These are two pictures I took as quickly as I could and only did a straight resize to get their proportions as similar as I could.
It should be obvious here that the blue shading is not affected by height, nor is it bleed through of the light/shading from the texture underneath.
At best there is strong correlation with the terrain type (represented on the left by the varying shades of brown) but even here there are discrepancies (to me the section between 6 and 8 O'clock outside the giant crater has some mismatches as do the 2 overlapping smaller crater's interiors).
Unless a CM can pipe in with clarification or someone can cite a Dev regarding what the Heatmap is actually displaying, I think this is strong evidence that the shading on the heatmap is actually showing seed probability (which is itself distinct from, but strongly correlated with, terrain type).
It should be obvious here that the blue shading is not affected by height, nor is it bleed through of the light/shading from the texture underneath.
At best there is strong correlation with the terrain type (represented on the left by the varying shades of brown) but even here there are discrepancies (to me the section between 6 and 8 O'clock outside the giant crater has some mismatches as do the 2 overlapping smaller crater's interiors).
Unless a CM can pipe in with clarification or someone can cite a Dev regarding what the Heatmap is actually displaying, I think this is strong evidence that the shading on the heatmap is actually showing seed probability (which is itself distinct from, but strongly correlated with, terrain type).
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