We can only continue to learn from what you all want from the Galaxy o7, so thank you.
My interpretation of the roadmap is "everything is geared towards making EDO deployable on consoles so we can grab more money, and get more players to sell overpriced cosmetics to, without really giving the players what they wanted from the much vaunted spacelegs"Currently, nothing.My iunt
They are supposedly going to tell us some more future things in the upcoming dev streams. I really hope they actually do that and go into detail about the real future of the game, and not a few "minor" (from a player perspective) features. - They need to tell us about the big, overarching picture, not when they'll add a bit to something here and there.
But yeah, currently, the stance is "We are fixing the released elements and getting ready for console release"
Which honestly makes sense - but doesn't mean they can't tell us about what they plan to do in the long run.
You forgot to mention that people will be angered when it's other peoples wishes that are granted. But they probably know that already, which is why noone is getting anything...This is an easy one.
We all want exactly the opposite of what the rest of us wants
o7
As I've said before, you are in a tough spot, facing overwhelmingly unhappy customers, who are mostly hacked off about things you didn't do and cannot change. Sadly you are tasked with being an intermediary between the players and the company, and as much as I am hacked off with the company, particularly the way they are throwing VR customers under a bus, and as a VR player, will thus end up remonstrating with the CM's, I promise I will always be respectful and polite.Happy Monday, Wobblin-Gobblin.
No no, don't want to scare the players at all.
I certainly didn't physically release the game, just to be clear (o7), so I can't help with most of what you're saying on that side of things. Sorry.
I'm a Community Manager - part of what I do is being here to listen, grab all of your thoughtful contributions to thoughts and feedback (thanks everyone!) and help to support all of our teams in that sense, with figuring out how to get you the best experience moving forward.
o7 back!
... and truthful?I promise I will always be respectful and polite.
Remember that FFE ended up with Braben actually suing gametek. That's not really a bar to judge things against.Having started back in ‘84, for me this was always about the ships. I wasn’t greatly concerned about getting out and walking, plus my 2 PC set ups are dated - one dates back to the release of ED, the other from 2017. They are at the lower end of what can run Odyssey, and our rural broadband connection is not great.
I am really enjoying it - both set-ups run Odyssey fine, the graphics are fantastic, and I’m enjoying the greater depth of immersion in the Elite galaxy. There are some bugs but compared to Frontier First Encounters they are not huge and are being remedied quickly. Keep up the great work, the updates and communications. It’s very much appreciated by me!
What makes it even tougher is that the demographic you're dealing with here consist partially of adults with decades of experience in software development, project management, engineering and so on. As industry professionals, some of us can recognize signs of mismanagement, maintenance mode, regressions and core project being staffed with skeleton crew. And while many of these observations might be totally incorrect (after all we don't have insight into the company), we can see your results (including financial ones) and can't help but wonder what went wrong with our beloved game. And more importantly, do you even have plans to bring it to its full potential. Because right now, it doesn't seem so, it's always "jam tomorrow", "placeholder here", " mile wide inch deep" etc.You're all very passionate about the game and that's incredible and what makes those of you still engaged so awesome. We can only continue to learn from what you all want from the Galaxy o7, so thank you.
I think helping the community to understand the justification or thought process behind changes would help here. It isn't always obvious and Odyssey has had a lot of changes that lack an obvious justification.
There is also a lot of confusion between what was intended design & what is bugged or currently incomplete but may well make more sense if the intended change is described (rather than what is seen in the game).
I'm not entirely sure where you are going with this comment? I'm truthful to a fault, I wear my heart on my sleeve, and never mince my words to mask my meaning. If I see a spade, I call it a fricking shovel; just look at my "roadmap" feedback for example. Many times I've been branded bombastic for this approach, sometimes even reprimanded, but I'm never dishonest nor disingenuous.... and truthful?
I've read a heap of speculation being presented as fact rather than straight speculation.
I've come to the conclusion that Odyssey is a one shot DLC, not a season of content like Horizons or Beyond. I feel that once the console versions are complete, then all three platforms will be on Odyssey and FDev will mark Odyssey off as complete. They have to get the performance to a decent level for most people before players can actually appreciate the content that's in there.You forgot to mention that people will be angered when it's other peoples wishes that are granted. But they probably know that already, which is why noone is getting anything...
- No ship interiors
- No native current gen console support
- No Cross Play
- No VR
- No Cross Save
Regarding VR, both the titles you mention feature hand controllers, which take a tonne of work to implement with their inverse kinematics and adding physics and interactivity to everything the player can literally get their hands on. This is not what the majority of VR players are asking for, most of us would be contented by making VR Headlook on foot available, still using classic controls such as keyboard and mouse or gamepad, same as "monitor players" would use. This approach requires the least amount of work, and still offers a significant improvement over the current ViRtual flatscreen. The annoying thing is that all the pieces are there in game already, and some players are "plinking" (rapid button presses) to trick the vanity camera into becoming a head camera, that approximates the VR headlook we are asking for. Sadly this isn't a fully usable experience as the HUD / GUI doesn't render in this mode, so you can't really do anything other than shoot blindly (without aiming reticule or gun sights being rendered). The actual gui itself might need tweakingto gel with headlook on foot, but this is not anything like a from the huge amount of work that "space hands" would take.I've come to the conclusion that Odyssey is a one shot DLC, not a season of content like Horizons or Beyond. I feel that once the console versions are complete, then all three platforms will be on Odyssey and FDev will mark Odyssey off as complete. They have to get the performance to a decent level for most people before players can actually
FDev will decide what to do from there. They might decide that ship interiors or full on foot VR might be the next update or they might decide that they're done with Elite after the planned background content runs out (hope not!).
If they do continue developing the game; any new updates will be under a different name and will have to be paid for. I don't seem them doing a NMS with a massive free update every year, which begs the question, would people pay extra for full VR or ship interiors? I know I would.
The thing is, I don't think the community realises how much work Ship Interiors are. Yes they say that they've designed the ships with walking around in mind but they certainly haven't implemented any of the infrastructure needed to put that in place. And if you think that things can be laggy now? Imagine instead of other ships that are flying about, those ships are actually be small fps levels which are flying around an instance. In addition, you've got to keep track of where any players in ships might be at any one time just in case they're in a part of the ship that gets hit (and might kill them or blow them out into space) or to handle boarding parties, etc. It will be a huge hike in system requirements to handle that and I certainly don't think the consoles could handle it. All I'm saying is that it will take a lot longer than most people think and it's certainly longer than a six month dev cycle.
It's a similar story with VR. They got quite lucky with the sit down experience of VR Elite. You can get quite an Immersive VR experience when you are in cockpits or driving, it's when you start trying to do human mobility and the UI changes that are need for that is when VR Development gets hard. When you compare NMS or Half Life Alyx, you begin to realise how much work it is, again more than a six month dev cycle.
Personally, I'd prefer them to;-
Once that's done, then start on the next expansion.
- Fix the performance issues with Odyssey (which they're doing).
- Fix some of the UI mistakes like Outfitting (which they're doing).
- Fix the exploration mechanics so its easy to find geysers, guardian sites, thargoid sites, like we used to.
- Add some emotes, a way to sit down on chairs, buy drinks from the barman and a better chat room for players in the social spaces.
- Fix the zero g environments in outposts to make them feel zero g. Let there be floating rubbish or different zero G cups in the bar. ( I know this one sounds trivial but it really does help with immersion).
- Make it easier to spot bacteria lifeforms (I swear hald of them are invisible to the human eye).
- Add some extra mechanics with exploration mechanics. i.e. harvesting plants for Mats or Commodities.
- Balance pass at Powerplay.
- Balance pass at CQC (Lobby matchmaking, bots, etc).
Players can actually what? The end of the sentence seems to be missing.I've come to the conclusion that Odyssey is a one shot DLC, not a season of content like Horizons or Beyond. I feel that once the console versions are complete, then all three platforms will be on Odyssey and FDev will mark Odyssey off as complete. They have to get the performance to a decent level for most people before players can actually
I guestimated they were either going to say "enjoy" or "play" the update...Players can actually what? The end of the sentence seems to be missing.