Thanks
Do you fix the issue where players can't text chat wither another one ?
So here's my my worry. When I log back in, will I be in free space, will I be docked, or will I be floating about in a station, with landing clearance expired and the whole stations weapon system pointed my way?
I know I could have just waited or side of the dock and landed when I went back onto the game, but its amazing how quick 5 mins turns into 2, then that 2 runs out.
Anyone know the answer to this? Cheers
I really hope I'm not screwed with this, and I'm reluctant to log back on to find out if I am, but when the patch announcement came up while playing, I thought I'd have plenty of time to get to the station I had just locked onto after hyperjumping into the system.
Things were going ok until I realised it was taking ages to travel there.
With two minutes to go I finally dropped out of supercruise, booked to dock with station and was just about to touch down when the game ended.
So here's my my worry. When I log back in, will I be in free space, will I be docked, or will I be floating about in a station, with landing clearance expired and the whole stations weapon system pointed my way?
I know I could have just waited or side of the dock and landed when I went back onto the game, but its amazing how quick 5 mins turns into 2, then that 2 runs out.
Anyone know the answer to this? Cheers
The game is broken for explorers.
Can you remove or prevent cartography data from being destroyed if you die in a populated system?
The click-here-and-wait-30-seconds-and-repeat-for-multiple-hours minigame when selling cartography data essentially prevents explorers from exploring.
Sorry, but apostrophes are used to show possession not just abbreviation. Please learn some grammar before calling people out.
Nice work on the patch! Thanks for fixing the annoying issue where the FSS attack you for bounty hunting!
I noticed an exploit people are using on the Anaconda when they exit the station. They are shutting the game down to exit the station using the safety disconnect that allows them to safely exit the station if a disconnection occurs while docking. With no shields they take a risk when they leave the station of running into other ships and have removed that risk by what I believe to be an exploit.
- Fix only the first consequence being applied to the universe state when completing a mission