If people are so easily persuaded by musings of stream....
It is this simplistic approach - I can't has G5 roll nau so it is bad, it is grind - which grinds me (pun intended). Not trying to see bigger picture, just 'me, me, me' attitude.
That's what I found so distasteful about Engineers in first place.
The bigger picture would be to see how this affects people flying more than one ship on a regular basis.
The old system had you buy a ship, roll the grades on every module you want to mod and be done with it.
With the changes you have to deal with the material broker, upgrade every single module from 1 to the rank you want, for every ship you want to engineer.
Not that big of a problem for people who enjoy their cobra/conda/cutter, more of a problem for people who enjoy having various ships for various roles.
I got a multi purpose T-10, mission running python, exploraconda, trade/passenger cutter, bubbletaxi aspX and an iCourier for canyon runs.
Even with the current system the only ships that are partially engineered are the cutter, conda and iCourier, every other ship only got 2-3 g5 FSD rolls and that took me the better part of a year (since may 2017) of casually logging in 1-2 times a week, gathering materials.
With the new system I'll probably keep the grandfathered stuff and be done with it, gonna see how that goes with the material broker in the oncoming beta.