Elite is a bit crap and has lost its way.

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sollisb

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Once you accept that there is no 'way' and play whatever way you want, it becomes much easier.

We have an amazing graphically rendered universe in which you can [for the most part] fly anywhere you like.

The rest is fluff, disjointed, hacked on fluff, to in some way provide another stream of 'activities'.

There is no 'way', there never was, there never will be.
 
yeah, its never finished. but dice rolling and engineer to win isnt really what i was after.... pay time to win..... meh......grind .... meh im old .. dont have time to grind...
Have real life. Soon be dead.

What exactly are we trying to win in this game? Why are you grinding if you don't like it?
 
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Playing the BBC Micro version of Elite was a visceral experience.
This isn't.
Its a dice rolling by board hopping exercise engineered by people who like board games.
Elite should not be a board game.
Frontier you have failed to deliver the 8 bit experience.
In your universe god does roll dice.

Any way to get ahead quickly is nerfed. All players must suffer needless grind.

The feeling of freedom and release of the open universe,.....and do what you just did 10,000 times. Its not fun.

I have a pair of dice I can throw them all day but I dont because it is boring.
Elite is boring.
Its really sad.

I'm not trying to be defeatist or point any fingers or lay blame anywhere, but pffff. Engineer this, do that to get said ship . Where is the freedom of the universe?
It isnt. Its like Apple. Do it my way. Its totally structured and there is no freedom.
At the end of all this once you are elite in everything?

Perhaps I'm missing the point, but I thought ELITE should be visceral seat of your pants stuff. Perhaps it is but you continually nerf any way to get there.

Its a chore.

Yes fruntear I'll get out of bed today and do my massive dice rolling work for tuppence......

Or I could just do real life and suffer the same monotony.

1984 called, it said it found your visceral: https://www.frontierstore.net/games/elite-dangerous-cat/elite1984.html
 
Not going to debate your feelings on the game that's your prerogative, there are games out there i dislike as strongly and for that reason dont play. maybe time for you to find a new game to play.:eek:

Frontier owe some of you a big apology for making you play a game you dislike so strongly for thousands of hours in some cases. what's the world coming too.:O
 
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Was that a poem..?
I didn't get it. Lol

Grind 'n' god rolls are all self inflicted sufferings.

I don't grind, I don't need a god roll.

It's all good.

(I also don't play much anymore... Lol)
 
True, there is a lot of RNG. At least FD is removing some of RNG and grind, in respect to engineers.

Yes, the exploits have been nerfed, but credits are now trivial to earn. When I first started playing, it took weeks to earn my first million. It's possible to make several million an hour, even in a small ship. I'm not sure what you mean by "get ahead quickly". If you mean "to buy an Anaconda", that certainly a lot easier now (just go watch a YouTube video to find out how).

The thing is, the progression through the small and medium ships is a large part of the "content" of ED and provides a lot of the "fun". If you can't have fun in, say a Cobra, you're probably not going to have fun in an Anaconda either. The big ships are LESS fun that the smaller ships, imo. Don't rush to get to the "end game"; there is no end game. I find the game to be a lot less challenging now that I have credits to spare.



If you don't like repetition, ED is probably not a game you will enjoy.



It can be: Have you tried neutron star boosting? How about going to a combat zone in a small fast ship, like an Eagle?


When I start to feel that way, it's time to take a break. After a break of a week or so, I find that I enjoy ED a lot more.

I agree. After taking a 2 month hiatus due to frustration I am finding enjoyment once more.
 
Elite is compulsory to play whether you like it or not:rolleyes: How did frontier pull that off, its diabolical.


Play way too much = Burnout = Blame the game, its as simple as that.
 
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The Replicated Man

T
Playing the BBC Micro version of Elite was a visceral experience.
This isn't.
Its a dice rolling by board hopping exercise engineered by people who like board games.
Elite should not be a board game.
Frontier you have failed to deliver the 8 bit experience.
In your universe god does roll dice.

Any way to get ahead quickly is nerfed. All players must suffer needless grind.

The feeling of freedom and release of the open universe,.....and do what you just did 10,000 times. Its not fun.

I have a pair of dice I can throw them all day but I dont because it is boring.
Elite is boring.
Its really sad.

I'm not trying to be defeatist or point any fingers or lay blame anywhere, but pffff. Engineer this, do that to get said ship . Where is the freedom of the universe?
It isnt. Its like Apple. Do it my way. Its totally structured and there is no freedom.
At the end of all this once you are elite in everything?

Perhaps I'm missing the point, but I thought ELITE should be visceral seat of your pants stuff. Perhaps it is but you continually nerf any way to get there.

Its a chore.

Yes fruntear I'll get out of bed today and do my massive dice rolling work for tuppence......

Or I could just do real life and suffer the same monotony.

So posting this on the forums is going to make you feel better?

Man some people need a day job
 
I just explained to my Mrs how I find the stuff for engineering as she was wondering why I was shouting at my game.
I explained that I've been looking for a particular signal source for an hour and found nothing. I explained that although there was a way to boost the liklihood of finding certain materials it was mostly random.
Her response: that sounds boring.
Flying too and fro looking for a high grade signal source is boring no matter which way you slice it.
'just play the game and these things will fall into your lap'.
Nope. Pharmaceutical Isolators do not just fall into your lap through normal play. You have to look for them using a boring mechanic.

I just hope that material trader is less of highway robber and more of an actual trader in 3.0.

If there were missions to find this stuff: find a crate of it by scanning an asteroid belt in x system or 'go raid this derelict full of pirates/police' fine. That's acquisition through gameplay rather than soul crushing tedium.
OP does have a point and I hope more of the tedious bits get ironed out (removed).
Let's see how 3.0 pans out...
 
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I remember when I first booted up the game.

There I was, placed in a ship I didn't know, in a station I had never seen, in a system I didn't know existed.

And instantly the audio hit me, everything going on around me, construction, station speakers and ships docking and undocking. My mind was blown, and I hadn't even undocked yet.

The next few days were a series of moments I will always remember. My first dogfight, when my heart pounded harder than I thought possible. My first 100 or so jumps to other systems, when I feared what might wait on the other side. It was quite simply the most awe-inspiring experience I've ever had with a game, it was something very special.

Today, I dont feel any of that. Why? Did the game get worse? The answer is no, of course not, I simply learned the rules of the universe and I now know what to expect.

The game didn't change, I did. And that's the saddest but most beautiful part. I will never feel those things again in regards to ED, but I will always remember it.

Thank you Frontier, thank you for all your hard work.

Exactly, I had played FFE to its endgame story (panther clipper, turner argent, and your own thargoid scout with death ray and all that) over a decade ago, and then the X games only because they were one of the only substitutes around even though they weren't a real universe, just floating economic simulator stations in fantasy space. So same here. When I did my first hundred hours in ED, even though I knew roughly what to expect from my experience in FFE, I was still floored and the game was awe-inspiring. The first jump was like going to a new motion simulator ride at a theme park for the first time. Zipping through star solar systems and flying through the orrery orbitals and then seeing the astronomy based planetary objects and stars in modern graphics was just sublime. Now after two years, the initial excitement has died down, but it's still like flying through space in a sci-movie or novel. At times it still evokes those feelings from sci-fi tv settings like Space: 1999, Babylon 5, StarTrek or movies like ST:TMP and 2001: A Space Odyssey when seen on the big screen.
 
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I agree. After taking a 2 month hiatus due to frustration I am finding enjoyment once more.

This is a good approach. If I get bored of Elite, I take a break and come back in a few weeks or so time. Often, the breaks are between the start of the betas and the launch of the next upgrade.

The game becomes enjoyable again.
 
Was that a poem..?
I didn't get it. Lol

Grind 'n' god rolls are all self inflicted sufferings.

I don't grind, I don't need a god roll.

It's all good.

'Fancy some PvP?

No , just closely monitored to make sure we don't attmept voice any opinions that disagree with the official mind-policy!

I knew it...David Icke was right all along!

*cough* I mean: "lalalalala - everything is just great in Elite"
 
If it is all so minding numbingly awful, one does have to wonder why people keep forcing themselves to do it... ;) :p
 
Fred: Ignore the grind. Its not a race to have all the ships. Overengineered ships aren't the end game.
The end game is to have fun however you find it.
Cheers!
o7

Nice to know I wasn't the only one who noticed.

It's getting to be a clinical psychology case study, this place.

It is always been so.
I'm almost finished my thesis.
 
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