BOTTOM LINE: You CAN escape from White Dwarf/Newton Star jets
.
ADDED CAVEATs:
- I found it nearly impossible to find myself in normal space inside a jet plume without manual input.
- Real game world most likely occurrence will be if you enter the system at the wrong angle and are not paying attention.
- EVEN dropping on a NS exclusion zone does not mean you are automatically in the jet plume!
- As long as you stay in supercruise, FSD charging is easy to make a safe event.
.
BACKGROUND
With the imminent release of 2.2, I was looking at some worst case scenarios while using FSD boosts from White Dwarf stars. The results were not as definite as you might think.
.
10 tests accomplished [2.2 Beta 7] (details inside):
.
SUMMARY RESULTS: Escape achieved 6/10 times. Canopy at 0% 7/10.
#1 Most important action after entering normal space is throttle to zero. Entry speed does not matter.
#2 Must have boost capable power distributer for best chance of escape.
#3 If you have to wait for a full FSD cooldown, you will most likely lose your canopy (0%).
#3 Canopy at 0% means you must land at a station to repair. AFMU, reboot/repair, nor landing on a planet and dismissing your ship will fix it.
.
RECOMMENDATIONS:
- If you drop into normal space in the jets of a White Dwarf or Neutron Star:
-- Step 1: DON’T PANIC!
-- Step 2: Set throttle to zero as soon as possible to minimize speed oscillations. Your indicated speed will show your absolute speed, not where your ship is pointing. Throttle in either direction will not be helpful.
-- Step 2a: If you have an AFMU powered, start repairing the canopy while the FSD is cooling down. It will keep doing so until the canopy reaches 0%.
-- Step 3: Charge the FSD as soon as it is off cooldown.
-- Step 4: Once it is off cooldown, try to point away from the star. There is no point giving stick/throttle inputs prior to when you are ready to escape as inputs will be cancelled out by the random turbulence inputs.
-- Step 5: As soon as you are pointed away from the star, BOOST!! Your speed will change along with your vector for a short time. In most cases, this was enough to escape.
-- Step 6: If step 5 fails giving you some warning like “align with escape point,” the only thing you can do is give stick inputs away from the star and continue to boost. This did work after a few tries but the blood pressure was rising as well. Now is a good time to start panicking.
- Before using FSD boosts on a long-range exploration trip, practice dropping and escaping the jets in something cheap.
- If uncertain about your personal ability to escape, consider taking as large an AFMU as you can fit and the power to run it.
.
Please add to this if you can and Fly safe CMDRs.
.
ADDED CAVEATs:
- I found it nearly impossible to find myself in normal space inside a jet plume without manual input.
- Real game world most likely occurrence will be if you enter the system at the wrong angle and are not paying attention.
- EVEN dropping on a NS exclusion zone does not mean you are automatically in the jet plume!
- As long as you stay in supercruise, FSD charging is easy to make a safe event.
.
BACKGROUND
With the imminent release of 2.2, I was looking at some worst case scenarios while using FSD boosts from White Dwarf stars. The results were not as definite as you might think.
.
10 tests accomplished [2.2 Beta 7] (details inside):
Test #1: Enter the jet via emergency stop at a random speed. Keep throttle in the “blue” while waiting for FSD cooldown. Escape using boost via high wake. No repair.
Ship: Anaconda
Result: Successful. Canopy at zero. On emergency oxygen.
.
Test #2: Enter the jet via emergency stop as close to 30km/s as possible. Keep throttle at full while waiting for FSD cooldown. Escape using boost via high wake. No repair.
Ship: Anaconda
Result: Unsuccessful. Could not align for exit. Canopy at zero. FSD malfunctions prevented escape.
.
Test #3: Enter the jet via emergency stop as close to 30km/s as possible. Keep throttle at full while waiting for FSD cooldown. Escape using boost via low wake. No repair.
Ship: Anaconda
Result: Unsuccessful. Could not align for exit. Canopy at zero. FSD malfunctions prevented escape.
.
Test #4: Enter the jet via emergency stop with throttle at full. Keep throttle at full while waiting for FSD cooldown. Escape using boost via low wake. No repairs.
Ship: Anaconda
Result: Unsuccessful. Could not align for exit before suffocation.
.
Test #5: Enter the jet via emergency stop with throttle at full. Reduce throttle to zero while waiting for FSD cooldown. Escape using boost to low wake. No repairs.
Ship: Anaconda
Result: Successful. Canopy at zero. On emergency oxygen.
.
Test #6: Enter the jet via emergency stop with throttle at full. Reduce throttle to zero while waiting for FSD cooldown. Escape using boost to low wake. AFMU repairing canopy while waiting for FSD cooldown.
Ship: Anaconda (exploration fit with 6A AFMU and enough power to run it with everything turned on).
Result: Successful. Canopy at 76%.
.
Test #7: Enter the jet via crashing into the star while in the jets. Reduce throttle to zero while waiting for FSD cooldown. Escape using boost to low wake. AFMU repairing canopy while waiting for FSD cooldown.
Ship: Anaconda (exploration fit with 6A AFMU and enough power to run it with everything turned on).
Result: Successful. Canopy at 47%.
.
Test #8: Enter the edge of the jet then drop via emergency stop at random speed. Reduce throttle to zero while waiting for FSD cooldown. Escape using boost to low wake.
Ship: Asp Explorer
Result: Successful. Canopy at 88%. Turbulence was very light and controllable.
.
Test #9: Enter the jet via emergency stop at random speed. Reduce throttle to “blue” section while waiting for FSD cooldown. Escape using boost to low wake.
Ship: Asp Explorer
Result: Successful. Canopy at zero. On emergency oxygen.
Aplifying remarks: Tried landing on a planet to jump into SRV and dismiss ship to repair canopy (previous exploit). Unsuccessful. The suffocation sounds at <30 sec remaining are disturbing!
.
Test #10: Enter the jet via emergency stop at random speed. Reduce throttle to “blue” section while waiting for FSD cooldown. Escape using boost to low wake.
Ship: Asp Explorer (with 5A AFMU)
Result: Successful. Canopy at zero. On emergency oxygen.
Aplifying remarks: After exiting the jet, drop into normal space in a safe area. Tried repairing the canopy while it was at 0%. No effect. 2 x Reboot/repair with canopy at 0%. No effect.
Ship: Anaconda
Result: Successful. Canopy at zero. On emergency oxygen.
.
Test #2: Enter the jet via emergency stop as close to 30km/s as possible. Keep throttle at full while waiting for FSD cooldown. Escape using boost via high wake. No repair.
Ship: Anaconda
Result: Unsuccessful. Could not align for exit. Canopy at zero. FSD malfunctions prevented escape.
.
Test #3: Enter the jet via emergency stop as close to 30km/s as possible. Keep throttle at full while waiting for FSD cooldown. Escape using boost via low wake. No repair.
Ship: Anaconda
Result: Unsuccessful. Could not align for exit. Canopy at zero. FSD malfunctions prevented escape.
.
Test #4: Enter the jet via emergency stop with throttle at full. Keep throttle at full while waiting for FSD cooldown. Escape using boost via low wake. No repairs.
Ship: Anaconda
Result: Unsuccessful. Could not align for exit before suffocation.
.
Test #5: Enter the jet via emergency stop with throttle at full. Reduce throttle to zero while waiting for FSD cooldown. Escape using boost to low wake. No repairs.
Ship: Anaconda
Result: Successful. Canopy at zero. On emergency oxygen.
.
Test #6: Enter the jet via emergency stop with throttle at full. Reduce throttle to zero while waiting for FSD cooldown. Escape using boost to low wake. AFMU repairing canopy while waiting for FSD cooldown.
Ship: Anaconda (exploration fit with 6A AFMU and enough power to run it with everything turned on).
Result: Successful. Canopy at 76%.
.
Test #7: Enter the jet via crashing into the star while in the jets. Reduce throttle to zero while waiting for FSD cooldown. Escape using boost to low wake. AFMU repairing canopy while waiting for FSD cooldown.
Ship: Anaconda (exploration fit with 6A AFMU and enough power to run it with everything turned on).
Result: Successful. Canopy at 47%.
.
Test #8: Enter the edge of the jet then drop via emergency stop at random speed. Reduce throttle to zero while waiting for FSD cooldown. Escape using boost to low wake.
Ship: Asp Explorer
Result: Successful. Canopy at 88%. Turbulence was very light and controllable.
.
Test #9: Enter the jet via emergency stop at random speed. Reduce throttle to “blue” section while waiting for FSD cooldown. Escape using boost to low wake.
Ship: Asp Explorer
Result: Successful. Canopy at zero. On emergency oxygen.
Aplifying remarks: Tried landing on a planet to jump into SRV and dismiss ship to repair canopy (previous exploit). Unsuccessful. The suffocation sounds at <30 sec remaining are disturbing!
.
Test #10: Enter the jet via emergency stop at random speed. Reduce throttle to “blue” section while waiting for FSD cooldown. Escape using boost to low wake.
Ship: Asp Explorer (with 5A AFMU)
Result: Successful. Canopy at zero. On emergency oxygen.
Aplifying remarks: After exiting the jet, drop into normal space in a safe area. Tried repairing the canopy while it was at 0%. No effect. 2 x Reboot/repair with canopy at 0%. No effect.
SUMMARY RESULTS: Escape achieved 6/10 times. Canopy at 0% 7/10.
#1 Most important action after entering normal space is throttle to zero. Entry speed does not matter.
#2 Must have boost capable power distributer for best chance of escape.
#3 If you have to wait for a full FSD cooldown, you will most likely lose your canopy (0%).
#3 Canopy at 0% means you must land at a station to repair. AFMU, reboot/repair, nor landing on a planet and dismissing your ship will fix it.
.
RECOMMENDATIONS:
- If you drop into normal space in the jets of a White Dwarf or Neutron Star:
-- Step 1: DON’T PANIC!
-- Step 2: Set throttle to zero as soon as possible to minimize speed oscillations. Your indicated speed will show your absolute speed, not where your ship is pointing. Throttle in either direction will not be helpful.
-- Step 2a: If you have an AFMU powered, start repairing the canopy while the FSD is cooling down. It will keep doing so until the canopy reaches 0%.
-- Step 3: Charge the FSD as soon as it is off cooldown.
-- Step 4: Once it is off cooldown, try to point away from the star. There is no point giving stick/throttle inputs prior to when you are ready to escape as inputs will be cancelled out by the random turbulence inputs.
-- Step 5: As soon as you are pointed away from the star, BOOST!! Your speed will change along with your vector for a short time. In most cases, this was enough to escape.
-- Step 6: If step 5 fails giving you some warning like “align with escape point,” the only thing you can do is give stick inputs away from the star and continue to boost. This did work after a few tries but the blood pressure was rising as well. Now is a good time to start panicking.
- Before using FSD boosts on a long-range exploration trip, practice dropping and escaping the jets in something cheap.
- If uncertain about your personal ability to escape, consider taking as large an AFMU as you can fit and the power to run it.
.
Please add to this if you can and Fly safe CMDRs.
Last edited: