I saw this several years ago and followed with interest on and off since.
Recently decided to try it out. Love it!
I never really got on with the likes of PUBG and DayZ et al. On the surface this game is uttered in the same sentence and that does EfT a disservice really.
This is a very deep and complex game that has incredible tense and fascinating gameplay. The developers have done a great job on weapon realism, ballistics and wounding mechanics. Looting and inventory management is great also with a complex player economy in the background that's almost a game in itself. The ability to take over, upgrade and maintain your own offline hideout again is a nice addition.
You have 2 choices at the main screen to either spawn as your own player made character (PMC) or as a randomly generated Scav with random gear. Spawning as your PMC goes toward leveling that character who can loot and keep everything you find at the end of the session, Spawning as a Scav gives you no player leveling but you can transfer all the kit you find to your PMC assuming you escape. In session you'll find up to 14 players on huge detailed maps alongside AI Scavs. The AI scavs will attack you as a PMC, but will leave you alone if you spawn as a random scab (unless you decide to attack them first).
I cant think of a game let alone an FPS online shooter that makes me think like this one does. Planning your kit and then in session planning your escape.
The game is still in beta but it's very polished in all the ways that matter. Devs are quick on improvements and patches too.
If you have any interest in this sort of game (might not be many here in that catagory) I'd urge you to have a go.
Its brutal!
Recently decided to try it out. Love it!
I never really got on with the likes of PUBG and DayZ et al. On the surface this game is uttered in the same sentence and that does EfT a disservice really.
This is a very deep and complex game that has incredible tense and fascinating gameplay. The developers have done a great job on weapon realism, ballistics and wounding mechanics. Looting and inventory management is great also with a complex player economy in the background that's almost a game in itself. The ability to take over, upgrade and maintain your own offline hideout again is a nice addition.
You have 2 choices at the main screen to either spawn as your own player made character (PMC) or as a randomly generated Scav with random gear. Spawning as your PMC goes toward leveling that character who can loot and keep everything you find at the end of the session, Spawning as a Scav gives you no player leveling but you can transfer all the kit you find to your PMC assuming you escape. In session you'll find up to 14 players on huge detailed maps alongside AI Scavs. The AI scavs will attack you as a PMC, but will leave you alone if you spawn as a random scab (unless you decide to attack them first).
I cant think of a game let alone an FPS online shooter that makes me think like this one does. Planning your kit and then in session planning your escape.
The game is still in beta but it's very polished in all the ways that matter. Devs are quick on improvements and patches too.
If you have any interest in this sort of game (might not be many here in that catagory) I'd urge you to have a go.
Its brutal!