Hi,
Confused here!
If I'm at an engineer and I'm in the workshop, it looks like I have the option to 'modify your module' or 'browse all'.
I take it this means that I can either view mods that are applicable to me because of my loadout - or see all mods regardless. So if I look at 'browse all' and inspect multicannons for the class of weapon I'm using - it advertises a max dps of 29.32 (for short range mod) at the first level. But I can't actually do anything from that screen - I have to go back via 'modify your module'.
So I do that - and then the same mod shows entirely different attributes. Short range mod shows a DPS of 24.05 max.
So that's 5 points of dps difference.
What am I missing? Help appreciated.
EDIT: I'd already upgraded my lvl 3 multicannons and I'm wondering if the 'browse all' calculation is misleadingly using my already modified stats as a baseline, rather than the unmodded value of the weapons ... if you catch my drift.
Confused here!
If I'm at an engineer and I'm in the workshop, it looks like I have the option to 'modify your module' or 'browse all'.
I take it this means that I can either view mods that are applicable to me because of my loadout - or see all mods regardless. So if I look at 'browse all' and inspect multicannons for the class of weapon I'm using - it advertises a max dps of 29.32 (for short range mod) at the first level. But I can't actually do anything from that screen - I have to go back via 'modify your module'.
So I do that - and then the same mod shows entirely different attributes. Short range mod shows a DPS of 24.05 max.
So that's 5 points of dps difference.
What am I missing? Help appreciated.
EDIT: I'd already upgraded my lvl 3 multicannons and I'm wondering if the 'browse all' calculation is misleadingly using my already modified stats as a baseline, rather than the unmodded value of the weapons ... if you catch my drift.
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