Elite Dangerous: Vanguards - Arriving 19th August

What about the new decal / graphic tools coming with this update?...is anybody interested to find out what's going to be possible there?
I haven't (as yet) seen any players interest in this feature posted up on this forum (except mine :rolleyes:)... so what's peoples views in that direction?...I'd be interested in their thoughts and speculation.;)
I don't really use the existing decals or even notice them when they are added to ships. I'm neutral, they add nothing, they remove nothing. I'll never see them but if they make some people happy that's OK.
 

rootsrat

Volunteer Moderator
Hi All :)

I'm assuming that in the OP's original picture that there's a mirror image of the left hand carriers landing pads etc. to the right hand side pictured from the front? :unsure: (as I can't actually see the other side clearly).
What about the new decal / graphic tools coming with this update?...is anybody interested to find out what's going to be possible there?
I haven't (as yet) seen any players interest in this feature posted up on this forum (except mine :rolleyes:)... so what's peoples views in that direction?...I'd be interested in their thoughts and speculation.;)

Jack ;)
For me, as a leader of a well established, 10 years old community, it really is not that interesting.

Give me ability to upload my own logo, then I'm interested.
 
One thing I don't really understand is what the purpose of the squadron carrier is. Perhaps I missed their point? Is it just a kind of primarily cosmetic thing?

Or is it just merely a way for someone to borrow and take out a shared ship, and that's about it? Is that their only raison d'être?
 
The only thing that bothers me about the design of the squadron carrier is something common to a lot of spaceships in science fiction - it's been designed with "up" and "down" in mind, even though there's no such thing as that in space. I'd love to see a design that looks like it was drawn by someone who realises that up and down in space is merely a matter of opinion.
Colonisation megaships get this right—landing pads on both sides and no real upper or lower side. But then there is one other thing to consider:
The small ships we pilot are designed to fly in atmospheres and land on surfaces, so having a distinct up and down for them makes sense. But carriers never land or fly in an atmosphere.
Carriers and megaships should actually be built like skyscrapers, decks perpendicular to the main engine axis so that "down" is in the direction of exhaust. So the landing pads should also be arranged that way, several levels of orbital construction site like arrangements of landing pads. One part of the reason for this is that when the megaship is on the move, you get artificial gravity from acceleration; the other part is that (unlike stations) carriers/megaships don't actually orbit planets. They're basically statites, not satellites, relying on thrust to balance out the gravity of whatever they're orbiting. They should also always aim their engines (which are always on, BTW) towards the planet.
 

rootsrat

Volunteer Moderator
One thing I don't really understand is what the purpose of the squadron carrier is. Perhaps I missed their point? Is it just a kind of primarily cosmetic thing?

Or is it just merely a way for someone to borrow and take out a shared ship, and that's about it? Is that their only raison d'être?
It serves as a storage for physical assets in the Bank.
And I guess it's a mobile base too for the entire Squadron.
Use cases will probably differ, depending on Squadron characteristics.

I guess it's a goal to achieve for a group of friends banded together. Instead of every member getting their own, they can get a Squadron Carrier. As an example.
 
It's been too quiet since the last Titan died.

And now squadron carriers are being built?

Uhhh, something tells me there is a need on the horizon for such a carrier!

Seriously, what is the point of a squadron? To fight stuff in a group effort because you will need a whole group of fighters to deal with what is coming!

:oops:
 
I don't think they can burn the bubble anymore too many hours worth of hauling put in place to suddenly say no resets but we're going to take some colonies away from people for an unknown period of time. I'd say we're safe and it'll be years before the bubble is threatened again titans are gone go haul rocks.
 
Colonisation megaships get this right—landing pads on both sides and no real upper or lower side. But then there is one other thing to consider:

Carriers and megaships should actually be built like skyscrapers, decks perpendicular to the main engine axis so that "down" is in the direction of exhaust. So the landing pads should also be arranged that way, several levels of orbital construction site like arrangements of landing pads. One part of the reason for this is that when the megaship is on the move, you get artificial gravity from acceleration; the other part is that (unlike stations) carriers/megaships don't actually orbit planets. They're basically statites, not satellites, relying on thrust to balance out the gravity of whatever they're orbiting. They should also always aim their engines (which are always on, BTW) towards the planet.

I think Fleet Carriers (and other megaships) are more like lagites than statites, because they do revolve around the bodies they are associated with, although I think at a slower rate than they would be if they were truly orbiting. For example, my FC has been parked around the same planet for the last few months, and it has definitely moved from the night side to the day side and so on.
 
Hi :)


I'm seriously getting unsettled by some of your posts 🧐....🤣

Jack :)
tenor.gif
 
One important question I had: While transferring our squadron to vanguards will we be able to, at least once, change the name and ID? It would mean a lot to me because I don't want to completely remake a squadron that has been around for many years simply for that purpose.
 
I think Fleet Carriers (and other megaships) are more like lagites than statites, because they do revolve around the bodies they are associated with, although I think at a slower rate than they would be if they were truly orbiting. For example, my FC has been parked around the same planet for the last few months, and it has definitely moved from the night side to the day side and so on.
I think this has to do with the planet itself orbiting its star. Imagine a square with corners marked A, B, C, D on a flat sheet of paper orbiting around point X in the middle of the paper, but not rotating around its own center point—for a quarter of the orbit its corner A that's closest to point X, then it's corner B and so on.
 
Hi :)

Give me ability to upload my own logo, then I'm interested.

Maybe, but depends on what this Vanguards feature can do in the way of player customised decals / logos.
I mean, if it's very customisable given the tools / programming whatever provided it may satisfy players design expectations, we'll have to see. I'm hoping it will be somewhere in that direction. As for uploading an image created outside of the game, is what I'm reading into your post...🤷‍♂️.. I can't see that happening because of security / a robust filter system which would vet each players creations (I think why is obviously apparent here).

I wish you could, but I'm only looking at what I would perhaps create, and it would be within my own moral?...if that's the word, code and within Frontiers. (I'm not being deliberately derogatory here, that's not my intention, but I sometimes wonder what Frontiers past and present filter system actually consists of. ;))

Jack :)
 
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