.Incorrect. During the livestream Sandro and Ed got screwed over by the RNG (oh the irony) and it took them five rolls to clear one grade, which they solved by magically giving themselves some more materials (it's alright for some).
If you took an even closer look, they were not screwed over by the RNG, but by not understanding their own interface. The left side of the screen, where the actual progression bar was and where you can select which grade to build already showed G2 to be available. Unfortunately they kept looking at the circles on the center of the screen.
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What they apparently were not aware of is the difference: those circles don't show if you can get to the next grade. Instead they display how close you are to the maximum possible upgrade at the current grade. So they kept upgrading (and burning material) to get closer to the best G1 mod available, while they already could've made a G2 mod.
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Conclusion: the actual necessary update is to make progression to the next grade more visible. All the "action" of upgrading the current piece of equipment is in the center, only the progres bar for the next grade is hidden far below on the left side of the screen. They should put the progress marker for the next grade also into the center window and display "next grade available" once that one is filled. Not only would that feel better, it would also have avoided them this mistake during the presentation.
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