A B C D E F G H I J .... X Y Z-fighting.might be some kind of conflict
A B C D E F G H I J .... X Y Z-fighting.might be some kind of conflict
If the Type 10 and 9 can have a ship kit, the 2 Kraits, the Chieftain and Challenger... then so can the 2 Vipers.The V4 is already a shipkit for the V3. This will be shipkitception.
If you are in the mood for troubleshooting, might be worth tying Nvidia driver 512.15 (frrom March) Ive had those stutterinng issues on planet surfaces with all versions after thenSo this is what I tried:
Re-installing nVidia drivers (clean install)
Restart machine
Delete the user's graphics folder
Running the game only, i.e. no 3rd party tools running with it, no browsers, nothing
Still game is glitching. When I try to get to Galmap there's a delay with a fade transition noticeable between game and galmap screens dropping FPS. When I exit the Glide landing on a planet, once Bios appear the game goes down to 5 FPS or less.
This all started since I updated to Update 12. Yesterday I was running the game at 144 FPS, both in space and on planets.
Just tried that version but still the same. Since this issue started with Update 12, there's nothing we can do, but to wait @Paul_Crowther to kindly communicate with his team and fix this issue. The game is currently unplayable unfortunately. o7If you are in the mood for troubleshooting, might be worth tying Nvidia driver 512.15 (frrom March) Ive had those stutterinng issues on planet surfaces with all versions after then
I totally forgot about this! Thanks! And wow what a difference it made... Or maybe the AMD cache reset too... but I did it all... Amazing visual improvement.as in shut down the game.
open the folder: "%userprofile%\AppData\Local\Frontier Developments\Elite Dangerous\Options\Graphics"
delete the content of the folder (should be like 5-6 files in there), but not the folder itself
start the game and reset you gfx settings
If your issue is like mine, and it sounds like it, it will still crash when you get there, be that in a ship or SRV....Now I can verify that it has nothing to do with the graphics setting. After deleting the contents of the graphics folder the game still crashed while approaching the settlement. Now I landed 9 km from the settlement and everything is OK. The Mission is still active. Now I will proceed to the settlement via ship close to the surface. Let's see what the results are.
Thank you. I have already contributed to that report.If your issue is like mine, and it sounds like it, it will still crash when you get there, be that in a ship or SRV....
this tells more then 1000 bugfixes written in a row and shows more then every update brings to the game. But hey I’m only a doomwhistle guys who has changed from console to pc to see the glory future of elite.I mean, all joking aside... it should ring more than one bell at FDev when the Crash Report Client stops working (again: I'm NOT talking about the tissue racker). Because it means that an important source for troubleshooting is gone. Worries me, really
I think this time I'll actually open an issue there <shudder>
Woah, that's too much now. I submitted the report, gave as many details as possible and received a positive confirmation at the end. Afterwards, I discovered that I had been logged out. After I logged back in, there was no trace of the report. I am at a loss for words...
Especially since the T10 is essentially a T9 shipkit, yet still got a shipkit. Meanwhile the T9 is still without one, so are the FAS, FDS, T7, AspS, CMKIV, VMKIV, Iagle, DBS and Hauler. T9 has a raider kit, but I absolutely don't like those.If the Type 10 and 9 can have a ship kit, the 2 Kraits, the Chieftain and Challenger... then so can the 2 Vipers.
The Viper 4 is its own vessel and ive been waiting.......... waiting.....
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