Horizons Explain "Illegal in this jurisdiction" please?

So, the words make sense obviously... its illegal cargo... in this jurisdiction. I got that. But............

"This" jurisdiction?

I am on a planet, and does that mean its only illegal to the base on that planet? Or illegal to the faction who controls the planet? Or illegal in that whole system of planets? Or illegal in that entire fed/emp/alliance space? Whose jurisdiction is this actually illegal too, and where would be somewhere safe to haul/sell it?

I did a google, and got no answers... help? [where is it]
 
Could be wrong, but i think it means for the controlling faction, because security forces are all from the controlling faction. So system wide.
 

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A System can have multiple jurisdictions.

Deep Space : System-Controlling Faction
Around Stations or Outposts : Faction controlling these (I do believe 1000km Range, which kinda defines the Instance)
On Planets : AFAIK the Faction owning the biggest asset on that Planet rules the entire Planet surface
On Planets with multiple Planetary Assets owned by different Factions : "majority" Faction = most of the Planet; "minor Faction" = around their Planetary Outpost (Range unknown, never specifically tested for that)

Example :
You're hostile with an Anarchy Faction inside a System (let's say from intensive Bounty Hunting). That anarchy Faction only controls an Outpost in space and a Planetary Asset.
The System-controlling Faction is a Democracy and you happen to be Wanted with them over a Traffic fine ;)

Let's say you carry a prohibited Commodity the Controlling Faction doesn't like and you're Wanted with them anyway.

- you enter the System : "Illicit Cargo" displayed, jurisdiction is that Democracy, "Wanted" displayed
- you disengage at their Station : same...
- you fly onto any Planet that doesn't have any Assets on them : same...

- you Disengage at the Station of let's say a Corporation Faction that's also in the System : "Illicit Cargo" remains, but no "Wanted" ... you're not Wanted to them, a Patrol Fighter will scan you but nothing will come of it apart from fining you for the Illicit Cargo... your other Wanted Status is not their business

- you Disengage at the Anarchy Faction's Outpost : nothing displayed... they don't mind your Cargo and there's no such thing as "Wanted" in an Anarchy jurisdiction. Can't land there though, and it'll attack you when approaching. You're Hostile to them.
- you fly onto a Planet where the Anarchy Faction has an asset : same as above... you're in their territory now... However, any Skimmer from their Faction you'll see will be a) Red and b) attack you instantly.. you're Hostile with them ;)
 
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A System can have multiple jurisdictions.

Deep Space : System-Controlling Faction
Around Stations or Outposts : Faction controlling these (I do believe 1000km Range, which kinda defines the Instance)
On Planets : AFAIK the Faction owning the biggest asset on that Planet rules the entire Planet surface
On Planets with multiple Planetary Stations owned by different Factions : "majority" Faction = most of the Planet; "minor Faction" = around their Planetary Outpost (Range unknown, never specifically tested for that)

Give this poster a gold star.
 
I was hauling imperial slaves to a system that multiple jurisdictions. When I passed through an independent controlled planet, "illegal cargo" popped up and disappeared when I got closer to my destination. Pretty cool I thought.
 
Hmm.

So when looking at some canisters I have not yet picked up, and it says "Illegal in THIS jurisdiction" ... and if a system has multiple jurisdictions ... it means I gotta figure out what section of land or space I am in so I can know what 'this' is referring too.

There is no real clean cut answer like "the whole system" or "only that planet".

Grr... complicated ;) I guess I'll just ignore those cans... not worth my time flying around until the 'illicit cargo' alarm goes away haha!
 
So when looking at some canisters I have not yet picked up, and it says "Illegal in THIS jurisdiction" ... and if a system has multiple jurisdictions ... it means I gotta figure out what section of land or space I am in so I can know what 'this' is referring too.

If you look at your Systems panel (the right hand one) Status tab...Reputation screen...look for the "blue diamond" marker - this always indicates your current location at all points in the game (galaxy map, Navigation panel etc.). This marker will therefore indicate the jurisdiction (faction) you are currently in.
 
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If you look at your Systems panel (the right hand one) Status tab...Reputation screen...look for the "blue diamond" marker - this always indicates your current location at all points in the game (galaxy map, Navigation panel etc.). This marker will therefore indicate the jurisdiction (faction) you are currently in.

AH!

So thats what that means... you know, I've seen that for so long and never really put it together that is what that meant. So many nuance things, still learning even after all this time.
 
If you're scooping cannisters in flight, all the ones I've seen are "illegal salvage" and may be illegal in this jurisdiction as well.

Surface scooping on the other hand is usually legal salvage, but may be illegal as well.
Materials and components are always ok though.
 
If you're scooping cannisters in flight, all the ones I've seen are "illegal salvage" and may be illegal in this jurisdiction as well.

Surface scooping on the other hand is usually legal salvage, but may be illegal as well.
Materials and components are always ok though.

illegal salvage is something different. It's basically stolen goods.
"Illegal in this jurisdiction" means that it's "just " illegal (like drugs, weapons,...), you could have bought it in the system where it was legal.
 
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illegal salvage is something different. It's basically stolen goods.
"Illegal in this jurisdiction" means that it's "just " illegal (like drugs, weapons,...), you could have bought it in the system where it was legal.

Right, the flat out illegal salvage I don't bother with. Too much hassle, too little payout ;)
 
Falconfly is right, although I can't confirm who has control over the planets.
I can confirm however that the jurisdiction of the faction controlling a station does extend in a 1000km bubble around it (although I've had weird behaviours regarding jurisdiction when slowboating in and out of such a bubble, but that was a long time ago and I doubt that's going to be a very common occurence in normal gameplay anyway :p).
 
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For planetary ports and outposts (even the ones with no docking facilities) I think their jurisdiction extends to 400km out.

Handy for hunting bounties in an Anarchy Faction controlled system ;)
 
With so many factions with this bit of control here and that bit of control there, it is really difficult to determine WHERE certain cargo is going to be illegal and where it will be fine. I've given up trying to figure it out, and just assume that anything I go out hunting for is likely going to be illegal somewhere between the search location and the issuing station. ;)
 
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