'm a Community Manager - part of what I do is being here to listen, grab all of your thoughtful contributions to thoughts and feedback (thanks everyone!) and help to support all of our teams in that sense, with figuring out how to get you the best experience moving forward.
o7 back!
Then can you please tell Devs that we just want stable 60 FPS for now.
 
Since the topic of this thread is "The Roadmap", let's try and get it back on topic.

So far I understand from recent announcements that the Roadmap contains:
  • No ship interiors
  • No native current gen console support
  • No Cross Play
  • No VR
  • No Cross Save

What is on the roadmap, aside from
  • Many improvements
  • Old gen console release of Odyssey

? (please)
The "No VR" was a real kick in the nuts, after nigh on a year of platitudes like "initially" and "at launch" we asked to get some pretty low hanging fruit VR improvements mentioned on the back end of the road map after the more pressing issues were addressed. We weren't even acknowledged by a dev post in the 60+ page & 200+ liked thread asking for this. Mind you, the second and third most upvoted suggestions of all time are for a basic VR headlook on foot with classic WASD / Gamepad controls, and they're similarly ignored, so we should have known what to expect. Needless to say we didn't get our place on the roadmap, after a couple of weeks Arf said he was going to have Bruce G start a thread to gather questions which the CM team would get answers in about a weeks time, that thread never materialised, so we made a list of questions and @ pinged CM's, no acknowledgement, then in the next stream Bruce opens with what was basically corpospeak for "VR? LOL! NO!!!".

Around 90% of VR players are not buying Odyssee because of the janky AF on foot VR implementation, and the lack of future development. Some VR players have LEPs some are content with the cockpit experience being retained. The vast majority of VR players are also abstaining from buying arx in protest of the VR decision. Various surveys suggest we "boxheads" comprise ~30% of the playerbase, so ~90% of our ~30% of the playerbase is going to be ~27% of the playerbase who are shutting their wallets to the company.

In addition to withholding our wallets from Frontier, many are moving on, as in giving up on Elite, uninstalling the game and playing different ones, and vowing never to give Frontier another ha'penny. As opposed to "moving on" meaning "going meh and living with it"
 
Since the topic of this thread is "The Roadmap", let's try and get it back on topic.

So far I understand from recent announcements that the Roadmap contains:
  • No ship interiors
  • No native current gen console support
  • No Cross Play
  • No VR
  • No Cross Save

What is on the roadmap, aside from
  • Many improvements
  • Old gen console release of Odyssey

? (please)

Currently, nothing.

They are supposedly going to tell us some more future things in the upcoming dev streams. I really hope they actually do that and go into detail about the real future of the game, and not a few "minor" (from a player perspective) features. - They need to tell us about the big, overarching picture, not when they'll add a bit to something here and there.

But yeah, currently, the stance is "We are fixing the released elements and getting ready for console release"

Which honestly makes sense - but doesn't mean they can't tell us about what they plan to do in the long run.
 
Which honestly makes sense - but doesn't mean they can't tell us about what they plan to do in the long run.

Guess the long run plan would be to still have a running ED assuming EDO flops really bad.
But i just hope that's not the case, EDO will turn out fine eventually and ED has many many years of development and run-time ahead of it.
 
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