I do really want you to know that it's being heavily looked into and considered a priority. We'll update you with more info as soon as we've got something solid. Thanks millions for the patience.
Please understand that I mean this with no disrespect and this is certainly not personally directed at you, but there are a
lot of things that are broken that should have been considered a priority
prior to release. If you sense community frustration it's that much of the game that was promised wasn't implemented, the game that was implemented is broken in many aspects, and we now have, I believe, only
two rounds of bugfixes - some of which are much-needed optimizations - left before we're abandoned (
per the roadmap) until the console release.
The game remains very dark (like, it's literally hard to see anything), the map UIs are an awful mess (distance from where I am/system arrival is an important number, so why is it hidden by default?), the station UIs are inconsistent, and there are literally thousands of bugs ranging from frequent disconnects to missing moons (see: San Tu 5c) that need to be addressed, and yet in two weeks we're essentially being told that the game is working as intended.
There is a huge, HUGE amount of frustration among the community, and the morsels we're given and supposed to be grateful for evoke feelings that range from anger to frustration to betrayal.
Again, this is not at you, not even necessarily at the developers, but the designers and management who made the decision to release this game in a beta state and have the gall to charge us full price for it. I hate being lied to.