General Engineers MUST get money for their work.

  1. Game != Life
  2. And I didn't say money is everything. Money is important.
  3. And anyway, all work should be paid, so upgrades too.
  1. True
  2. I never said you did. Money is fairly important.
  3. Most work should be paid, but there are lots of reasons why the engineers wouldn’t want to be paid in money, some of them having very little to do with criminality.
 
Wow, thats a really definte reply. I guess you know Prof Palin on a personal basis, and had dinner with him a couple times? If an engineer says they "require 4 wingnuts to perform the upgrade" I don't see how you can be certain that all 4 wingnuts are being used, or if they are being used at all.
Haaaa.
Every upgrade do something with internals at physical, so materials are not payment. So no.
And i said earlier - engineer not alone.
So it's fair to pay for upgrade.
 
  1. True
  2. I never said you did. Money is fairly important.
  3. Most work should be paid, but there are lots of reasons why the engineers wouldn’t want to be paid in money, some of them having very little to do with criminality.
3. More like players don't want to spend money for things which should be paid. I said earlier, engineers are not alone and have thousands of people who work at their facilities. Everyone need money. Maybe engineer need only material for upgrade, but team need money for life.
 
3. More like players don't want to spend money for things which should be paid. I said earlier, engineers are not alone and have thousands of people who work at their facilities. Everyone need money. Maybe engineer need only material for upgrade, but team need money for life.
And as was mentioned above you have no evidence that the engineering of players ships being the sole or even a significant part of the economy of an engineers base, given that there are thousands working there I would think it unlikely that we are much more than a sideline.
 
Adding further barriers to new players getting something done that would not at all hinder long term players doesn't seem like something Frontier would do.

But sure, why not 5 million per click? Anything less probably wouldn't affect me anyway, so would add nothing to the game.
 
And as was mentioned above you have no evidence that the engineering of players ships being the sole or even a significant part of the economy of an engineers base, given that there are thousands working there I would think it unlikely that we are much more than a sideline.
Some engineers have description where we can be informed about engineer and his(er) team! So obviously other engineers have teams as well.
Also, engineers doesn't live in some small cabin but a HUGE facility. Obviosly it require massive maintain by people.
 
Engineers can afford to buy/build their own ground base, players are limited to ships and fleet carriers, ergo engineers are wealthier in credits then all players.

They also don't want to perform the mat grind anymore so have instead fashioned an economy built on mats so that players will bring them a constant supply
 
Engineers can afford to buy/build their own ground base, players are limited to ships and fleet carriers, ergo engineers are wealthier in credits then all players.

They also don't want to perform the mat grind anymore so have instead fashioned an economy built on mats so that players will bring them a constant supply
Ground base can be compared to the price of fleet carrier. Some construction metal versus some bige shipe with hi-tech. Hmmm?
Also, player is alone, but engineer is not.
And does it really matter - how much money engineers have?
Real life corporations have billions of real money, but they didn't give us their production for free.
 
Ground base can be compared to the price of fleet carrier. Some construction metal versus some bige shipe with hi-tech. Hmmm?
Also, player is alone, but engineer is not.
And does it really matter - how much money engineers have?
Real life corporations have billions of real money, but they didn't give us their production for free.
As you said earlier.
Life != Game.
 
Well from a fictional perspective we have no idea how much ground installations would cost, I've never seen one for sale. FCs are mass produced and essentially leased to cmdrs for 5B cr. To buy outright could be 10-100 times that, who knows? nobody because its all made up with no real basis in anything other than spit-balling figures by Fdev that got changed by open letters and forum salt anyway.

From a gameplay perspective credits are still meaningless once you're on the path to engineering, so what benefit would it provide the game to start charging credits and materials for an engineers time? And how would that effect pinned blueprints?
 
As you said earlier.
Life != Game.
Thank you for pointing me to obvious things. And that was said about "in the game as in life money isn’t everything". And I point to "Money is important"
So I'll say another thing. Common sense is common sense.
And payment for upgrade is common sense.
 
Why engineers take only materials for construction? Why they won't take any money for their hard work as should be? CMDRs don't need charity, so obviously they should pay.
What are you saying. That the game is not grindy enough?? You want to break whatever shreds of working game we have left?? Why not send the copy of blood donation certificate to FDev to even get on the list of eligible for engineering first??
 
That the game is not grindy enough??
Do not grind, ok.
Lol. You need five minutes on planet surface to get some materials to make some upgrades. You need five minutes to kill some pirates and get bounty for them and some production materials. You need five minutes with wake scanner and scanning some random ships to get some data.
Grind?
Only if you need to make 250 of 250 of them.
 
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Why players whining about "nowhere to spend money", but when we come with suggestion about things which have sense - thread immediately become a paper roll full of justifications "why that cannot be".
Because it doesnt fit in with the stablished lore or storyline of the engineers.
Wow, thats a really definte reply. I guess you know Prof Palin on a personal basis, and had dinner with him a couple times? If an engineer says they "require 4 wingnuts to perform the upgrade" I don't see how you can be certain that all 4 wingnuts are being used, or if they are being used at all.
I think they are more like the builder who charges for a full bag of gravel, uses half and puts the rest on the truck fir the next job where they charge again.
Every upgrade do something with internals at physical, so materials are not payment. So no.
And i said earlier - engineer not alone.
So it's fair to pay for upgrade
Maybe they use clones or slaves? Maybe they are so rich and have their own planetary base they dont need money? Maybe they charge 1 extra Mat per upgrade as they are rarer than Credits? And we do their shopping for them at our cost so they get what they need for free....or sell the Rare goods instead?

but mainly because it would just be broing to have yet another thing available for credits, the idea was to introduce different gameplay to the player that they may not try....like relogging, nobody would do that if it wasnt for engineers :)

Edit: maybe they are under a Criminal Proceeds Order where any credits are seized to pay back for their crimes.
 
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