How can I import/export ships on the EDSY new look webpage? Thanks!
You have to enter the
actual values, not percentages. For example, a 3C gimballed beam laser has the stock mass of 8t. 8 minus 22.4% equals 6.208 – that’s the value you want to enter manually.
If you play on the PC then the easiest way is to install E
Market Connector and set it up to write ship load-outs into files. You can then drag&drop those files into E
Shipyard. (Currently works only with the old E
Shipyard interface.)
Is there a tutorial on how to insert the data for engineered modules etc. I am a long time Coriolis user but it hasn't been updated to v3.5 yet so thought I would give EDShipyard a try. However when I enter eg a mass of -22.4% into a G5 Overcharged Beam Laser it reverts to 0, I tried moving the cursor in the blue slider manually along to -22.4 but can only get it to -21.7. I think I am doing something wrong but unsure what?. If it was so difficult people wouldn't use it and they do so the problem must be on my side. It doesn't seem as straightforward as Coriolis to me. Anyway 59 pages is a lot to read so I would appreciate a heads up to a tutorial or like.
EDMarketConnector can be used with the new inferface. Basically, set it to export as usual, click on the Ship's name on EDMC (when in the Ship), it'll open up EDSY in your browser. In the Address Bar, go to the [edshipyard.com
/#/shipnamehere] section and type in
/new so it looks like this [edshipyard.com/new/#/shipnamehere], it'll have the engineer values and all modules correct. The only thing it doesn't do is display the name of your Experimental Effect in the drop-down menu, but it does have the values. If you add the Experimental from the drop-down, it'll double-up the values, so if you want/need the Experimental name upon export, just change the grade (then click whichever blue wheel to correspond of your "roll" in that grade to enable said grade) to reset it all so you can add Experimentals and have the name shown for all future links.
@Saltyseadog - If you use the new interface (says "click here for the new user interface" at the top of the page, or simply use the
http://www.edshipyard.com/new/ url), it's vastly more intuitive than before, resembles Coriolis in ways so feels more familiar, and the layout is really nice, compared to the older version.
Obviously the new layout works with the current Engineer modules and values, so if you're using Legacy modules, you'll need the older one/Coriolis.
o7
Under the new interface, I can't select a proper power plant for my ship. I can see only a class 2 power plant and guardian power plants with classes 2-8. Does anyone have the same issue?
As previously asked, which ship? Can you be more specific at all? I've had no issues with EDSY under the new interface (other than some difficulties on mobile version).
My main reason was simply to give a
huge thanks to the EDSY team/people/person. It really is a massive improvement and huge help! I love the new layout and it's the only reason I use it now, before it seemed very
Windows 1 to me, and I didn't ever get a feel for it.
The only thing it lacks for me
personally, is the ability to export a .json file for adding to my fleet in Inara, like with Coriolis. However both have their uses so I can't and won't complain at all, I'm grateful for both (and infact all) those that've spent time and effort making these tools/sites available for our uses. They're a huge part of the game for myself and many others.
Thank you.