Elite Dangerous: Odyssey Update 3

@Fdev - HUGE THANKS!!!

Keep up the good work guys/gals! I know there is a huge difference in stability for something on small scale vs large scale so issues were bound to happen upon implementation, and it is sad some folks are throwing such big fits. But from what I've seen in other MMO's, you guys/gals really put the work in to hammer out the wrinkles in the new release the best!

Remember guys/gals! Horizons started with plantary landings and engineers... ended up getting new ships, new mining methods/modules, new exploration modules with a complete system revamp, fleet carriers, more engineers, etc! So lets give Fdev all the "Constructive" criticism and feedback we can so they help improve the game by the same measure just differently!
 
I repeated the experiment (clear and instant frame rate killer) on a GTX970/i5-4690

58-60 fps looking across a station concourse

20210611094125_1.jpg



Down to 30fps as soon as I approach the terminal. Remains on 30 until I back away again.

20210611094149_1.jpg
 
  • "Improvements to matchmaking when in wings have been made."
I took one flight in my friends ship as a passenger, and the whole thing promptly broke the second we tried to go into super cruise. That's some good fixin' right there!
 
I can 100% assure you, Commander, that nothing about the development of Elite Dangerous is ever basic. What I can totally assure you is with all of this incredible feedback and awesome conversation we're having, we will move forward with the improvements you deserve. Seriously. Thanks so much for the time and patience o7
Thank you Sally, and I'm sorry; I wasn't clear.

It's not (at least in my opinion) a good move to release a DLC that makes the game worse in menus, uglier with popping up in graphics, low textures and terrible shadows in planets and moons. When you take a screenshot from far; it's nice! But when you get closer...
It's a basic step in a quality assurance process before release a product; Check if at least it's running at the same level of quality.
I'm sure there are many other thins that we don't know, so; let's move foward.

I do understand the fix for that is complex, but I sure that FDev team will not only fix it, but add more content.
I really hope Frontier takes the same steps that Hello game did.
Elite is my favorite game of all time (play since 1985), and I'll continue to give honest and direct feedback to help the development.

BTW, call me crazy. Even with all the issues, I still loving playing Odyssey.

Cheers,
DP
 
@Fdev - HUGE THANKS!!!

Keep up the good work guys/gals! I know there is a huge difference in stability for something on small scale vs large scale so issues were bound to happen upon implementation, and it is sad some folks are throwing such big fits. But from what I've seen in other MMO's, you guys/gals really put the work in to hammer out the wrinkles in the new release the best!

Remember guys/gals! Horizons started with plantary landings and engineers... ended up getting new ships, new mining methods/modules, new exploration modules with a complete system revamp, fleet carriers, more engineers, etc! So lets give Fdev all the "Constructive" criticism and feedback we can so they help improve the game by the same measure just differently!
1) People are miffed that Fdev lied to them about the state the release would be in, not that there are issues with it - felt like a bait & switch..
2) Horizons was a season (2 years) of prepaid update whereas Odyssey is a one and done paid upfront DLC with no promises of any more content.

Having said that, if the forums / Youtubers / game sites hadn't gone into meltdown over the release we wouldn't have this new, better communications from Fdev which is a huge positive corporate shift that will hopefully extend past the console release...
 
@Fdev - HUGE THANKS!!!

Keep up the good work guys/gals! I know there is a huge difference in stability for something on small scale vs large scale so issues were bound to happen upon implementation, and it is sad some folks are throwing such big fits. But from what I've seen in other MMO's, you guys/gals really put the work in to hammer out the wrinkles in the new release the best!

Remember guys/gals! Horizons started with plantary landings and engineers... ended up getting new ships, new mining methods/modules, new exploration modules with a complete system revamp, fleet carriers, more engineers, etc! So lets give Fdev all the "Constructive" criticism and feedback we can so they help improve the game by the same measure just differently!
I really hope they fix all the things and add a LOT OF MORE CONTENT.
Hello games was an example that Frontier MUST follow!
Let's see the next weeks.

Cheers.
 
Quick test and achieved 40/50 frames at a settlement on triple screen 7680x1440p with a RTX 3070. Big improvement from the usual 20 but still sucks in stations. It's still a long way to go from Horizons like performance of 100+ everywhere!
 
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Thanks for the Update. There are a lot of fixes.

I tried Update 3 but settlements are still broken. Still missing containers for completing missions.
Cormack Enterprise. LTT 15574 5 B. Gyriak. Should get something from Container 9 but there is no container with that number...

Other settlements have same issues.

By the way the sorting is broken too. The List shows Container 1, Container 10 and then Container 2, Container 3 ... Maybe this is not a bug?


Although there are settlements in eg Gyriak which have floating buildings above ground.



Would be very nice if the settlement issues would be fixed soon as this is a real showstopper if you are not able to complete your missions and missions are failing because of missing items and grafical glitches.
This is not a bug. Your clearance is 0 and the missing container is in one of the buildings that requires higher level clearance to show you the contents. So, either restart the game and hope that RNG will move the item to a different container (it has for me) or clone someone's higher ID and use the terminal again. It's probably in the Power Building...
 
I have had a similar issue with a container not appearing and I could at least complete the mission by going to main menu and loading back in. It recreated the instance and made me open another container that did exist.
Not a bug. The container is in a building you can't check because you have low clearance. So either relog and hope RNG moves it (which it did - it doesn't always) or clone somebody's ID and search again.
 
This is not a bug. Your clearance is 0 and the missing container is in one of the buildings that requires higher level clearance to show you the contents. So, either restart the game and hope that RNG will move the item to a different container (it has for me) or clone someone's higher ID and use the terminal again. It's probably in the Power Building...
Thank you for your answer. I will give it a try this evening.
Mission has been listed with thread level 0 and so I think it should be possible legally to get the container with personal data from outside the buildings?
 
@sallymorganmoore

A couple of things relating to surface POIs and settlements.

Thing the first:
This still happens (originally posted, confirmed and aknowledged in the issue tracker back in Alpha) https://issues.frontierstore.net/issue-detail/28341

Here's an update from this morning, terrain map usually shows now and i don't end up all the way up at the front of the radar anymore, but i need to do some more investigating of that, still happened occasionally before yesterday's patch.

Screenshot_0433.jpg


Thing the second, not game breaking or anything, just curious:

When you take out scavengers and pirates (or any other humanoid target) from inside a ship or SRV, like using missiles, the bodies show on the ground until you disembark and then they're magically gone. Is this intentional behavior or a bug?


Completely unrelated but thing the third:

So, like a couple of weeks ago i finally got around to finishing unlocking Marco and was all exited to meet him in person and..well..

20210530024122_1.jpg


:ROFLMAO::ROFLMAO::ROFLMAO::ROFLMAO::ROFLMAO::cry:

The last is obviously just in fun :D
 
This is not a bug. Your clearance is 0 and the missing container is in one of the buildings that requires higher level clearance to show you the contents. So, either restart the game and hope that RNG will move the item to a different container (it has for me) or clone someone's higher ID and use the terminal again. It's probably in the Power Building...

Sometimes containers are actually in the base surrounds even though the tooltip says there in 'hab' or whatever.
 
Has anyone noticed if you are in your flight suit , that when you go to disembark at station or anywhere ,
You get a server error Black Adder then kicks back to main menu !!!
 
This massive frame rate drop is still present when looking through store windows. (A problem with the player's reflection, maybe? Only seems to happen front-on, not at an oblique angle.)

Looking in through the door, 60fps.

View attachment 238907

Move left 3 paces, look in through the window, 36fps:

View attachment 238908


Same at Vista Genomics. Looking through the door, 60fps (as with most of the station interior):

View attachment 238909


Look through the window into the same store, 30fps.

View attachment 238911


This is repeatable, and also happens with interior windows in settlement buildings.
The proof by the image here (y)

😷
 
New bug in Odyssey: despite planet now being flat as a pancake (drawn-on "fissures" on ground are literally like a painted pattern, the surface is actually as smooth as a billiard ball) I recalled my ship three times, it got to the point of deploying landing gear, then retracted its landing gear and dismissed itself again. Three times.

And geologiocal sites (I found one just driving, needle crystals were present as well as crystalline fragments) are still broken - the needle crystals dispensed only iron.
 
I'll add this in the hope FDev take a look,

Great patch - but I'm still having real nasty issues with Fleet Carriers - even after todays Update 3.

1. Uninstalling a Facility (such as a shipyard) sometimes causes a soft lock - can only be done in a Carrier Admin system.
2. Can't Purchase all the ships from the Carrier Shipyard - Ship Packs. An Example: If you buy a Combat Advanced Pack it should contain Fer De Lance's and Mamba's - though when you go to buy one for yourself the Mamba is missing.
3. Your Stock count is no longer 'live' so you can't see if anyone has bought anything from your Carrier unless its in a Carrier Admin system.
4. No bloom or Glow on your Carriers Engines.
5. Overlapping control text on the livery screen where you input the Carrier Name.
 
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