It's worse than that, actually: not only is it costing them 5 million in projected income, it's costing them some amount in developer salaries. And then there's the intangible amount in reputation.Now FD have the unenviable position of two years of work (granted world plague got in the way) + 6 months extra and so far its still an unstable mess thats dragging down the player numbers and costing them 5 million in projected income.
Worse you can do in developing - think about "projected income"Now FD have the unenviable position of two years of work (granted world plague got in the way) + 6 months extra and so far its still an unstable mess thats dragging down the player numbers and costing them 5 million in projected income.
Superficially its amusing but FD (as far as I am aware) did not tell us in the notes they were looking at balancing these effects which is even more troubling really. There also seems to be a bug with efficient PA too as well.Those broken PAs are seriously worrying - they should have prompted an immediate server shutdown until they were fixed or at least disabled.
I really hope we don't have to go through another day with them.
Well ED is now middle aged, it has to continually provide income otherwise there will be a point where time is called.Worse you can do in developing - think about "projected income"That's why world is full of broken software.
It's like force Picasso to finish painting tomorrow because of projected income.
So this is fundamental issue between doing quality soft and money making.
9,223,372,036,854,775,808 is also exactly the maximum on the negative end of the scale for a 64bit signed integer, or essentially all zeroes apart from the sign bit. Which is particularly weird considering the module stats are represented as floating point values.not just wrong byte order. 0x0000005f as a float would be a very tiny number.
I can see some Arx potential with a "it wasn't me" skin. Though that'd be P2W right... And I made sure I had sufficient distance to the panel (20m?) with all gear holstered. But alas I can't expect any nuance like that from a crude game like this.I mean, if they're suspicious that someone's going around cutting panels and some guy's walking around the base in a maverick suit....
Oh, it is too (thought 64-bit ints got bigger (I haven't looked at the max values often enough to remember)). Now the error is even weirder.9,223,372,036,854,775,808 is also exactly the maximum on the negative end of the scale for a 64bit signed integer, or essentially all zeroes apart from the sign bit. Which is particularly weird considering the module stats are represented as floating point values.
Nearly all kind of PA's are affected, not only efficient. Also a couple other types of weapons.Superficially its amusing but FD (as far as I am aware) did not tell us in the notes they were looking at balancing these effects which is even more troubling really. There also seems to be a bug with efficient PA too as well.
@sallymorganmoore
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Could you please tell me where this nerf is mentioned in the patch notes?
(this is horizons btw)
[this is a g5 efficient c2 pa, dmg should be ~67, not ~57
also on an srb c2 now 62 is displayed, which should be 95]
But then I wonder why a company like Larian can afford to delay the release of BG3 until sometime in 2022? BG3 is a single player game. So while everyone seems to think that the big cash cows are MMOs, and Larian Studios currently employs 107 people (about as many as for Elite alone, at least that's what they claim), how do they survive? And how does Frontier manage to survive with such an embarrassing performance?
Hello!! I'm here! SO sorry, grabbing console things nowHi @sallymorganmoore , session log and my archives are not accessable on my commander codex . Xbox players . I have confirmed with another commander . Could you have a look after sorting out the pc guys .
Hello @sallymorganmoore, for your notes: found a floating rock nearby a crashed Thargoid ship on Cornsar A4 (coordinates in screenshot) - or is this a side effect of what Salvation had been doing?
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Sadly the invisible spot lighting has NOT been fixed. Where is the light source creating white spotlighting on the decks??
ODYSSEY - Patch 7 TODAY
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HORIZONS
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PLEASE TURN OFF THE INVISIBLE LIGHT SOURCE SPOT LIGHTS! It looks ridiculous.
Keehee.....I wonder if Salvation has a rock collection? Thank you so much for the screenshot![]()