Elite Dangerous PS4 Feature Requests and PS4 FAQ

I believe - while this has been requested (module storage) it hasn't been implemented. So you need to mod every module on every ship.

Would be a darn good idea and its worth keeping sticking it on the suggestions thread.

if i am wrong i would gladly be corrected!!!

Module storage was implemented a while ago now. a maximum of 60 modules, at the moment, can be stored. And then transferred, for a fee, to whatever station you happen to be at (if it has outfitting hangar of course).

If the other ship can fit the module there is nothing stopping you swapping it between ships. I did this for a while til I had some extra modules pre-modded.

You can just buy em and store em in your 'home' system, then transfer the stored modules to the engineer base when you get there (does come with a credit fee tho) so you don't have travel back and forth. when delivered there you can mod away and swap em round at will.
 
Yet another question while I wait patiently for the ps4 release. If I purchase an item for a particular ship - frame shift drive, shields, weapons etc if I later purchase a new ship of a different type can I move those components to the new ship or are they only fitted for one type of ship?

For example, if you had an A rated FSD on a ship and you buy a new ship then it is possible to transfer modules from one ship to another. However, you need to remember that ships must have the core modules, so if you do transfer the FSD then you will need to replace it with a lesser rated FSD module.
 
Module storage was implemented a while ago now. a maximum of 60 modules, at the moment, can be stored. And then transferred, for a fee, to whatever station you happen to be at (if it has outfitting hangar of course).

If the other ship can fit the module there is nothing stopping you swapping it between ships. I did this for a while til I had some extra modules pre-modded.

You can just buy em and store em in your 'home' system, then transfer the stored modules to the engineer base when you get there (does come with a credit fee tho) so you don't have travel back and forth. when delivered there you can mod away and swap em round at will.

WOHOOOO!!!!!!! on this glad to be corrected.
 
For example, if you had an A rated FSD on a ship and you buy a new ship then it is possible to transfer modules from one ship to another. However, you need to remember that ships must have the core modules, so if you do transfer the FSD then you will need to replace it with a lesser rated FSD module.

Easiest way around this is to just store the core module you wish to swap or sell - the station will default an E class of that module even if they do not supply it. You can then either transfer or sell the stored module.
 
Will I be able to use my PC peripherals (Mouse, Keyboard, controller, etc)?
Players will be able to use a USB keyboard for text input. We have no other information regarding direct controller input.
 
Just received my Thrustmaster t- flight 4. I had designed a setup on my office chair for it, and was going to attach it, when I realized that the cord that connects the two pieces togeather isn't long enough. Which makes my sturdy permenent set up of little use. Doing some searching, I found out that should one want to splice in a piece of wire to make it longer, there are 16 color coded wires to splice. APARENTLY, Thrustmaster saved a few bucks by making it shorter, thus cheaper to buy. Oh well, on to plan B, attach them to a board that will sit on my lap.
 
I realize that as a noob, I've a lot to learn. With few exceptions, I've viewed just about every u tube video on the internet and retort in this forum. And can't figure out why it is, regardless of format, be it pc or xbone, with 1 galaxy consisting of 400 billion star systems, all of which have space stations. WHY does it seem like the over whelming vast majority of players all hsng out in the same dozen or less systems?

Hi Bill,

The reason why players stick to the bubble (in general) is because space stations do not exist everywhere, and are generally only in the bubble. Trade routes are in the bubble, most events occur in the bubble.

Mostly explorers and community event things drive people outside of the bubble. The game has a great sense of frontier (excuse the pun) exploration outside of the bubble, more true to life that most games could over capture.

The game universe is dynamic however, so the bubble does change a little, new developments with the 'aliens' are very likely to start pushing some of the general play outside of the bubble even more.

I play on PC, but I'm probably going to swap to the PS4, so keep in touch.
 
Thanks for the data, but I recon it's just me and my imagination going wild, but. I As large as our galaxy is, one would think there are more bubbles out there for players and or "Aliens" to inhabit. It is my thought that the majority of players though they will venture out from the bubble we spawn into; Haven't yet come accross one. I've read and viewed A vast number of retorts in this forum as well as from u tube videos, of some of the seemingly long distances various players have gone from the bubble for various reasons. But always return to the one where every one spawns when they first start. Though their distances were quite far and the durations were quite long. From an astronomers point of view in regards to the size and scope of our galaxy alone. There has to be other bubbles of varioys sizes out there were as a player wouldn't be hounded by the increasing number of players seeking an life if crime. As in real life, there is considerably more crime in a large city vs a small town. Hence one csn move to a farming community and avoid the majority of possible criminal actions.

If I am correct, it has taken a couple of years for the intervention of "Aliens" as we refer to them and human players to happen. Where do they call home and if their number are large enough, would they not be in a bubble also? One has to wonder, if the Mobius group and or others simular, had not made their exact coordinants available to the throng of other players; Whould anyone actually have know of their existance? And in time should their numbers increase, their established bit of space will become a bubble.

Humans speak of meeting "Aliens", once we have left the comfortability of our own bubble and venture out into the vastness of the rest of the cosmos. We become "Aliens" to the estsblished inhabitents. I mean, we would refer to a Martian as an "Alien"; Hell, we consider anyone human not from our personal country as "Alien". However, should we personaly go to another country, planet or other star system, we would be the "Aliens".

I am unable to establish a Cmdr's name as of yet, and won't until ED is released on PS4. But should one know or remember a bit of litature. My avatar depicts the alais I plan to select. SO, though I'll know a number of y'all; When I start, y'all won't know me. Looking forward to meeting y'all; Until then, see ya!
 
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My point exactly! IF, Colonia can exist, and apparently it does. THEN, there has to be others simular. Should the "Colonia's" numbers increase, they will eventually become the center of bubbles. Unlike NMS, everyone in ED spawns into the same area which has grown dramaticly into what is now refered to as "The Bubble". Originally, the first bubble on Earth was "Sumer" a city no longer in Mesopotamia. As humans ventured out from there, other bubbles formed, such as Egypt, Rome, etc. Eventually, bubbles with names like Paris, Moscow, New York, etc. Hell NASA, for what ever reason, which includes the loss of funding, wants to start one on Mars; Where as, depending on beliefs, we humans may have migrated from originally when the SHTF (Defecation hit the rotary oscelator) there and made biological life impossible.

It took 500 years for Rome to fall under its own weight. The "Bubble" as it's refered to in ED is only been in existance for a couple of years. And will eventuall be unable to suport its own weight, thus it to will fall. SHOULD there not be any others to migrate to, as we did when the SHTF on Mars which caused the migration to Earth, which in time eventually formed "Sumer"; We humans, are all doomed.
 
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I certainly think you are onto something Bill.As you say,there HAS to be more than one "bubble".The Universe is HUGE and we really just dont know whats out there.I read somewhere that around 1% of Star systems have been explored/discovered so far.Thats a TINY amount which in my mind reinforces your "Theory".Mathematical probability says "they" are out there,all we have to do is find them!
 
My point exactly! IF, Colonia can exist, and apparently it does. THEN, there has to be others simular. Should the "Colonia's" numbers increase, they will eventually become the center of bubbles. Unlike NMS, everyone in ED spawns into the same area which has grown dramaticly into what is now refered to as "The Bubble". Originally, the first bubble on Earth was "Sumer" a city no longer in Mesopotamia. As humans ventured out from there, other bubbles formed, such as Egypt, Rome, etc. Eventually, bubbles with names like Paris, Moscow, New York, etc. Hell NASA, for what ever reason, which includes the loss of funding, wants to start one on Mars; Where as, depending on beliefs, we humans may have migrated from originally when the SHTF (Defecation hit the rotary oscelator) there and made biological life impossible.

It took 500 years for Rome to fall under its own weight. The "Bubble" as it's refered to in ED is only been in existance for a couple of years. And will eventuall be unable to suport its own weight, thus it to will fall. SHOULD there not be any others to migrate to, as we did when the SHTF on Mars which caused the migration to Earth, which in time eventually formed "Sumer"; We humans, are all doomed.

I'm not sure I comprehend everything you are saying but regarding the Roman empire it collapsed for two reasons. First it conquered more territory than it could control and in many cases were abusive to conquered people. Second the Roman factions were more focused on fighting each other for power than ensuring the survival of the empire. And finally, there are nations which were around at the time of the Roman Empire which continue to exist so it isn't inevitable a nation will collapse if governed properly. How that relates to Elite Dangerous I'm not exactly sure.
 
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