In a 1v1, with equally competent pilots the Corvette will win, barring the use of effective hard counters.
I have fought considerably
better pilots than myself whose CMDR's were in FDLs while my CMDR was in a Corvette, and never been in danger of not driving off or destroying the FDL CMDR if there were only one of them.
The Corvette is considerably more durable and has significantly more firepower than the FDL, and the agility advantage of the FDL, while quite significant, is not enough to skew respective time on target enough for the FDL to have much of a chance in most scenarios.
If you want an example, the FDL CMDR in this video was probably a better pilot than myself at the time of this recording:
Source: https://www.youtube.com/watch?v=6gYTA9RKgSw
Here is a 3v1, where my CMDR's Corvette is the one, and I'm still able to drive off one of the attacking FDLs before I'm forced to leave...again the best pilot of the three is probably better than I am/was:
Source: https://www.youtube.com/watch?v=IYq2gS06w84
A 2v1 that eventually turns into a 5v1, where I am able to shoot down a hostile FDL once, and the hostile Courier three times, before being overwhelmed (my shield generator was also destroyed multiple times in this engagement):
Source: https://www.youtube.com/watch?v=LyX8oPhgPZ8
I've dramatically reduced my usage of the Corvette in combat after 3.4 due to the SLF latency/rubberbanding bug (which is still present to some degree), but the lack of an SLF doesn't change the dynamics of a 1v1 much...as long as you have some sort of weapon that has a similar effective range to your opponent, you can out attrition them if they are in a smaller ship.
I can't rule out being bested by a single FDL while in a combat Corvette, but the pilot would have to be wildly better to do so without a purpose built counter to my CMDR's particular loadout, or tactics that would make it a 60-90 minute fight.
While it is interesting to consider this theoretically practice shows the FDL wins in the vast majority of times. If it was even close, you would see a lot more people playing PvP in a Corvette or a Cutter as they are only slightly harder to buy/engineer than the FDL.
A ship's performance in a duel is not always indicative of it's overall PvP utility or representation.
Some reasons why the Corvette is less popular than the FDL:
- It's locked behind significant Federation rank.
- It's slow, and not able to pursue faster prey or keep up with faster ships (enemies or allies) in wing engagements.
- It stands out and is highly susceptible to focus fire.
- It's rebuy is an order of magnitude greater than most medium combat vessels, which can add up rather quickly in intensive PvP, even in the current state of the game. Same goes for transfer costs and the like.
I got myself a Cutter the other day.. even G5 thrusters don't help much compared to my G5 FDL. Takes me about 3x times longer to kill any NPCs in the Cutter.. I'd imagine PvP in a Cutter would be even worse if I ever cared to play it.
The FDL is much more likely to best a Cutter than a Corvette, but the Cutter will usually best the Corvette.
Torpedoes ... a reinforced prismatic shield on the Corvette would probably survive quite a few torpedo hits. I don't think the FDL has enough hardpoints to both carry enough torpedoes (bearing in mind even the Corvette can outrun them so it's highly unlikely they all hit in a 1v1) and have enough firepower left to do anything useful afterwards.
Takes four torpedo hits to knock out a class 7 reinforced prismatic generator. Without shields, a shield focused Corvette can be in big trouble from a single huge corrosive MC. Definitely hard to land torpedoes against a competent pilot in a 1v1, but far from impossible...it's one of the reasons I like the hybrid bi-weave setup...if you can only knock out my CMDR's shield gen once and don't have more than one ship, I'm probably either going to repair it and get shields back up, or have enough hull integrity to hold up against the reduced damage output after they blow their load.