I'll answer my own question. It won't matter at all, because people just won't like it whatever else happens in this update, because the game should be made the way they want it to be.
Like I said before, I rarely check in here, so I don't know any of the historical discussions, fair enough. However, this line here kinda bothers me - part of the open development and bringing in people to test betas is to find out what they like and don't like, no? A lot of people are saying the free nature of the outfitting is something they really like about the game. No matter what was intended before, if you give people a feature for 6 months and they love it, you have to explain why it's going away more than "we always meant it to be that way". Even if they have been operating on the assumption that this change would be made in the future, anybody who hasn't been glued to the forums (including all the new players they brought it through Steam and Mac) thought this was a fundamental part of the game design that would always be there.
edit: just trying to explain where the other side of the argument is coming from beyond just being whiny people who don't like change. I think there is more to it than that.
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