I love this game. For me, the biggest thing about it is the atmosphere and the immersion. It tickles my imagination in a way that lets stories and movies play out in my head based on nothing but a random encounter or a quick mission.
The setting is fairly unique in that it truly is a "cutthroat galaxy", as the studio advertised, with lots of dirt and grit and shades of grey, as opposed to the usual sci-fi fare of artificial gravity, clean surfaces, and good versus bad. Keeping the technology fairly within the realm of what seems possible today, and highlighting the many flaws of humanity as a species, makes Elite as a setting more realistic, whilst simultaneously having that allure of freedom for the independent pilots, and the small glimmer of hope as represented by stuff like mankind's expansion to other stars or a greater inclusiveness amid the population compared to today. I've become a fan of the novels, which certainly helped shape the setting and my image of it. And lastly, as someone whose very first PC game ever was the original Elite on a 486 DX2 with 8 MB-RAM, there is also a distinct nostalgia bonus, which is only increased further by what I feel are environmental design influences of various oldschool movies such as Blade Runner etc.
It's great to be here and watch the game grow, and I can't wait for PowerPlay and the other features I expect to come to Elite some day (passengers, NPC crews, shared cockpits, planetary landings, character customisation and FPS activities).
My only regret is that I didn't jump at the physical collector's edition box back in the Kickstarter, too, erroneously believing that I only need the digital download. Now I'm sitting here, jealous of that shirt and the map!
