As a fairly new player I have some questions. I have played for a little while and have managed to aquire a decently upgraded Python and I enjoy Bounty Hunting mostly. Sometimes I just explore and try different things but mostly I stick to Bounty Hunting. Now I do have some questions regarding engineering in particular. I would like to know the reasoning behind the material requirements for the upgrades. Clearly ED offers many different play styles like exploring, bounty hunting, mining, running cargo/passengers and piracy. But the material requirements for the upgrades seem to disregard this fact completely. Why do I as a law abiding bounty hunter have to find a material for engineering that only drops from destroyed cargo ships that are never wanted for example? Why do I suddenly have to become a pirate? Like Jerry Seinfeld said:"...but I don't wanna be a pirate!", Some material requirements require me to completely reconfigure my ship to a mining vessel and engage in an activity I don't have an interest in since many materials cant be bought. And same goes for other material requirements whereby the player has to reconfigure their ships, install modules, change playstyle, invest time, money and effort into things they don't like doing or even undermines some aspects of what they have been doing and enjoy doing. It would be like a looooong quest-chain in WoW that is entirely based on stealth, poisons and backstabbing being presented to a Paladin or Mage...Or having to solve an interesting puzzle about late 17th century dutch farming techniques in order to unlock higher weapon upgrades in Call Of Duty. Doesn't make much sense to me. How about adjusting the engineering material requirements so that players withing a certain "profession" can acquire materials through their normal gameplay activities or let them buy them at an inflated price directly from the engineer. As it stands I wasted too much time already just getting a few upgrades and I can clearly see how I would end up frustrated and hating the game if I continued trying to engineer my ship further so I will have to disregard engineering as a feature completely as it stands now, which is a shame because the upgrades would certainly help me in my Bounty Hunting. Now I'm off to some yellow "community goal" dot in my galaxy map, why? I have no idea, nothing is explained, what am i looking for? A ship? the gondola thing? Where is it? Can't see it. There's another mega ship there, should I scan it? Ram it? Analyse it? Get data from it? How? Why? Then what? Nothing is explained in this game, only thing always present besides 10 web-browser tabs about ED is just a building sensation of frustration... Maybe they sell hot dogs in the nearby space-station and I can eat one of those instead and find a decent High Extraction Site for some Bounty Hunting action and just leave it at that. Sorry to sound negative, ED is a great game it just sometimes punishes me and treats me like dirt at the same time as it says I love you.