Elite Dangerous | Trailblazers coming 26th February

You are just arguing in bad faith out of stubbornness. I think you understand perfectly well what the argument is, so there's no need to continue feeding you any more.

However, what I wrote earlier gave me an idea:



There's another thing in the game that's a one-off thing: First player to get it gets it forever, and nobody can get it anymore, and it's gone. And it's actually very similar to system colonization, and I'm of course talking about first discovery, first mapping, and first footfall.

However, there's a crucial difference: You don't need to be in the game exactly on Thursday at the exact time that the servers come back up in order to get first discovery on a system. You can do it whenever. Sure, it's still a very first-come-first-served system, but it's not tied to a particular day of the week and, especially, at a particular time of day (which in itself is quite random, and may vary by literally hours, which means you would need to be sitting at the launcher potentially for an hour or two in order to log in as soon as possible after the maintenance break).

What if system colonization worked in the same way? Rather than being tied to the Thursday refresh, it's available immediately when you complete your previously claimed system: Once the completion threshold has been reached, you could immediately claim the next system, rather than having to wait for Thursday.

This would still have an element of "who gets there first", but at least it wouldn't be as tied to a particular time of day, and thus it's less unfair to those who literally cannot play the game at that particular hour. Now it would be more of a question of who can build the fastest, rather than who is able to play the game at a particular moment of the week.
When Odyssey launched you had exactly that with footfall tags. And yes, some people were upset about that too, for the same reasons.

It is what it is, I suppose. If you have a specific system in mind it might end up in disappointment, and I can see how that is upsetting to people.
 
Sadly, I think we have to accept the fact that we can't transfer Odyssey materials from/to carriers anymore or use FC bartenders.
Might as well uninstall the facility since it doesn't work but drains money.

Devs should consider raising backpack limits temporarily until the bug is fixed, it's ridiculous to get "soft locked" because of it.
How is it not working? I transfer items to/from my FC and sell them through the bartender all the time. I guess I should ask what isn’t working?
 
Such as? What other thing becomes available immediately after the thursday maintenance break, and once someone has gotten it nobody else can?

This is not some kind of tug-of-war like with the background simulation, where the results of an entire week of activity are tallied up during the maintenance break. This is a one-off thing: The player who got there gets to keep it, and nobody else has any chance. For that particular system, it's over: Someone else got it, you lost it, and there's nothing you can do about it. If you couldn't play the game on that particular day at that particular time, sucks being you. You missed it, now it's someone else's.

What other feature in ED is like that?

Ok, you mean it is somethin more unique than other things. Right, but every idea have pro and con, so...
 
Which community goal required you to be in the game at an exact day at an exact time so that you could get what you wanted before someone else snatched it from you, and if the latter were to happen, you lost it forever, so sucks being you? If there has been such a community goal in the past, I'm not aware of it.

I find this idea particularly ludicrous given that the current community goal was extended precisely so that everybody can participate, which is the exact opposite of what I asked.

As for the titan destruction animation, it was not something you gained, something you got for yourself, something that benefited you in some way in the game, or put your name somewhere, or gave you some assets. It was just that, animation.

Seriously, how hard it is to actually read and understand what I'm asking?
My comprehension is fine, words and tone, you're just being too specific, and now bordering on pedantic. Both of those examples are a 'you have to be there or miss out', which is what you're complaining about - some of the tiers for CGs come with unique items that you miss out on if you don't participate, and some of them have finished very quickly, plus have to be in a top tier. And minus the Thursday tick aspect, every first footfall & discovery is a one and done scenario where if you didn't discover it first, then <gasp> you'll never ever get that first discovery tag. How did we manage?
 
When Odyssey launched you had exactly that with footfall tags. And yes, some people were upset about that too, for the same reasons.
You don't need to log in as soon as possible after the thursday maintenance break in order to get a first footfall before anybody else. It may be first-come-first-served, but it's not inherently unfair to anybody based on where they live. It's the exact same for everybody.

"First come first served" is questionable on its own, but the major issue is how they announced it will be implemented, which is unfair to some players depending on where they live. Unlike first discovery / first footfall, it's not the same for everybody. THAT is my point (and I'm not the only one raising that point).
 
And minus the Thursday tick aspect, every first footfall & discovery is a one and done scenario where if you didn't discover it first, then <gasp> you'll never ever get that first discovery tag. How did we manage?
Being able to get a first footfall before anybody else does not depend on where on Earth you live. It's not inherently unfair to anybody based on their location. Nobody has some kind of unfair advantage over others thanks to the place where they live.

How they announced that system colonization will work IS unfair to some people based on where they live.

Are you honestly incapable of understanding the difference? How many times and in how many ways do I have to explain it?
 
You don't need to log in as soon as possible after the thursday maintenance break in order to get a first footfall before anybody else.
With the EDO launch you literally had to do just that. People were camping planets and whomever managed to log in first after the update got it. It is exactly the same.
 
With the EDO launch you literally had to do just that. People were camping planets and whomever managed to log in first after the update got it. It is exactly the same.
It would be exactly the same if they did it like they are planning to do system colonization. In other words, you could only get one first footfall after the thursday break. In other words, it would be a permanent disadvantage to some people depending on where they live.

But fine, there was a one-off event that had this same disadvantage. Granted. That doesn't mean it's ok for them to implement the same disadvantage on a permanent basis on a significantly more major asset than just "first footfall".
 
You know that if Bubble has the radius like 250 Ly than means virtual "surface" of that sphere is 785.375 square light years... so there is probably around 10.000 systems to colonize in the first step, even if not all of them are valuable, just check the stats. We do it with friends and for now it is around 10-15% of interesting systems around... so... like 1000-1500 systems, and we know that many of commadres are interested to colonize with a squadron, so we have reaaaalyyy good opportunity to find system for everyone.

And it is a frist step, with every week there will be more systems to colonize, becuse of how Bubble is expanding. More... you can still find a lot of system inside the Bubble...
 
You know that if Bubble has the radius like 250 Ly than means virtual "surface" of that sphere is 785.375 square light years... so there is probably around 10.000 systems to colonize in the first step,

Way more than that, there are systems in the bubble with ELW's that don't have a population and are anarchy systems, those can also be populated. Sure if you want to expand outwards the edge is the place to start, but if some interior faction just wants to increase the number of systems they control there's plenty in the bubble still.

Also consider the bubble isn't a perfect sphere, in fact the surface of the bubble probably if far more fractal than most people expect, I very much expect the first systems to be picked will be the ones that extend furthest out from the center and others will settle for other systems around the edge and some will have found nice systems nearby actually in the bubble to settle.

But we'll see how it goes once it's released, since it's purely player driven, it should be interesting seeing the stats for the number of systems settled and locations once the data becomes available.
 
You know that if Bubble has the radius like 250 Ly than means virtual "surface" of that sphere is 785.375 square light years... so there is probably around 10.000 systems to colonize in the first step, even if not all of them are valuable, just check the stats.
It's not spherical,
On the very first tick all the systems inside the bubble might become availible/in range too unless otherwise blocked off by frontier.
The density isn't uniform and 10ly connections are rarer further away from the galactic plane.

So you end up with a bigger-than usual first tick because of all the inner systems and outer systems but then it settles tho be a disc not a sphere for most of the new systems if you assume everything is colonized every tick.

In reality I think if there's lot of interest there's going to be a drought of systems and defintiely a drought of good systems. FDev could do something to make sure every player who wants it gets at least one good system - I would suggest making the first colonization a player does have extra range.
 
It's not spherical,
On the very first tick all the systems inside the bubble might become availible/in range too unless otherwise blocked off by frontier.
The density isn't uniform and 10ly connections are rarer further away from the galactic plane.

So you end up with a bigger-than usual first tick because of all the inner systems and outer systems but then it settles tho be a disc not a sphere for most of the new systems if you assume everything is colonized every tick.

In reality I think if there's lot of interest there's going to be a drought of systems and defintiely a drought of good systems. FDev could do something to make sure every player who wants it gets at least one good system - I would suggest making the first colonization a player does have extra range.

It's not perfect sphere, but it still is more than just a disc. .But even in 2D dimension every tick will get more potential systems because of expanse. Geometry.
 
Buur Pit made a video about Trailblazers.


And it is a frist step, with every week there will be more systems to colonize, becuse of how Bubble is expanding. More... you can still find a lot of system inside the Bubble...

If this feature doesn't have enough benefits / rewards for grinding to colonize a system then the novelty will wear off quickly and people will stop doing it.
 
Being able to get a first footfall before anybody else does not depend on where on Earth you live. It's not inherently unfair to anybody based on their location. Nobody has some kind of unfair advantage over others thanks to the place where they live.

How they announced that system colonization will work IS unfair to some people based on where they live.

Are you honestly incapable of understanding the difference? How many times and in how many ways do I have to explain it?
You need to stop telling people that they're the ones being dense when it is quite the reverse. o7
 
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How is it not working? I transfer items to/from my FC and sell them through the bartender all the time. I guess I should ask what isn’t working?
A lot of people can't transfer Odyssey items to/from FC due to "Selected resources are no longer available" error and Bartender listings on their FC are not purchasable due to "Transaction Error".


Did you purchase your FC somewhat recently? Or when? It seems that most veteran players who have FC since day one they were released are affected.
 
And it is a first step, with every week there will be more systems to colonize, because of how Bubble is expanding.
I'd like to share a revelation that I've had during my time here. It came to me when I tried to classify your species and I realized that you're not actually mammals. Every mammal on this planet instinctively develops a natural equilibrium with the surrounding environment but you humans do not. You move to an area and you multiply and multiply until every natural resource is consumed and the only way you can survive is to spread to another area. There is another organism on this planet that follows the same pattern. Do you know what it is? A virus. - Agent Smith
 
I'd like to share a revelation that I've had during my time here. It came to me when I tried to classify your species and I realized that you're not actually mammals. Every mammal on this planet instinctively develops a natural equilibrium with the surrounding environment but you humans do not. You move to an area and you multiply and multiply until every natural resource is consumed and the only way you can survive is to spread to another area. There is another organism on this planet that follows the same pattern. Do you know what it is? A virus. - Agent Smith
As if a virus is something bad, it's basically the same thing to maintain balance just in a different volume.
 
What time of day are the Wednesday updates completed? In other words what time will the stampede start on the 26th?
 
What time of day are the Wednesday updates completed? In other words what time will the stampede start on the 26th?
That question is equivalent to asking how long is a piece of string.

The time for an update to download propagate to the servers and become available to play varies depending on how big it is and other more arcane parameters.

Keep in mind the traditional advice about not playing the day an update or patch is delivered as the servers are unstable and nowadays FC jump timers say two hours or unavailable.

Mjy guess, not before 14:00 and probably not later than 19:00.
 
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