Group of commanders is of course called the salute of commanders
o7
o7
On which planet?...Anyway, its Friday so I earned a little brandy now.
Why FDev? My Crusader now got a baby seat in the middle of the hallway. Mah immersion!
Stick to Horizons. The better game.6 months and 8 patches later and performance is STILL hit or miss (mostly miss). EDO is never coming out for last-gen consoles.
More testing suggests that the patch improved performance when FSR is at quality, but at ultra there is little difference. Suggest higher resolutions bottleneck something which masks the improvements of this patch.
Why FDev? My Crusader now got a baby seat in the middle of the hallway. Mah immersion!
Bruh I barely get 60fps in 1080p with 8700k and 5700XT.Higher resolutions always seemed to be a problem for EDO. Particularly playing at 4K seemed impossible without FSR or CAS and lowering it even to 1440 made a huge difference. Playing 4K in Horizons could well achieve 100+ FPS.
Since U8 both my Phantom & Python have engine trails in front of them whenever I drop out of supercriuse, even ifI'm accelerating towards a station etc.Ya I forgot to mention I experienced the same when warping, the station didn't even appear for a few seconds even though my ship was moving (it wasn't the usual momentary pause) . Also, my green engine trail was showing above me, I thought it could be another player but I couldn't see anyone ahead.
Having done my first stint at Exobiology this week, I can only agree. Be nice if they could throw in an engineer for modifying things NOT combat related. Like having a bio sampler that can - wait for it - not force you to do one species at a time.And give explorers some meaningful mods, like temperature resistence. both ways, so using your Mr. Awesomesauce Combat Suit is impossible in ultra low or high temperatures.
I fear the same to be honest. But I dont think hardware will make a difference. The game uses barely any of my gpu and cpu but it's still lagging beyond what is acceptable so far after "full release" I'm running the game (some what) on a i9-9900k 3080ti gygabyte extream 64 GB ram 3200 mhz and its installed on 1tb samsung evo 970 m.2 nvme. Hardware will make no difference. Personally I think the engine needs yoinking it's like it just cant physically do what they and we want it to do. Maybe it could in the right hands wko knows. Either way I think you are correct in saying this is it for oddeysey as far as performance goes, which is a crying shame that it's even allowed to happen. You wouldn't get away with it in any other industry due to consumer laws.Wanted to write up a summary later but since the game just booted me via CTD (upon jumping system from SC) I may as well do it now.
Specs: i7 9700 16GB RAM RTX2060S 8GB - Settings: everything maxed, FSR Ultra Quality, playing at 2k and 60fps locked (haha yeah about that...).
I played for about an hour, trying out various things. Many (very obvious) bugs and glitches are still there (like the elevated SRV radar one, or the 'morphing' colour ground surface, although it's reduce now, more on that in a second).
Performance seems smoother overall, and frames have increased, but I'd call this improvement marginal at best, definitely not "significant". FSR is still necessary, I hoped it would be just a crutch until things improve but now I firmly believe it's a cornerstone of their solution to tackle performance issues.
I also got the impression that small things like LoD transitions (like aforementioned colouring problem when flying above ground) and draw distances (like for certain shadows, but also rock scatter) have been tinkered with to gain a few frames. And it seems this optimisation wasn't done thoroughly either - while walking through a planetary base concourse, the area around the bar has somewhat improved in terms of stutter/performance (still janky but not as bad), it's still pretty bad when going upstairs to the Apex desk and looking towards the bar section.
What was really awful was when I dropped from SC into normal space with an Orbis station (the big circular one). It took several seconds for the entire asset to load in. My god, I've never seen this so bad before, ever. Massive step back although it was the only time so far I've visited a station, will see if this can be replicated. I really hope not. The stutter when entering the station is still there, although was somewhat reduced.
I think I'm going with @Ian Skippy who suggested that this is pretty much it now - marginal tinkering with performance here and there at best, but I'm starting to think now that we'll probably never going to get Horizons performance until we throw cutting edge hardware costing thousands to brute force this aging game into submission. It's kind of sad really.
Oh and I tried one of those new on-foot NPC contact missions. It's extremely barebones - the NPC doesn't even have lipsync enabled - press X to talk, ask for package or cancel, guy gives you item, that's it. It ticks a box but .. well. Maybe a bit more time in the oven would've been better on this one, unless I'm missing something here. It felt like early access like.
And by the way... I noticed that those "26 days until shift rotation" panels have been replaced with other bog standard and more non-descript stock animations (just showing the time). GG Frontier, slow golf-clap. That's the kind of easy-way-out corner cutting that we'll probably just have to accept these days.
Oh well.
Guess what... I suggested this months ago and got laughed out of the forum. Another one would be to reduce the distance required between scans, or reduce scans from 3 to 2 to 1. I'm no game designer but this stuff writes itself really. I don't understand why they didn't come up with these things unless they're really adamant that time spent on task = fun.Having done my first stint at Exobiology this week, I can only agree. Be nice if they could throw in an engineer for modifying things NOT combat related. Like having a bio sampler that can - wait for it - not force you to do one species at a time.
Oh well. Not this update.I won't get my hopes up too much as I'm fairly sure this appears in every update.Just to say, as usual... Irridescent gleam, please come back to me!!
Noted thank you!! I'm just in here at the moment trying to funnel all reports to one place rather than spanning the update notes post, hehe. So many thready
Elite Dangerous: Odyssey Update 8 / Horizons Update | 27 October discussion
Greetings Commanders. Right, listen up! There are a lot of threads, a lot going on all over the place - let's condense it down to this thread of discussion so all eyes can hopefully be in one spot to farm and gather feedback on today's updates as we go, following deployment. Today is pretty...forums.frontier.co.uk
Zac, with all due respect - I think a much, much better question would be - what FPS are you* expecting and at what settings?What resolution are you playing on & what FPS are you expecting?